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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-03-27 22:30:38 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-04-02 20:19:37 +0200
commitf9e40669e0f34ac72e78ba38b3717340bc4ede82 (patch)
treea423292fa9f6344e14c5d719417671dfa9c2592b /src/chat-server
parentc013d7ba8cb97262d318fe30e1ef4da1aea19b82 (diff)
downloadmanaserv-f9e40669e0f34ac72e78ba38b3717340bc4ede82.tar.gz
manaserv-f9e40669e0f34ac72e78ba38b3717340bc4ede82.tar.xz
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Some ChatHandler cleanups
* Removed a lot of pointless documentation that was mainly repeating the function name and otherwise just filling up space. * Synced a few method names to the names of the messages that they were handling. * Removed an unimplemented method (sendPartyMemberInfo) Reviewed-by: Jared Adams
Diffstat (limited to 'src/chat-server')
-rw-r--r--src/chat-server/chathandler.cpp10
-rw-r--r--src/chat-server/chathandler.h119
-rw-r--r--src/chat-server/guildhandler.cpp11
-rw-r--r--src/chat-server/partyhandler.cpp2
4 files changed, 21 insertions, 121 deletions
diff --git a/src/chat-server/chathandler.cpp b/src/chat-server/chathandler.cpp
index 1f063c1..73eede6 100644
--- a/src/chat-server/chathandler.cpp
+++ b/src/chat-server/chathandler.cpp
@@ -201,11 +201,11 @@ void ChatHandler::processMessage(NetComputer *comp, MessageIn &message)
break;
case PCMSG_GUILD_CREATE:
- handleGuildCreation(computer, message);
+ handleGuildCreate(computer, message);
break;
case PCMSG_GUILD_INVITE:
- handleGuildInvitation(computer, message);
+ handleGuildInvite(computer, message);
break;
case PCMSG_GUILD_ACCEPT:
@@ -213,7 +213,7 @@ void ChatHandler::processMessage(NetComputer *comp, MessageIn &message)
break;
case PCMSG_GUILD_GET_MEMBERS:
- handleGuildRetrieveMembers(computer, message);
+ handleGuildGetMembers(computer, message);
break;
case PCMSG_GUILD_PROMOTE_MEMBER:
@@ -221,7 +221,7 @@ void ChatHandler::processMessage(NetComputer *comp, MessageIn &message)
break;
case PCMSG_GUILD_KICK_MEMBER:
- handleGuildMemberKick(computer, message);
+ handleGuildKickMember(computer, message);
case PCMSG_GUILD_QUIT:
handleGuildQuit(computer, message);
@@ -240,7 +240,7 @@ void ChatHandler::processMessage(NetComputer *comp, MessageIn &message)
break;
case PCMSG_PARTY_REJECT_INVITE:
- handlePartyRejection(computer, message);
+ handlePartyRejectInvite(computer, message);
break;
default:
diff --git a/src/chat-server/chathandler.h b/src/chat-server/chathandler.h
index c6b680e..392f053 100644
--- a/src/chat-server/chathandler.h
+++ b/src/chat-server/chathandler.h
@@ -129,152 +129,55 @@ class ChatHandler : public ConnectionHandler
void sendGuildEnterChannel(const MessageOut &msg,
const std::string &name);
- /**
- * Send guild invite.
- */
void sendGuildInvite(const std::string &invitedName,
const std::string &inviterName,
const std::string &guildName);
private:
- /**
- * Deal with command messages.
- */
+ // TODO: Unused
void handleCommand(ChatClient &client, const std::string &command);
- /**
- * Deal with Chat messages.
- */
void handleChatMessage(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with Announcement messages.
- */
void handleAnnounceMessage(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with Private messages.
- */
void handlePrivMsgMessage(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with Who messages.
- */
void handleWhoMessage(ChatClient &client);
- /**
- * Deal with player entering channel.
- */
void handleEnterChannelMessage(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with player changing mode.
- */
void handleModeChangeMessage(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with player kicking other player from channel.
- */
void handleKickUserMessage(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with player leaving channel.
- */
void handleQuitChannelMessage(ChatClient &client, MessageIn &msg);
- /**
- * Deal with listing all accessible channels.
- */
void handleListChannelsMessage(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with listing all channel users in a channel.
- */
void handleListChannelUsersMessage(ChatClient &client, MessageIn &msg);
- /**
- * Deal with changing a channel's topic
- */
void handleTopicChange(ChatClient &client, MessageIn &msg);
- /**
- * Deal with disconnection.
- */
void handleDisconnectMessage(ChatClient &client, MessageIn &msg);
- /**
- * Deal with creating a guild.
- */
- void handleGuildCreation(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with inviting a player to a guild.
