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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-12 15:05:31 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-12 15:08:02 +0200
commit9134263ca185a34726cb4cd2f9ee4849f9354674 (patch)
treef2939a499b9d7a54cb333c73e42125a4426140a4 /src/game-server/monster.h
parentf04f62249ae52e256cb889dfa17eed1f02efcbce (diff)
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Removed static member definitions that are no longer needed
The requirement for having these definitions was relaxed in the C++11 standard. In short, they are not needed anymore for static const integral types. Details: http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#454
Diffstat (limited to 'src/game-server/monster.h')
-rw-r--r--src/game-server/monster.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/monster.h b/src/game-server/monster.h
index d28ec57..2e23820 100644
--- a/src/game-server/monster.h
+++ b/src/game-server/monster.h
@@ -275,7 +275,7 @@ struct AttackPosition
class MonsterComponent : public Component
{
public:
- static const ComponentType type = CT_Monster;
+ static const ComponentType type = CT_Monster;
/** Time in game ticks until ownership of a monster can change. */
static const int KILLSTEAL_PROTECTION_TIME = 100;