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| author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-04-06 21:36:50 +0200 |
|---|---|---|
| committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-04-11 13:43:00 +0200 |
| commit | aa04597c5f8bb806996d604699fc8ebff6d53bdd (patch) | |
| tree | 20e6a79a873605b62c80011fd5c80351f60df6fb /src/game-server/statuseffect.cpp | |
| parent | d95fccfca8575d8fb06988e558a338e37776961a (diff) | |
| download | manaserv-aa04597c5f8bb806996d604699fc8ebff6d53bdd.tar.gz manaserv-aa04597c5f8bb806996d604699fc8ebff6d53bdd.tar.xz manaserv-aa04597c5f8bb806996d604699fc8ebff6d53bdd.zip | |
Converted the Character class into a component
A CharacterData was created as a proxy class in order to allow using the
old serialization method.
Diffstat (limited to 'src/game-server/statuseffect.cpp')
0 files changed, 0 insertions, 0 deletions
