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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2013-04-15 21:24:55 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2013-04-15 21:24:55 +0200 |
commit | ef4175cdfae6a6981738e15cb0009d8e47ed7c80 (patch) | |
tree | 5237140b62274b63b9a98ef65aec92df804eb1f6 /example/scripts/global_events.lua | |
parent | 0f1449567d5a2ccab9ff6fdc9975150299482834 (diff) | |
download | manaserv-ef4175cdfae6a6981738e15cb0009d8e47ed7c80.tar.gz manaserv-ef4175cdfae6a6981738e15cb0009d8e47ed7c80.tar.xz manaserv-ef4175cdfae6a6981738e15cb0009d8e47ed7c80.zip |
Moved functions to entity members where appropriate
Some functions were skipped for now because they may need a new name
or change of behavior. Changes:
chr_warp entity:warp
chr_get_inventory entity:inventory
chr_inv_change entity:inv_change
chr_inv_count entity:inv_count
chr_get_equipment entity:equipment
chr_equip_slot entity:equip_slot
chr_equip_item entity:equip_item
chr_unequip_slot entity:unequip_slot
chr_unequip_item entity:unequip_item
chr_get_level entity:level
chr_get_exp entity:xp
chr_give_exp entity:give_xp
chr_get_rights entity:rights
chr_set_hair_style entity:set_hair_style
chr_get_hair_style entity:hair_style
chr_set_hair_color entity:set_hair_color
chr_get_hair_color entity:hair_color
chr_get_kill_count entity:kill_count
chr_give_special entity:give_special
chr_has_special entity:has_special
chr_take_special entity:take_special
chr_set_special_recharge_speed entity:set_special_recharge_speed
chr_get_special_recharge_speed entity:special_recharge_speed
chr_set_special_mana entity:set_special_mana
chr_get_special_mana entity:special_mana
chr_kick entity:kick
exp_for_level xp_for_level
monster_get_id entity:monster_id
monster_change_anger entity:change_anger
monster_drop_anger entity:drop_anger
monster_get_angerlist entity:angerlist
being_apply_status entity:apply_status
being_remove_status entity:remove_status
being_has_status entity:has_status
being_set_status_time entity:set_status_time
being_get_status_time entity:status_time
being_get_gender entity:gender
being_set_gender entity:set_gender
being_type entity:type
being_walk entity:walk
being_say entity:say
being_damage entity:damage
being_heal entity:heal
being_get_name entity:name
being_get_action entity:action
being_set_action entity:set_action
being_get_direction entity:direction
being_set_direction entity:set_direction
being_apply_attribute_modifier entity:apply_attribute_modifier
being_remove_attribute_modifier entity:remove_attribute_modifier
being_set_base_attribute entity:set_base_attribute
being_get_modified_attribute entity:modified_attribute
being_get_base_attribute entity:base_attribute
being_set_walkmask entity:set_walkmask
being_get_walkmask entity:walkmask
being_get_mapid entity:mapid
chat_message entity:message
being_register entity:register
chr_shake_screen entity:shake_screen
chr_create_text_particle entity:show_text_particle
- entity:position
posX entity:x
posY entity:y
monster_get_name monsterclass:name
item_get_name itemclass:name
Diffstat (limited to 'example/scripts/global_events.lua')
-rw-r--r-- | example/scripts/global_events.lua | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/example/scripts/global_events.lua b/example/scripts/global_events.lua index 1268ef9..428ad36 100644 --- a/example/scripts/global_events.lua +++ b/example/scripts/global_events.lua @@ -13,7 +13,7 @@ -- Register the callback that is called when the hit points of a character -- reach zero. on_character_death(function(ch) - being_say(ch, "Noooooo!!!") + ch:say("Noooooo!!!") end) -- This function is called when the player clicks on the OK button after the @@ -22,11 +22,11 @@ end) -- bring HP above zero in some way) on_character_death_accept(function(ch) -- restores to full hp - being_heal(ch) + ch:heal() -- restores 1 hp (in case you want to be less nice) - -- being_heal(ch, 1) + -- ch:heal(1) -- warp the character to the respawn location - chr_warp(ch, 1, 815, 100) + ch:warp(1, 815, 100) end) @@ -51,14 +51,14 @@ end -- to the character and/or initialize a tutorial quest. local function on_chr_birth(ch) -- this message is shown on first login. - chat_message(0, ch, "And so your adventure begins...") + ch:message("And so your adventure begins...") end -- This function is called when a character logs into the game. This can, -- for example, be utilized for a message-of-the-day or for various -- handlings of offline processing mechanics. local function on_chr_login(ch) - chat_message(0, ch, "Welcome to Manasource") + ch:message("Welcome to Manasource") end @@ -66,11 +66,11 @@ end -- be useful for various handling of offline processing mechanics. local function on_chr_logout(ch) -- notifies nearby players of logout - local around = get_beings_in_circle(posX(ch), posY(ch), 1000) - local msg = being_get_name(ch).." left the game." + local around = get_beings_in_circle(ch, 1000) + local msg = ch:name().." left the game." for b in pairs(around) do - if being_type(b) == TYPE_CHARACTER then - chat_message(0, b, msg) + if b:type() == TYPE_CHARACTER then + b:message(msg) end end end |