diff options
| author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-01-31 02:02:43 +0100 |
|---|---|---|
| committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-01-31 02:02:43 +0100 |
| commit | b2209cbe93aa12dcd4e4e3b9a7cd8b13ed5713e9 (patch) | |
| tree | 7375b0a214fa1e0c4523c49b0806417208b371c3 /src/game-server/trade.cpp | |
| parent | 4bae401f089c39371bc1c89d45aafae24b9402fe (diff) | |
Fixed the money handling.
- At character's attributes recalculation when necessary.
- In the lua scripting functions.
Diffstat (limited to 'src/game-server/trade.cpp')
| -rw-r--r-- | src/game-server/trade.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game-server/trade.cpp b/src/game-server/trade.cpp index 5150930..bcdc997 100644 --- a/src/game-server/trade.cpp +++ b/src/game-server/trade.cpp @@ -38,7 +38,8 @@ */ Trade::Trade(Character *c1, Character *c2): - mChar1(c1), mChar2(c2), mMoney1(0), mMoney2(0), mState(TRADE_INIT), mCurrencyId(ATTR_GP) + mChar1(c1), mChar2(c2), mMoney1(0), mMoney2(0), mState(TRADE_INIT), + mCurrencyId(ATTR_MONEY) { MessageOut msg(GPMSG_TRADE_REQUEST); msg.writeInt16(c1->getPublicID()); |
