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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-30 23:25:42 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-30 23:25:42 +0000
commit723e7454e5d164b9d438a45b0446b56b72f36d83 (patch)
treec942bfe1dc7087c856b9024b251f39cfcfa91f6d /src/game-server/accountconnection.hpp
parent7f1c499e4e09ab939d6d31188aaaaf785250a1d5 (diff)
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Almost a complete implementation for warping players between servers.
Diffstat (limited to 'src/game-server/accountconnection.hpp')
-rw-r--r--src/game-server/accountconnection.hpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game-server/accountconnection.hpp b/src/game-server/accountconnection.hpp
index 9741221..9722fe6 100644
--- a/src/game-server/accountconnection.hpp
+++ b/src/game-server/accountconnection.hpp
@@ -26,6 +26,8 @@
#include "net/connection.hpp"
+class Player;
+
/**
* A connection to the account server.
*/
@@ -38,6 +40,11 @@ class AccountConnection: public Connection
*/
bool start();
+ /**
+ * Sends data of given player.
+ */
+ void sendPlayerData(Player *);
+
protected:
/**
* Processes server messages.