diff options
-rw-r--r-- | src/game-server/item.h | 2 | ||||
-rw-r--r-- | src/utils/point.h | 5 |
2 files changed, 3 insertions, 4 deletions
diff --git a/src/game-server/item.h b/src/game-server/item.h index eddc2da..54112c4 100644 --- a/src/game-server/item.h +++ b/src/game-server/item.h @@ -73,7 +73,7 @@ enum ItemTriggerType ITT_NULL = 0, ITT_IN_INVY, // Associated effects apply when the item is in the inventory ITT_ACTIVATE, // Associated effects apply when the item is activated - ITT_EQUIP, // Assosciated effects apply when the item is equipped + ITT_EQUIP, // Associated effects apply when the item is equipped ITT_LEAVE_INVY, // Associated effects apply when the item leaves the inventory ITT_UNEQUIP, // Associated effects apply when the item is unequipped ITT_EQUIPCHG // When the item is still equipped, but in a different way diff --git a/src/utils/point.h b/src/utils/point.h index 988b6c5..b077286 100644 --- a/src/utils/point.h +++ b/src/utils/point.h @@ -25,7 +25,7 @@ #include <ostream> /** - * A point in positive space. Usually represents pixel coordinates on a map. + * A point. Usually represents pixel coordinates on a map. */ class Point { @@ -62,8 +62,7 @@ class Point }; /** - * A rectangle in positive space. Usually represents a pixel-based zone on a - * map. + * A rectangle. Usually represents a pixel-based zone on a map. */ class Rectangle { |