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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2012-05-18 13:32:34 +0200 |
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committer | Yohann Ferreira <yohann_ferreira_at_orange_fr_> | 2013-02-01 21:33:43 +0100 |
commit | 02602a6a7bb92fbe19b7a015f5c6764ab658c469 (patch) | |
tree | c7f53a585671036174b76f046e48e8f872846b50 /src/game-server/main-game.cpp | |
parent | 5c7bf62ca3204c6f8b91f1bd9178cb638e184f5a (diff) | |
download | manaserv-02602a6a7bb92fbe19b7a015f5c6764ab658c469.tar.gz manaserv-02602a6a7bb92fbe19b7a015f5c6764ab658c469.tar.xz manaserv-02602a6a7bb92fbe19b7a015f5c6764ab658c469.zip |
Added emote support.
Diffstat (limited to 'src/game-server/main-game.cpp')
-rw-r--r-- | src/game-server/main-game.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game-server/main-game.cpp b/src/game-server/main-game.cpp index 406e7c5..5814f0b 100644 --- a/src/game-server/main-game.cpp +++ b/src/game-server/main-game.cpp @@ -25,6 +25,7 @@ #include "game-server/accountconnection.h" #include "game-server/attributemanager.h" #include "game-server/gamehandler.h" +#include "game-server/emotemanager.h" #include "game-server/itemmanager.h" #include "game-server/mapmanager.h" #include "game-server/monstermanager.h" @@ -74,6 +75,7 @@ using utils::Logger; #define DEFAULT_PERMISSION_FILE "permissions.xml" #define DEFAULT_MAIN_SCRIPT_FILE "scripts/main.lua" #define DEFAULT_SPECIALSDB_FILE "specials.xml" +#define DEFAULT_EMOTESDB_FILE "emotes.xml" static int const WORLD_TICK_SKIP = 2; /** tolerance for lagging behind in world calculation) **/ @@ -89,6 +91,7 @@ ItemManager *itemManager = new ItemManager(DEFAULT_ITEMSDB_FILE, DEFAULT_EQUIPDB MonsterManager *monsterManager = new MonsterManager(DEFAULT_MONSTERSDB_FILE); SkillManager *skillManager = new SkillManager(DEFAULT_SKILLSDB_FILE); SpecialManager *specialManager = new SpecialManager(DEFAULT_SPECIALSDB_FILE); +EmoteManager *emoteManager = new EmoteManager(DEFAULT_EMOTESDB_FILE); /** Core game message handler */ GameHandler *gameHandler; @@ -141,6 +144,7 @@ static void initializeServer() specialManager->initialize(); itemManager->initialize(); monsterManager->initialize(); + emoteManager->initialize(); StatusManager::initialize(DEFAULT_STATUSDB_FILE); PermissionManager::initialize(DEFAULT_PERMISSION_FILE); @@ -196,6 +200,7 @@ static void deinitializeServer() delete monsterManager; monsterManager = 0; delete skillManager; skillManager = 0; delete itemManager; itemManager = 0; + delete emoteManager; emoteManager = 0; MapManager::deinitialize(); StatusManager::deinitialize(); ScriptManager::deinitialize(); |