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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
commit | 196c1c0bffa8bb594ff0a7442748030f47cc9c58 (patch) | |
tree | b60b3e3eff38907e2d8a94ce6aa7e63cd1a741c8 /src/game-server/monstermanager.h | |
parent | 23a94e7b154726599b9112b91ebedb32af9ff22c (diff) | |
download | manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.gz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.xz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.zip |
Renamed .hpp files into .h for consistency.
Also added an header to the autoattack.{h,cpp} files.
Big but trivial fix.
Diffstat (limited to 'src/game-server/monstermanager.h')
-rw-r--r-- | src/game-server/monstermanager.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/game-server/monstermanager.h b/src/game-server/monstermanager.h new file mode 100644 index 0000000..36d11e3 --- /dev/null +++ b/src/game-server/monstermanager.h @@ -0,0 +1,62 @@ +/* + * The Mana Server + * Copyright (C) 2007-2010 The Mana World Development Team + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef MONSTERMANAGER_H +#define MONSTERMANAGER_H + +#include <string> +#include <map> +class MonsterClass; +class MonsterManager +{ + public: + + MonsterManager(const std::string &file) : mMonsterReferenceFile(file) {} + /** + * Loads monster reference file. + */ + void initialize(); + + /** + * Reloads monster reference file. + */ + void reload(); + + /** + * Destroy monster classes. + */ + void deinitialize(); + + /** + * Gets the MonsterClass having the given ID. + */ + MonsterClass *getMonster(int id); + + private: + + typedef std::map< int, MonsterClass * > MonsterClasses; + MonsterClasses mMonsterClasses; /**< Monster reference */ + + std::string mMonsterReferenceFile; +}; + +extern MonsterManager *monsterManager; + +#endif // MONSTERMANAGER_H |