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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-02-23 19:56:13 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-02-23 19:56:13 +0100
commit38515791f6919f0c75d93ece4a1a6165834ce842 (patch)
tree2013a55f73f792e288fa8190ec4eb67e682d1f1e /example
parente6896cce35991f09e35117e4deb8f7ce1f255cf3 (diff)
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Changed stroll radius to pixels in monsters.xml
To simply follow the documentation. Monsters behaviour is a bit less strange now.
Diffstat (limited to 'example')
-rw-r--r--example/clientdata/monsters.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/example/clientdata/monsters.xml b/example/clientdata/monsters.xml
index 65fda21..5b478e5 100644
--- a/example/clientdata/monsters.xml
+++ b/example/clientdata/monsters.xml
@@ -69,7 +69,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
aggressive="false"
cowardly="false"
track-range="5"
- stroll-range="2"
+ stroll-range="32"
attack-distance="32"
/>
<attack id="1"
@@ -115,7 +115,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
aggressive="true"
cowardly="false"
track-range="2"
- stroll-range="1"
+ stroll-range="64"
attack-distance="64"
/>
<!-- slow, strong, long-range tail attack-->
@@ -174,7 +174,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
aggressive="true"
cowardly="false"
track-range="6"
- stroll-range="1"
+ stroll-range="32"
attack-distance="64"
/>
<attack id="1"