diff options
Diffstat (limited to 'example/items.xml')
-rw-r--r-- | example/items.xml | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/example/items.xml b/example/items.xml index e58949e..3ed6ec9 100644 --- a/example/items.xml +++ b/example/items.xml @@ -117,9 +117,12 @@ </equip> <effect trigger="equip"> <modifier attribute="acc1" value="1.0" /> - <attack skill="102" warmupspeed="10" cooldownspeed="166" - basedamage="50" deltadamage="10" chancetohit="2" range="32" - element="neutral" damagetype="physical" /> + <attack skill="102" warmuptime="1" cooldowntime="5" reusetime="1" + basedamage="1" deltadamage="10" chancetohit="200" range="320" + element="neutral" type="physical" /> + <attack skill="102" priority="2" warmuptime="100" cooldowntime="10" reusetime="100" + basedamage="50" deltadamage="10" chancetohit="200" range="320" + element="neutral" type="physical" /> </effect> <effect trigger="in-inventory"> <modifier attribute="cap1" value="-2000" /> @@ -134,9 +137,9 @@ <slot type="hand" required="2" /> </equip> <effect trigger="equip"> - <attack skill="106" warmupspeed="10" cooldownspeed="166" + <attack skill="106" warmuptime="10" cooldowntime="166" basedamage="50" deltadamage="10" chancetohit="2" range="160" - element="neutral" damagetype="physical" /> + element="neutral" type="physical" /> <modifier attribute="acc1" value="1.5" /> </effect> <effect trigger="in-inventory"> @@ -152,9 +155,9 @@ <slot type="hand" required="1" /> </equip> <effect trigger="equip"> - <attack skill="100" warmupspeed="10" cooldownspeed="166" + <attack skill="100" warmuptime="10" cooldowntime="10" reusetime="20" basedamage="50" deltadamage="10" chancetohit="2" range="32" - element="neutral" damagetype="physical" /> + element="neutral" type="physical" /> <modifier attribute="acc1" value="1.5" /> </effect> <effect trigger="in-inventory"> |