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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-03-19 11:50:45 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-03-20 15:09:09 +0100
commit5b3c4a585b211b03fb2999cddd2558e030ed5c0e (patch)
treee05fda21af7b57d0747aa1cf0371b5591a415234 /src/common
parent1f078e246ff03587e3ead220cac17bf343fb3328 (diff)
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Moved defines.h and manaserv_protocol.h into 'common'
Just seems a bit more organized to me.
Diffstat (limited to 'src/common')
-rw-r--r--src/common/defines.h207
-rw-r--r--src/common/manaserv_protocol.h452
2 files changed, 659 insertions, 0 deletions
diff --git a/src/common/defines.h b/src/common/defines.h
new file mode 100644
index 0000000..c14aca5
--- /dev/null
+++ b/src/common/defines.h
@@ -0,0 +1,207 @@
+/*
+ * The Mana Server
+ * Copyright (C) 2004-2010 The Mana World Development Team
+ *
+ * This file is part of The Mana Server.
+ *
+ * The Mana Server is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana Server is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef DEFINES_H
+#define DEFINES_H
+
+// Precomputed square-root of 2.
+#define SQRT2 1.4142135623730950488
+
+// World tick time in miliseconds.
+#define WORLD_TICK_MS 100
+
+/**
+ * Exit value codes are thrown back at servers exit to reflect their exit state.
+ */
+enum ExitValue
+{
+ EXIT_NORMAL = 0,
+ EXIT_CONFIG_NOT_FOUND, // The main configuration file wasn't found.
+ EXIT_BAD_CONFIG_PARAMETER, // The configuration file has a wrong parameter.
+ EXIT_XML_NOT_FOUND, // A required base xml configuration file wasn't found.
+ EXIT_XML_BAD_PARAMETER, // The configuration of an xml file is faulty.
+ EXIT_MAP_FILE_NOT_FOUND, // No map files found.
+ EXIT_DB_EXCEPTION, // The database is invalid or unreachable.
+ EXIT_NET_EXCEPTION, // The server was unable to start network connections.
+ EXIT_OTHER_EXCEPTION
+};
+
+/**
+ * Enumeration type for account levels.
+ * A normal player would have permissions of 1
+ * A tester would have permissions of 3 (AL_PLAYER | AL_TESTER)
+ * A dev would have permissions of 7 (AL_PLAYER | AL_TESTER | AL_DEV)
+ * A gm would have permissions of 11 (AL_PLAYER | AL_TESTER | AL_GM)
+ * A admin would have permissions of 255 (*)
+ */
+enum AccessLevel
+{
+ AL_BANNED = 0, /**< This user is currently banned. */
+ AL_PLAYER = 1, /**< User has regular rights. */
+ AL_TESTER = 2, /**< User can perform testing tasks. */
+ AL_DEV = 4, /**< User is a developer and can perform dev tasks */
+ AL_GM = 8, /**< User is a moderator and can perform mod tasks */
+ AL_ADMIN = 128 /**< User can perform administrator tasks. */
+};
+
+/**
+ * Guild member permissions
+ * Members with NONE cannot invite users or set permissions
+ * Members with TOPIC_CHANGE can change the guild channel topic
+ * Members with INVITE can invite other users
+ * Memeber with KICK can remove other users
+ * Members with OWNER can invite users and set permissions
+ */
+enum GuildAccessLevel
+{
+ GAL_NONE = 0,
+ GAL_TOPIC_CHANGE = 1,
+ GAL_INVITE = 2,
+ GAL_KICK = 4,
+ GAL_OWNER = 255
+};
+
+/**
+ * Determine the default area in which a character is aware of other beings
+ */
+const int DEFAULT_INTERACTION_TILES_AREA = 20;
+
+/**
+ * Default tile length in pixel
+ */
+const int DEFAULT_TILE_LENGTH = 32;
+
+/**
+ * Possible states of beings.
+ * States can be multiple for the same being.
+ * To be used as bitmask values.
