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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-10-18 00:13:34 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-10-19 22:32:28 +0200
commitc8f2916bdc60f7c5b632655cfe9bddaad3a15bc0 (patch)
treea3a867fae425ca3e53d166748f315a22d6eda28d /src/game-server/mapmanager.h
parent210e33c8b32f3bbc696e5ffd1affef65a7d66b5d (diff)
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Took interpreting the objects out of the map reader
The map reader is now only concerned with parsing the XML, whereas the MapComposite turns some of the objects into Warps, Spawns and NPCs. Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/game-server/mapmanager.h')
-rw-r--r--src/game-server/mapmanager.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game-server/mapmanager.h b/src/game-server/mapmanager.h
index d21bd41..6b51881 100644
--- a/src/game-server/mapmanager.h
+++ b/src/game-server/mapmanager.h
@@ -1,6 +1,7 @@
/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
+ * Copyright (C) 2010-2011 The Mana Development Team
*
* This file is part of The Mana Server.
*
@@ -62,7 +63,7 @@ namespace MapManager
* Sets the activity status of the map.
* @return true if the activation was successful.
*/
- bool raiseActive(int mapId);
+ bool activateMap(int mapId);
}
#endif // MAPMANAGER_H