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| author | Philipp Sehmisch <tmw@crushnet.org> | 2008-02-22 23:05:04 +0000 |
|---|---|---|
| committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-02-22 23:05:04 +0000 |
| commit | 250c1b1becc72585e121dd0c181c9cb1f260bd25 (patch) | |
| tree | 8856eb2486a198224c8053f9ce2ac763f5498765 /src/scripting/lua.cpp | |
| parent | 12c9a7508dfa863087035f6dc2f73866789927f1 (diff) | |
Improved monster AI by making monster only use attacks which have a chance to hit the target and also use them when the optimal combat distance hasn't been reached yet.
Diffstat (limited to 'src/scripting/lua.cpp')
0 files changed, 0 insertions, 0 deletions