+ */
+enum BeingState
+{
+ STATE_POISONED = 1,
+ STATE_STONED = 2,
+ STATE_STUNNED = 4,
+ STATE_SLOWED = 8,
+ STATE_TIRED = 16,
+ STATE_MAD = 32,
+ STATE_BERSERK = 64,
+ STATE_HASTED = 128,
+ STATE_FLOATING = 256
+};
+
+/**
+ * Element attribute for beings, actors, and items.
+ * Subject to change until Pauan and Dabe are finished with the element system.
+ * Please keep element modifier of BeingAttribute in sync.
+ */
+enum Element
+{
+ ELEMENT_NEUTRAL = 0,
+ ELEMENT_FIRE,
+ ELEMENT_WATER,
+ ELEMENT_EARTH,
+ ELEMENT_AIR,
+ ELEMENT_LIGHTNING,
+ ELEMENT_METAL,
+ ELEMENT_WOOD,
+ ELEMENT_ICE,
+ ELEMENT_ILLEGAL
+};
+
+/**
+ * A series of hardcoded attributes that must be defined.
+ * FIXME: Much of these serve only to indicate derivatives, and so would not be
+ * needed once this is no longer a hardcoded system.
+ */
+enum
+{
+ // Base Statistics
+ ATTR_STR = 1,
+ ATTR_AGI = 2,
+ ATTR_VIT = 3,
+ ATTR_INT = 4,
+ ATTR_DEX = 5,
+ ATTR_WIL = 6,
+
+ // Derived attributes
+ ATTR_ACCURACY = 7,
+ ATTR_DEFENSE = 8,
+ ATTR_DODGE = 9,
+
+ ATTR_MAGIC_DODGE = 10,
+ ATTR_MAGIC_DEFENSE = 11,
+
+ ATTR_BONUS_ASPD = 12,
+
+ ATTR_HP = 13,
+ ATTR_MAX_HP = 14,
+ ATTR_HP_REGEN = 15,
+
+
+ // Separate primary movespeed (tiles * second ^-1) and derived movespeed (raw)
+ ATTR_MOVE_SPEED_TPS = 16,
+ ATTR_MOVE_SPEED_RAW = 17,
+
+ // Money and inventory size attributes.
+ ATTR_GP = 18,
+ ATTR_INV_CAPACITY = 19,
+
+ /**
+ * Temporary attributes.
+ * @todo Use AutoAttacks instead.
+ */
+ MOB_ATTR_PHY_ATK_MIN = 20,
+ MOB_ATTR_PHY_ATK_DELTA = 21,
+ MOB_ATTR_MAG_ATK = 22
+};
+
+/**
+ * Stackable types.
+ * @todo non-stackable malus layers
+ */
+enum StackableType
+{
+ Stackable,
+ NonStackable,
+ NonStackableBonus
+};
+
+/**
+ * Attribute augmentation methods.
+ */
+enum ModifierEffectType
+{
+ Multiplicative,
+ Additive
+};
+
+struct AttributeInfoType
+{
+ StackableType stackableType;
+ ModifierEffectType effectType;
+
+ AttributeInfoType(StackableType s,
+ ModifierEffectType effect) :
+ stackableType(s),
+ effectType(effect)
+ {}
+};
+
+#endif // DEFINES_H
diff --git a/src/common/manaserv_protocol.h b/src/common/manaserv_protocol.h
new file mode 100644
index 0000000..337f2e2
--- /dev/null
+++ b/src/common/manaserv_protocol.h
@@ -0,0 +1,452 @@
+/*
+ * The Mana Server
+ * Copyright (C) 2004-2010 The Mana World Development Team
+ *
+ *
+ * This file is part of The Mana Server.
