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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-09 15:04:29 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-09 15:04:29 +0000
commit4a0a3305191b3be51542bed5c382edae3aba7058 (patch)
tree9761a5cbdc6b77cd28081ad75382c005e8837ca0 /src/scripting/script.cpp
parent304a338d53fbb717ed8fd220848c9ee486a3c699 (diff)
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Added new scripting interface and Lua engine.
Diffstat (limited to 'src/scripting/script.cpp')
-rw-r--r--src/scripting/script.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/scripting/script.cpp b/src/scripting/script.cpp
new file mode 100644
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--- /dev/null
+++ b/src/scripting/script.cpp
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+/*
+ * The Mana World Server
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include <map>
+
+#include "utils/logger.h"
+#include "scripting/script.hpp"
+
+typedef std::map< std::string, Script::Factory > Engines;
+
+static Engines *engines = NULL;
+
+void Script::registerEngine(std::string const &name, Factory f)
+{
+ if (!engines)
+ {
+ /* The "engines" variable is a pointer instead of an object, because
+ this file may not have been initialized at the time this function
+ is called. So we take care of the initialization by hand, in order
+ to ensure we will not segfault at startup. */
+ engines = new Engines;
+ }
+ (*engines)[name] = f;
+}
+
+Script *Script::create(std::string const &engine, std::string const &file)
+{
+ Engines::const_iterator i = engines->find(engine);
+ if (i == engines->end())
+ {
+ LOG_ERROR("No scripting engine named " << engine);
+ return NULL;
+ }
+ Script *s = i->second(file);
+ if (!s)
+ {
+ LOG_ERROR("Failure while loading script " << file);
+ }
+ return s;
+}
+
+void Script::update()
+{
+ prepare("update");
+ execute();
+}
+