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-rw-r--r--example/scripts/npcs/barber.lua14
1 files changed, 7 insertions, 7 deletions
diff --git a/example/scripts/npcs/barber.lua b/example/scripts/npcs/barber.lua
index 70efb43..58aa1a9 100644
--- a/example/scripts/npcs/barber.lua
+++ b/example/scripts/npcs/barber.lua
@@ -79,11 +79,11 @@ function Barber(npc, ch, data)
-- Choose an appropriate message
if result == 1 then
- npc_message(npc, ch, "Hello! What style would you like today?")
+ npc_message("Hello! What style would you like today?")
elseif result == 2 then
- npc_message(npc, ch, "Hello! What color would you like today?")
+ npc_message("Hello! What color would you like today?")
else
- npc_message(npc, ch, "Hello! What can I do for you today?")
+ npc_message("Hello! What can I do for you today?")
end
print("#styles ==", #styles)
@@ -91,7 +91,7 @@ function Barber(npc, ch, data)
-- Repeat until the user selects nothing
repeat
if (result == 1) then -- Do styles
- result = npc_choice(npc, ch, "Bald", styles, "Surprise me", "Never mind")
+ result = npc_choice("Bald", styles, "Surprise me", "Never mind")
result = result -1
@@ -113,7 +113,7 @@ function Barber(npc, ch, data)
result = 3
end
elseif (result == 2) then -- Do colors
- result = npc_choice(npc, ch, colors, "Surprise me", "Never mind")
+ result = npc_choice(colors, "Surprise me", "Never mind")
--Random
if (result == #colors + 1) then
@@ -130,10 +130,10 @@ function Barber(npc, ch, data)
-- If we have both styles and colors, show the main menu
if #styles > 0 and #colors > 0 then
- result = npc_choice(npc, ch, "Change my style", "Change my color", "Never mind")
+ result = npc_choice("Change my style", "Change my color", "Never mind")
end
until result >= 3 --While they've choosen a valid option that isn't "Never mind"
-- Let's close up
- npc_message(npc, ch, "Thank you. Come again!")
+ npc_message("Thank you. Come again!")
end