+ *
+ * The Mana Server is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana Server is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MANASERV_PROTOCOL_H
+#define MANASERV_PROTOCOL_H
+
+namespace ManaServ {
+
+enum { PROTOCOL_VERSION = 1 };
+
+/**
+ * Enumerated type for communicated messages:
+ *
+ * - PAMSG_*: from client to account server
+ * - APMSG_*: from account server to client
+ * - PCMSG_*: from client to chat server
+ * - CPMSG_*: from chat server to client
+ * - PGMSG_*: from client to game server
+ * - GPMSG_*: from game server to client
+ * - GAMSG_*: from game server to account server
+ *
+ * Components: B byte, W word, D double word, S variable-size string
+ * C tile-based coordinates (B*3)
+ *
+ * Hosts: P (player's client), A (account server), C (char server),
+ * G (game server)
+ *
+ * TODO - Document specific error codes for each packet
+ */
+enum {
+ // Login/Register
+ PAMSG_REGISTER = 0x0000, // D version, S username, S password, S email, S captcha response
+ APMSG_REGISTER_RESPONSE = 0x0002, // B error, S updatehost, S Client data URL, B Character slots
+ PAMSG_UNREGISTER = 0x0003, // S username, S password
+ APMSG_UNREGISTER_RESPONSE = 0x0004, // B error
+ PAMSG_REQUEST_REGISTER_INFO = 0x0005, //
+ APMSG_REGISTER_INFO_RESPONSE = 0x0006, // B byte registration Allowed, byte minNameLength, byte maxNameLength, string captchaURL, string captchaInstructions
+ PAMSG_LOGIN = 0x0010, // D version, S username, S password
+ APMSG_LOGIN_RESPONSE = 0x0012, // B error, S updatehost, S Client data URL, B Character slots
+ PAMSG_LOGOUT = 0x0013, // -
+ APMSG_LOGOUT_RESPONSE = 0x0014, // B error
+ PAMSG_CHAR_CREATE = 0x0020, // S name, B hair style, B hair color, B gender, B slot, {W stats}*
+ APMSG_CHAR_CREATE_RESPONSE = 0x0021, // B error
+ PAMSG_CHAR_DELETE = 0x0022, // B slot
+ APMSG_CHAR_DELETE_RESPONSE = 0x0023, // B error
+ // B slot, S name, B gender, B hair style, B hair color, W level,
+ // W character points, W correction points,
+ // {D attr id, D base value (in 1/256ths) D mod value (in 256ths) }*
+ APMSG_CHAR_INFO = 0x0024, // ^
+ PAMSG_CHAR_SELECT = 0x0026, // B slot
+ APMSG_CHAR_SELECT_RESPONSE = 0x0027, // B error, B*32 token, S game address, W game port, S chat address, W chat port
+ PAMSG_EMAIL_CHANGE = 0x0030, // S email
+ APMSG_EMAIL_CHANGE_RESPONSE = 0x0031, // B error
+ PAMSG_PASSWORD_CHANGE = 0x0034, // S old password, S new password
+ APMSG_PASSWORD_CHANGE_RESPONSE = 0x0035, // B error
+
+ PGMSG_CONNECT = 0x0050, // B*32 token
+ GPMSG_CONNECT_RESPONSE = 0x0051, // B error
+ PCMSG_CONNECT = 0x0053, // B*32 token
+ CPMSG_CONNECT_RESPONSE = 0x0054, // B error
+
+ PGMSG_DISCONNECT = 0x0060, // B reconnect account
+ GPMSG_DISCONNECT_RESPONSE = 0x0061, // B error, B*32 token
+ PCMSG_DISCONNECT = 0x0063, // -
+ CPMSG_DISCONNECT_RESPONSE = 0x0064, // B error
+
+ PAMSG_RECONNECT = 0x0065, // B*32 token
+ APMSG_RECONNECT_RESPONSE = 0x0066, // B error
