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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-07-27 12:36:04 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-09-28 15:58:59 +0200
commit04fb1b30a04b6d90abc1561c2d11c2371a29bc98 (patch)
tree1ecfddc2c1012ca9facc9b13a1800f136f0b9d90 /src/game-server/character.cpp
parentbf04bd4cfe406ef8d2de5cd50dc0e9e7e91c6893 (diff)
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Small random code format cleanups, and documentation fixes.
This doesn't change anything yet. Reviewed-by: o11c.
Diffstat (limited to 'src/game-server/character.cpp')
-rw-r--r--src/game-server/character.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp
index bbe26bd..ef00163 100644
--- a/src/game-server/character.cpp
+++ b/src/game-server/character.cpp
@@ -81,7 +81,7 @@ Character::Character(MessageIn &msg):
setName(msg.readString());
deserializeCharacterData(*this, msg);
mOld = getPosition();
- Inventory(this).initialise();
+ Inventory(this).initialize();
modifiedAllAttribute();
setSize(16);