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+/*
+ * The Mana Server
+ * Copyright (C) 2004-2010 The Mana World Development Team
+ *
+ * This file is part of The Mana Server.
+ *
+ * The Mana Server is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana Server is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef CHATCLIENT_H
+#define CHATCLIENT_H
+
+#include <map>
+#include <string>
+#include <vector>
+
+#include "net/netcomputer.h"
+
+class ChatChannel;
+class Guild;
+class Party;
+
+/**
+ * A client connected to the chat server. Via this class, the chat server
+ * keeps track of the character name and account level of a client.
+ */
+class ChatClient : public NetComputer
+{
+ public:
+ /**
+ * Constructor.
+ */
+ ChatClient(ENetPeer *peer):
+ NetComputer(peer),
+ party(0),
+ accountLevel(0)
+ {
+ }
+
+ std::string characterName;
+ unsigned int characterId;
+ std::vector< ChatChannel * > channels;
+ Party* party;
+ unsigned char accountLevel;
+ std::map<ChatChannel*, std::string> userModes;
+ int numInvites;
+};
+
+#endif