+
+ // Game
+ GPMSG_PLAYER_MAP_CHANGE = 0x0100, // S filename, W x, W y
+ GPMSG_PLAYER_SERVER_CHANGE = 0x0101, // B*32 token, S game address, W game port
+ PGMSG_PICKUP = 0x0110, // W*2 position
+ PGMSG_DROP = 0x0111, // B slot, B amount
+ PGMSG_EQUIP = 0x0112, // B slot
+ PGMSG_UNEQUIP = 0x0113, // B slot
+ PGMSG_MOVE_ITEM = 0x0114, // B slot1, B slot2, B amount
+ GPMSG_INVENTORY = 0x0120, // { W slot, W item id [, W amount] (if item id is nonzero) }*
+ GPMSG_INVENTORY_FULL = 0x0121, // W inventory slot count { W slot, W itemId, W amount }, { B equip slot, W invy slot}*
+ GPMSG_EQUIP = 0x0122, // { W Invy slot, B equip slot type count { B equip slot, B number used} }*
+ GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { W attribute, D base value (in 1/256ths), D modified value (in 1/256ths)}*
+ GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { W skill, D exp got, D exp needed }*
+ GPMSG_LEVELUP = 0x0150, // W new level, W character points, W correction points
+ GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup
+ PGMSG_RAISE_ATTRIBUTE = 0x0160, // W attribute
+ GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, W attribute
+ PGMSG_LOWER_ATTRIBUTE = 0x0170, // W attribute
+ GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, W attribute
+ PGMSG_RESPAWN = 0x0180, // -
+ GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position, B direction
+ // character: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }*
+ // monster: W type id
+ // npc: W type id
+ GPMSG_BEING_LEAVE = 0x0201, // W being id
+ GPMSG_ITEM_APPEAR = 0x0202, // W item id, W*2 position
+ GPMSG_BEING_LOOKS_CHANGE = 0x0210, // W weapon, W hat, W top clothes, W bottom clothes
+ PGMSG_WALK = 0x0260, // W*2 destination
+ PGMSG_ACTION_CHANGE = 0x0270, // B Action
+ GPMSG_BEING_ACTION_CHANGE = 0x0271, // W being id, B action
+ PGMSG_DIRECTION_CHANGE = 0x0272, // B Direction
+ GPMSG_BEING_DIR_CHANGE = 0x0273, // W being id, B direction
+ GPMSG_BEING_HEALTH_CHANGE = 0x0274, // W being id, W hp, W max hp
+ GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, W*2 position, B speed] }*
+ GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }*
+ PGMSG_ATTACK = 0x0290, // W being id
+ GPMSG_BEING_ATTACK = 0x0291, // W being id, B direction, B attacktype
+ PGMSG_USE_SPECIAL = 0x0292, // B specialID
+ GPMSG_SPECIAL_STATUS = 0x0293, // { B specialID, D current, D max, D recharge }
+ PGMSG_SAY = 0x02A0, // S text
+ GPMSG_SAY = 0x02A1, // W being id, S text
+ GPMSG_NPC_CHOICE = 0x02B0, // W being id, { S text }*
+ GPMSG_NPC_MESSAGE = 0x02B1, // W being id, B* text
+ PGMSG_NPC_TALK = 0x02B2, // W being id
+ PGMSG_NPC_TALK_NEXT = 0x02B3, // W being id
+ PGMSG_NPC_SELECT = 0x02B4, // W being id, B choice
+ GPMSG_NPC_BUY = 0x02B5, // W being id, { W item id, W amount, W cost }*
+ GPMSG_NPC_SELL = 0x02B6, // W being id, { W item id, W amount, W cost }*
+ PGMSG_NPC_BUYSELL = 0x02B7, // W item id, W amount
