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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
commit | 196c1c0bffa8bb594ff0a7442748030f47cc9c58 (patch) | |
tree | b60b3e3eff38907e2d8a94ce6aa7e63cd1a741c8 /src/game-server/spawnarea.cpp | |
parent | 23a94e7b154726599b9112b91ebedb32af9ff22c (diff) | |
download | manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.gz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.xz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.zip |
Renamed .hpp files into .h for consistency.
Also added an header to the autoattack.{h,cpp} files.
Big but trivial fix.
Diffstat (limited to 'src/game-server/spawnarea.cpp')
-rw-r--r-- | src/game-server/spawnarea.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game-server/spawnarea.cpp b/src/game-server/spawnarea.cpp index 105523c..43e3a93 100644 --- a/src/game-server/spawnarea.cpp +++ b/src/game-server/spawnarea.cpp @@ -18,11 +18,11 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/spawnarea.hpp" +#include "game-server/spawnarea.h" -#include "game-server/mapcomposite.hpp" -#include "game-server/monster.hpp" -#include "game-server/state.hpp" +#include "game-server/mapcomposite.h" +#include "game-server/monster.h" +#include "game-server/state.h" #include "utils/logger.h" struct SpawnAreaEventDispatch : EventDispatch |