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-rw-r--r--src/game-server/state.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/state.cpp b/src/game-server/state.cpp
index 35eb55c..dc7c78f 100644
--- a/src/game-server/state.cpp
+++ b/src/game-server/state.cpp
@@ -556,7 +556,6 @@ bool GameState::insert(Thing *ptr)
// DEBUG INFO
switch (obj->getType())
{
- case OBJECT_ACTOR:
case OBJECT_ITEM:
LOG_DEBUG("Item inserted: " << static_cast<Item*>(obj)->getItemClass()->getDatabaseID());
break;
@@ -577,6 +576,7 @@ bool GameState::insert(Thing *ptr)
LOG_DEBUG("Monster inserted: " << static_cast<Monster*>(obj)->getSpecy()->getType());
break;
+ case OBJECT_ACTOR:
case OBJECT_OTHER:
default:
LOG_DEBUG("Thing inserted: " << obj->getType());
@@ -619,7 +619,6 @@ void GameState::remove(Thing *ptr)
// DEBUG INFO
switch (ptr->getType())
{
- case OBJECT_ACTOR:
case OBJECT_ITEM:
LOG_DEBUG("Item removed: " << static_cast<Item*>(ptr)->getItemClass()->getDatabaseID());
break;
@@ -640,6 +639,7 @@ void GameState::remove(Thing *ptr)
LOG_DEBUG("Monster removed: " << static_cast<Monster*>(ptr)->getSpecy()->getType());
break;
+ case OBJECT_ACTOR:
case OBJECT_OTHER:
default:
LOG_DEBUG("Thing removed: " << ptr->getType());