+ GPMSG_NPC_ERROR = 0x02B8, // B error
+ GPMSG_NPC_CLOSE = 0x02B9, // W being id
+ GPMSG_NPC_POST = 0x02D0, // W being id
+ PGMSG_NPC_POST_SEND = 0x02D1, // W being id, { S name, S text, W item id }
+ GPMSG_NPC_POST_GET = 0x02D2, // W being id, { S name, S text, W item id }
+ PGMSG_NPC_NUMBER = 0x02D3, // W being id, D number
+ PGMSG_NPC_STRING = 0x02D4, // W being id, S string
+ GPMSG_NPC_NUMBER = 0x02D5, // W being id, D max, D min, D default
+ GPMSG_NPC_STRING = 0x02D6, // W being id
+ PGMSG_TRADE_REQUEST = 0x02C0, // W being id
+ GPMSG_TRADE_REQUEST = 0x02C1, // W being id
+ GPMSG_TRADE_START = 0x02C2, // -
+ GPMSG_TRADE_COMPLETE = 0x02C3, // -
+ PGMSG_TRADE_CANCEL = 0x02C4, // -
+ GPMSG_TRADE_CANCEL = 0x02C5, // -
+ PGMSG_TRADE_AGREED = 0x02C6, // -
+ GPMSG_TRADE_AGREED = 0x02C7, // -
+ PGMSG_TRADE_CONFIRM = 0x02C8, // -
+ GPMSG_TRADE_CONFIRM = 0x02C9, // -
+ PGMSG_TRADE_ADD_ITEM = 0x02CA, // B slot, B amount
+ GPMSG_TRADE_ADD_ITEM = 0x02CB, // W item id, B amount
+ PGMSG_TRADE_SET_MONEY = 0x02CC, // D amount
+ GPMSG_TRADE_SET_MONEY = 0x02CD, // D amount
+ GPMSG_TRADE_BOTH_CONFIRM = 0x02CE, // -
+ PGMSG_USE_ITEM = 0x0300, // B slot
+ GPMSG_USE_RESPONSE = 0x0301, // B error
+ GPMSG_BEINGS_DAMAGE = 0x0310, // { W being id, W amount }*
+ GPMSG_CREATE_EFFECT_POS = 0x0320, // W effect id, W*2 position
+ GPMSG_CREATE_EFFECT_BEING = 0x0321, // W effect id, W BeingID
+ GPMSG_SHAKE = 0x0330, // W intensityX, W intensityY, [W decay_times_10000, [W duration]]
+
+ // Guild
+ PCMSG_GUILD_CREATE = 0x0350, // S name
+ CPMSG_GUILD_CREATE_RESPONSE = 0x0351, // B error, W guild, B rights, W channel
+ PCMSG_GUILD_INVITE = 0x0352, // W id, S name
+ CPMSG_GUILD_INVITE_RESPONSE = 0x0353, // B error
+ PCMSG_GUILD_ACCEPT = 0x0354, // W id
+ CPMSG_GUILD_ACCEPT_RESPONSE = 0x0355, // B error, W guild, B rights, W channel
+ PCMSG_GUILD_GET_MEMBERS = 0x0356, // W id
+ CPMSG_GUILD_GET_MEMBERS_RESPONSE = 0x0357, // S names, B online
+ CPMSG_GUILD_UPDATE_LIST = 0x0358, // W id, S name, B event
+ PCMSG_GUILD_QUIT = 0x0360, // W id
+ CPMSG_GUILD_QUIT_RESPONSE = 0x0361, // B error
+ PCMSG_GUILD_PROMOTE_MEMBER = 0x0365, // W guild, S name, B rights
+ CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE = 0x0366, // B error
+ PCMSG_GUILD_KICK_MEMBER = 0x0370, // W guild, S name
+ CPMSG_GUILD_KICK_MEMBER_RESPONSE = 0x0371, // B error
+
+ CPMSG_GUILD_INVITED = 0x0388, // S char name, S guild name, W id
+ CPMSG_GUILD_REJOIN = 0x0389, // S name, W guild, W rights, W channel, S announce
+
+ // Party
+ PCMSG_PARTY_INVITE = 0x03A0, // S name
+ CPMSG_PARTY_INVITE_RESPONSE = 0x03A1, // B error, S name
+ CPMSG_PARTY_INVITED = 0x03A2, // S name
+ PCMSG_PARTY_ACCEPT_INVITE = 0x03A5, // S name
+ CPMSG_PARTY_ACCEPT_INVITE_RESPONSE = 0x03A6, // B error, { S name }
+ PCMSG_PARTY_REJECT_INVITE = 0x03A7, // S name
+ CPMSG_PARTY_REJECTED = 0x03A8, // S name
+ PCMSG_PARTY_QUIT = 0x03AA, // -
