diff options
author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-04-13 23:14:39 +0200 |
---|---|---|
committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-05-08 14:02:50 +0200 |
commit | fe26d911ca35fb6d4f886567d3c0e8f03120f4ef (patch) | |
tree | 06a239f74c1a00124e5e91646b7d1d5dd797f427 /src/game-server/settingsmanager.cpp | |
parent | 708896008ad8ea391d542ce37b9871318a84fb97 (diff) | |
download | manaserv-fe26d911ca35fb6d4f886567d3c0e8f03120f4ef.tar.gz manaserv-fe26d911ca35fb6d4f886567d3c0e8f03120f4ef.tar.xz manaserv-fe26d911ca35fb6d4f886567d3c0e8f03120f4ef.zip |
[Abilities] Renamed set to category
On the one hand setSetName and setName could sound misleading in the qt
client patch i plan. On the otherhand i never really liked the name
"set". I think category is more general and obvious.
Diffstat (limited to 'src/game-server/settingsmanager.cpp')
-rw-r--r-- | src/game-server/settingsmanager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/settingsmanager.cpp b/src/game-server/settingsmanager.cpp index b909fb6..75aea3c 100644 --- a/src/game-server/settingsmanager.cpp +++ b/src/game-server/settingsmanager.cpp @@ -143,10 +143,10 @@ void SettingsManager::loadFile(const std::string &filename) // skills config skillManager->readSkillSetNode(childNode, filename); } - else if (xmlStrEqual(childNode->name, BAD_CAST "ability-set")) + else if (xmlStrEqual(childNode->name, BAD_CAST "ability-category")) { // ability config - abilityManager->readAbilitySetNode(childNode, filename); + abilityManager->readAbilityCategoryNode(childNode, filename); } else if (xmlStrEqual(childNode->name, BAD_CAST "slot")) { |