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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-07-27 17:20:22 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-07-27 17:20:22 +0000 |
commit | d0b6b3d1c96e437d12410703a8e530decd0b028f (patch) | |
tree | f3568279aa6c31594f525f061efc6eda08278635 /src/mapreader.h | |
parent | 285b40d1cb768e235aed894f4704e1013cb054ea (diff) | |
download | manaserv-d0b6b3d1c96e437d12410703a8e530decd0b028f.tar.gz manaserv-d0b6b3d1c96e437d12410703a8e530decd0b028f.tar.xz manaserv-d0b6b3d1c96e437d12410703a8e530decd0b028f.zip |
First step toward a restructured class hierarchy for world actors: add
MovingObject and Player classes.
Diffstat (limited to 'src/mapreader.h')
-rw-r--r-- | src/mapreader.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/mapreader.h b/src/mapreader.h index 3ed6715..fe395e3 100644 --- a/src/mapreader.h +++ b/src/mapreader.h @@ -27,9 +27,7 @@ #include <libxml/tree.h> #include <vector> -namespace tmwserv -{ - class Map; +class Map; /** @@ -108,6 +106,4 @@ class MapReader static std::vector<Tileset*> tilesets; }; -} // namespace tmwserv - #endif |