+ CPMSG_PARTY_QUIT_RESPONSE = 0x03AB, // B error
+ CPMSG_PARTY_NEW_MEMBER = 0x03B0, // W being id, S name
+ CPMSG_PARTY_MEMBER_LEFT = 0x03B1, // W being id
+
+ // Chat
+ CPMSG_ERROR = 0x0401, // B error
+ CPMSG_ANNOUNCEMENT = 0x0402, // S text
+ CPMSG_PRIVMSG = 0x0403, // S user, S text
+ CPMSG_PUBMSG = 0x0404, // W channel, S user, S text
+ PCMSG_CHAT = 0x0410, // S text, W channel
+ PCMSG_ANNOUNCE = 0x0411, // S text
+ PCMSG_PRIVMSG = 0x0412, // S user, S text
+ PCMSG_WHO = 0x0415, // -
+ CPMSG_WHO_RESPONSE = 0x0416, // { S user }
+
+ // -- Channeling
+ CPMSG_CHANNEL_EVENT = 0x0430, // W channel, B event, S info
+ PCMSG_ENTER_CHANNEL = 0x0440, // S channel, S password
+ CPMSG_ENTER_CHANNEL_RESPONSE = 0x0441, // B error, W id, S name, S topic, S userlist
+ PCMSG_QUIT_CHANNEL = 0x0443, // W channel id
+ CPMSG_QUIT_CHANNEL_RESPONSE = 0x0444, // B error, W channel id
+ PCMSG_LIST_CHANNELS = 0x0445, // -
+ CPMSG_LIST_CHANNELS_RESPONSE = 0x0446, // S names, W number of users
+ PCMSG_LIST_CHANNELUSERS = 0x0460, // S channel
+ CPMSG_LIST_CHANNELUSERS_RESPONSE = 0x0461, // S channel, { S user, B mode }
+ PCMSG_TOPIC_CHANGE = 0x0462, // W channel id, S topic
+ // -- User modes
+ PCMSG_USER_MODE = 0x0465, // W channel id, S name, B mode
+ PCMSG_KICK_USER = 0x0466, // W channel id, S name
+
+ // Inter-server
+ GAMSG_REGISTER = 0x0500, // S address, W port, S password, D items db revision, { W map id }*
+ AGMSG_REGISTER_RESPONSE = 0x0501, // C item version, C password response, { S globalvar_key, S globalvar_value }
+ AGMSG_ACTIVE_MAP = 0x0502, // W map id, { S mapvar_key, S mapvar_value }
+ AGMSG_PLAYER_ENTER = 0x0510, // B*32 token, D id, S name, serialised character data
+ GAMSG_PLAYER_DATA = 0x0520, // D id, serialised character data
+ GAMSG_REDIRECT = 0x0530, // D id
+ AGMSG_REDIRECT_RESPONSE = 0x0531, // D id, B*32 token, S game address, W game port
+ GAMSG_PLAYER_RECONNECT = 0x0532, // D id, B*32 token
+ GAMSG_PLAYER_SYNC = 0x0533, // serialised sync data
+ GAMSG_SET_VAR_CHR = 0x0540, // D id, S name, S value
+ GAMSG_GET_VAR_CHR = 0x0541, // D id, S name
+ AGMSG_GET_VAR_CHR_RESPONSE = 0x0542, // D id, S name, S value
+ //reserved GAMSG_SET_VAR_ACC = 0x0543, // D charid, S name, S value
+ //reserved GAMSG_GET_VAR_ACC = 0x0544, // D charid, S name
+ //reserved AGMSG_GET_VAR_ACC_RESPONSE = 0x0545, // D charid, S name, S value
+ GAMSG_SET_VAR_MAP = 0x0546, // D mapid, S name, S value
+ GAMSG_SET_VAR_WORLD = 0x0547, // S name, S value
+ AGMSG_SET_VAR_WORLD = 0x0548, // S name, S value
+ GAMSG_BAN_PLAYER = 0x0550, // D id, W duration
+ GAMSG_CHANGE_PLAYER_LEVEL = 0x0555, // D id, W level
+ GAMSG_CHANGE_ACCOUNT_LEVEL = 0x0556, // D id, W level
+ GAMSG_STATISTICS = 0x0560, // { W map id, W thing nb, W monster nb, W player nb, { D character id }* }*
+ CGMSG_CHANGED_PARTY = 0x0590, // D character id, D party id
+ GCMSG_REQUEST_POST = 0x05A0, // D character id
