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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
commit | 196c1c0bffa8bb594ff0a7442748030f47cc9c58 (patch) | |
tree | b60b3e3eff38907e2d8a94ce6aa7e63cd1a741c8 /src/net/netcomputer.h | |
parent | 23a94e7b154726599b9112b91ebedb32af9ff22c (diff) | |
download | manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.gz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.xz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.zip |
Renamed .hpp files into .h for consistency.
Also added an header to the autoattack.{h,cpp} files.
Big but trivial fix.
Diffstat (limited to 'src/net/netcomputer.h')
-rw-r--r-- | src/net/netcomputer.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/net/netcomputer.h b/src/net/netcomputer.h new file mode 100644 index 0000000..d3485f6 --- /dev/null +++ b/src/net/netcomputer.h @@ -0,0 +1,96 @@ +/* + * The Mana Server + * Copyright (C) 2004-2010 The Mana World Development Team + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NETCOMPUTER_H +#define NETCOMPUTER_H + +#include <iostream> +#include <enet/enet.h> + +class MessageOut; + +/** + * This class represents a known computer on the network. For example a + * connected client or a server we're connected to. + */ +class NetComputer +{ + public: + /** + * Constructor. + */ + NetComputer(ENetPeer *peer); + + /** + * Destructor. + */ + virtual ~NetComputer() {} + + /** + * Returns <code>true</code> if this computer is connected. + */ + bool isConnected(); + + /** + * Disconnects the computer from the server, after sending a message. + * + * The caller of this method should prepare the message, because + * NetComputer does not know which handler is sending it + * (could have been chat/game/account) + */ + void disconnect(const MessageOut &msg); + + /** + * Queues a message for sending to a client. + * + * Reliable packets always arrive, if the client stays connected. + * Unreliable packets may not arrive, and may not even be sent. + * + * Channels are used to ensure that unrelated reliable packets do not + * hold each other up. In essence, each channel represents a different + * queue. + * + * @param msg The message to be sent. + * @param reliable Defines if a reliable or an unreliable packet + * should be sent. + * @param channel The channel number of which the packet should + * be sent. + */ + void send(const MessageOut &msg, bool reliable = true, + unsigned int channel = 0); + + /** + * Returns IP address of computer in 32bit int form + */ + int getIP() const; + + private: + ENetPeer *mPeer; /**< Client peer */ + + /** + * Converts the ip-address of the peer to a stringstream. + * Example: + * <code> std::cout << comp </code> + */ + friend std::ostream& operator <<(std::ostream &os, + const NetComputer &comp); +}; + +#endif // NETCOMPUTER_H |