- */
- void handleGuildInvitation(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with accepting an invite to join a guild.
- */
+ void handleGuildCreate(ChatClient &client, MessageIn &msg);
+ void handleGuildInvite(ChatClient &client, MessageIn &msg);
void handleGuildAcceptInvite(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with returning all the guild members of a guild.
- */
- void handleGuildRetrieveMembers(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with level change of member
- */
+ void handleGuildGetMembers(ChatClient &client, MessageIn &msg);
void handleGuildMemberLevelChange(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with kicking a member
- */
- void handleGuildMemberKick(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with leaving a guild.
- */
+ void handleGuildKickMember(ChatClient &client, MessageIn &msg);
void handleGuildQuit(ChatClient &client, MessageIn &msg);
- /**
- * Deal with a player joining a party.
- * @return Returns whether player successfully joined the party
- */
- bool handlePartyJoin(const std::string &invited,
- const std::string &inviter);
-
- /**
- * Deal with inviting player to a party
- */
void handlePartyInvite(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with accepting an invite to join a party
- */
void handlePartyAcceptInvite(ChatClient &client, MessageIn &msg);
-
- /**
- * Deal with leaving a party.
- */
void handlePartyQuit(ChatClient &client);
+ // TODO: Merge with handlePartyAcceptInvite?
+ void handlePartyRejectInvite(ChatClient &client, MessageIn &msg);
/**
- * Tell user the invite was rejected
+ * Deal with a player joining a party.
+ * @return Whether player successfully joined the party
*/
- void handlePartyRejection(ChatClient &client, MessageIn &msg);
+ bool handlePartyJoin(const std::string &invited,
+ const std::string &inviter);
- /**
- * Remove user from party
- */
void removeUserFromParty(ChatClient &client);
/**
- * Send new member info to party members.
- */
- void sendPartyMemberInfo(ChatClient &client, MessageIn &msg);
-
- /**
* Tell all the party members a member has left
*/
void informPartyMemberQuit(ChatClient &client);
diff --git a/src/chat-server/guildhandler.cpp b/src/chat-server/guildhandler.cpp
index 5e2b6d6..110727c 100644
--- a/src/chat-server/guildhandler.cpp
+++ b/src/chat-server/guildhandler.cpp
@@ -132,8 +132,7 @@ void ChatHandler::sendGuildListUpdate(const std::string &guildName,
}
}
-void ChatHandler::handleGuildCreation(ChatClient &client,
- MessageIn &msg)
+void ChatHandler::handleGuildCreate(ChatClient &client, MessageIn &msg)
{
MessageOut reply(CPMSG_GUILD_CREATE_RESPONSE);
@@ -168,8 +167,7 @@ void ChatHandler::handleGuildCreation(ChatClient &client,
client.send(reply);
}
-void ChatHandler::handleGuildInvitation(ChatClient &client,
- MessageIn &msg)
+void ChatHandler::handleGuildInvite(ChatClient &client, MessageIn &msg)
{
MessageOut reply(CPMSG_GUILD_INVITE_RESPONSE);
MessageOut invite(CPMSG_GUILD_INVITED);
@@ -256,8 +254,7 @@ void ChatHandler::handleGuildAcceptInvite(ChatClient &client,
client.send(reply);
}
-void ChatHandler::handleGuildRetrieveMembers(ChatClient &client,
- MessageIn &msg)
+void ChatHandler::handleGuildGetMembers(ChatClient &client, MessageIn &msg)
{
MessageOut reply(CPMSG_GUILD_GET_MEMBERS_RESPONSE);
short guildId = msg.readInt16();
@@ -318,7 +315,7 @@ void ChatHandler::handleGuildMemberLevelChange(ChatClient &client,
client.send(reply);
}
-void ChatHandler::handleGuildMemberKick(ChatClient &client, MessageIn &msg)
+void ChatHandler::handleGuildKickMember(ChatClient &client, MessageIn &msg)
{
MessageOut reply(CPMSG_GUILD_KICK_MEMBER_RESPONSE);
short guildId = msg.readInt16();
diff --git a/src/chat-server/partyhandler.cpp b/src/chat-server/partyhandler.cpp
index 2c10546..3d4eaeb 100644
--- a/src/chat-server/partyhandler.cpp
+++ b/src/chat-server/partyhandler.cpp
@@ -174,7 +174,7 @@ void ChatHandler::handlePartyQuit(ChatClient &client)
updateInfo(&client, 0);
}
-void ChatHandler::handlePartyRejection(ChatClient &client, MessageIn &msg)
+void ChatHandler::handlePartyRejectInvite(ChatClient &client, MessageIn &msg)
{
MessageOut out(CPMSG_PARTY_REJECTED);