+ CGMSG_POST_RESPONSE = 0x05A1, // D receiver id, { S sender name, S letter, W num attachments { W attachment item id, W quantity } }
+ GCMSG_STORE_POST = 0x05A5, // D sender id, S receiver name, S letter, { W attachment item id, W quantity }
+ CGMSG_STORE_POST_RESPONSE = 0x05A6, // D id, B error
+ GAMSG_TRANSACTION = 0x0600, // D character id, D action, S message
+
+ XXMSG_INVALID = 0x7FFF
+};
+
+// Generic return values
+
+enum {
+ ERRMSG_OK = 0, // everything is fine
+ ERRMSG_FAILURE, // the action failed
+ ERRMSG_NO_LOGIN, // the user is not yet logged
+ ERRMSG_NO_CHARACTER_SELECTED, // the user needs a character
+ ERRMSG_INSUFFICIENT_RIGHTS, // the user is not privileged
+ ERRMSG_INVALID_ARGUMENT, // part of the received message was invalid
+ ERRMSG_EMAIL_ALREADY_EXISTS, // The Email Address already exists
+ ERRMSG_ALREADY_TAKEN, // name used was already taken
+ ERRMSG_SERVER_FULL, // the server is overloaded
+ ERRMSG_TIME_OUT, // data failed to arrive in due time
+ ERRMSG_LIMIT_REACHED, // limit reached
+ ERRMSG_ADMINISTRATIVE_LOGOFF // kicked by server administrator
+};
+
+// used in AGMSG_REGISTER_RESPONSE to show state of item db
+enum {
+ DATA_VERSION_OK = 0x00,
+ DATA_VERSION_OUTDATED = 0x01
+};
+
+// used in AGMSG_REGISTER_RESPNSE to show if password was accepted
+enum {
+ PASSWORD_OK = 0x00,
+ PASSWORD_BAD = 0x01
+};
+
+// used to identify part of sync message
+enum {
+ SYNC_CHARACTER_POINTS = 0x01, // D charId, D charPoints, D corrPoints
+ SYNC_CHARACTER_ATTRIBUTE = 0x02, // D charId, D attrId, DF base, DF mod
+ SYNC_CHARACTER_SKILL = 0x03, // D charId, B skillId, D skill value
+ SYNC_ONLINE_STATUS = 0x04, // D charId, B 0x00 = offline, 0x01 = online
+ SYNC_END_OF_BUFFER = 0xFF // shows, that the buffer ends here.
+};
+
+// Login specific return values
+enum {
+ LOGIN_INVALID_VERSION = 0x40, // the user is using an incompatible protocol
+ LOGIN_INVALID_TIME = 0x50, // the user tried logging in too fast
+ LOGIN_BANNED // the user is currently banned
+};
+
+// Account register specific return values
+enum {
+ REGISTER_INVALID_VERSION = 0x40, // the user is using an incompatible protocol
+ REGISTER_EXISTS_USERNAME, // there already is an account with this username
+ REGISTER_EXISTS_EMAIL, // there already is an account with this email address
+ REGISTER_CAPTCHA_WRONG // user didn't solve the captcha correctly
+};
+
+// Character creation specific return values
+enum {
+ CREATE_INVALID_HAIRSTYLE = 0x40,
+ CREATE_INVALID_HAIRCOLOR,
+ CREATE_INVALID_GENDER,
+ CREATE_ATTRIBUTES_TOO_HIGH,
+ CREATE_ATTRIBUTES_TOO_LOW,
+ CREATE_ATTRIBUTES_OUT_OF_RANGE,
+ CREATE_EXISTS_NAME,
+ CREATE_TOO_MUCH_CHARACTERS,
+ CREATE_INVALID_SLOT
+};
+
+// Character attribute modification specific return value
+enum AttribmodResponseCode {
+ ATTRIBMOD_OK = ERRMSG_OK,
+ ATTRIBMOD_INVALID_ATTRIBUTE = 0x40,
+ ATTRIBMOD_NO_POINTS_LEFT,
+ ATTRIBMOD_DENIED
+};
+
+// Object type enumeration
+enum ThingType
+{
+ // A simple item.
