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| author | Philipp Sehmisch <tmw@crushnet.org> | 2008-01-10 15:45:21 +0000 |
|---|---|---|
| committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-01-10 15:45:21 +0000 |
| commit | 9f27f17f66cf8bb1fa2f3716f65b64bf3f13b7a1 (patch) | |
| tree | 95fefcfa1a80d8378f5d14a7f0e08bf301e28bd6 /src/scripting/lua.cpp | |
| parent | d1f105c21573bb98bf88628849bf71ecd71935d5 (diff) | |
Item types and weapon types are now identified by name instead of numbers in the items.xml. Cleaned out some nonsensical weapon types.
Diffstat (limited to 'src/scripting/lua.cpp')
0 files changed, 0 insertions, 0 deletions
