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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-08-19 02:38:49 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-08-19 02:38:49 +0200
commit2a581a0f65f4a381a76590be0f8a6e1048347177 (patch)
tree5091ca3f302559781b59e6f51a17d99668de6d7a /example/serverdata/scripts
parent16f981084dbb6bb5eb0c0cb7bf029bfc92bd3f61 (diff)
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Added boots and pants to play with on the test map.
Diffstat (limited to 'example/serverdata/scripts')
-rw-r--r--example/serverdata/scripts/maps/desert.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/example/serverdata/scripts/maps/desert.lua b/example/serverdata/scripts/maps/desert.lua
index e6a12d1..d4e5487 100644
--- a/example/serverdata/scripts/maps/desert.lua
+++ b/example/serverdata/scripts/maps/desert.lua
@@ -28,7 +28,7 @@ atinit(function()
create_npc("Banker", 8, 35 * TILESIZE + TILESIZE / 2, 24 * TILESIZE + TILESIZE / 2, Banker, nil)
-- A simple merchant.
- merchant_buy_table = { {1, 10, 20}, {2, 10, 30}, {3, 10, 50} }
+ merchant_buy_table = { {1, 10, 20}, {2, 10, 30}, {3, 10, 50}, {11, 10, 60}, {12, 10, 40} }
merchant_sell_table = { {1, 10, 19}, {5, 10, 30}, {6, 10, 200}, {7, 10, 300} }
create_npc("Merchant", 3, 4 * TILESIZE + TILESIZE / 2, 16 * TILESIZE + TILESIZE / 2, npclib.talk(Merchant, merchant_buy_table, merchant_sell_table), nil)