+ OBJECT_ITEM = 0,
+ // An item that toggle map/quest actions (doors, switchs, ...)
+ // and can speak (map panels).
+ OBJECT_ACTOR,
+ // Non-Playable-Character is an actor capable of movement and maybe actions.
+ OBJECT_NPC,
+ // A monster (moving actor with AI. Should be able to toggle map/quest
+ // actions, too).
+ OBJECT_MONSTER,
+ // A normal being.
+ OBJECT_CHARACTER,
+ // A effect to be shown.
+ OBJECT_EFFECT,
+ // Server-only object.
+ OBJECT_OTHER
+};
+
+// Moving object flags
+enum {
+ // Payload contains the current position.
+ MOVING_POSITION = 1,
+ // Payload contains the destination.
+ MOVING_DESTINATION = 2
+};
+
+// Email change specific return values
+enum {
+ EMAILCHG_EXISTS_EMAIL = 0x40
+};
+
+// Chat errors return values
+enum {
+ CHAT_USING_BAD_WORDS = 0x40,
+ CHAT_UNHANDLED_COMMAND
+};
+
+// Chat channels event values
+enum {
+ CHAT_EVENT_NEW_PLAYER = 0,
+ CHAT_EVENT_LEAVING_PLAYER,
+ CHAT_EVENT_TOPIC_CHANGE,
+ CHAT_EVENT_MODE_CHANGE,
+ CHAT_EVENT_KICKED_PLAYER
+};
+
+// Guild member event values
+enum {
+ GUILD_EVENT_NEW_PLAYER = 0,
+ GUILD_EVENT_LEAVING_PLAYER,
+ GUILD_EVENT_ONLINE_PLAYER,
+ GUILD_EVENT_OFFLINE_PLAYER
+};
+
+/**
+ * Moves enum for beings and actors for others players vision.
+ * WARNING: Has to be in sync with the same enum in the Being class
+ * of the client!
+ */
+enum BeingAction
+{
+ STAND,
+ WALK,
+ ATTACK,
+ SIT,
+ DEAD,
+ HURT
+};
+
+/**
+ * Moves enum for beings and actors for others players attack types.
+ * WARNING: Has to be in sync with the same enum in the Being class
+ * of the client!
+ */
+enum AttackType
+{
+ HIT = 0x00,
+ CRITICAL = 0x0a,
+ MULTI = 0x08,
+ REFLECT = 0x04,
+ FLEE = 0x0b
+};
+
+/**
+ * Beings and actors directions
+ * WARNING: Has to be in sync with the same enum in the Being class
+ * of the client!
+ */
+enum BeingDirection
+{
+ DOWN = 1,
+ LEFT = 2,
+ UP = 4,
+ RIGHT = 8
+};
+
+/**
+ * enum for sprites layers.
+ * WARNING: Has to be in sync with the same enum in the Sprite class
+ * of the client!
+ */
+enum SpriteLayer
+{
+ SPRITE_BASE = 0,
+ SPRITE_SHOE,
+ SPRITE_BOTTOMCLOTHES,
+ SPRITE_TOPCLOTHES,
+ SPRITE_HAIR,
+ SPRITE_HAT,
+ SPRITE_WEAPON,
+ SPRITE_VECTOREND
+};
+
+} // namespace ManaServ
+
+#endif // MANASERV_PROTOCOL_H