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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-15 21:24:55 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-15 21:24:55 +0200
commitef4175cdfae6a6981738e15cb0009d8e47ed7c80 (patch)
tree5237140b62274b63b9a98ef65aec92df804eb1f6 /example/scripts/global_events.lua
parent0f1449567d5a2ccab9ff6fdc9975150299482834 (diff)
downloadmanaserv-ef4175cdfae6a6981738e15cb0009d8e47ed7c80.tar.gz
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Moved functions to entity members where appropriate
Some functions were skipped for now because they may need a new name or change of behavior. Changes: chr_warp entity:warp chr_get_inventory entity:inventory chr_inv_change entity:inv_change chr_inv_count entity:inv_count chr_get_equipment entity:equipment chr_equip_slot entity:equip_slot chr_equip_item entity:equip_item chr_unequip_slot entity:unequip_slot chr_unequip_item entity:unequip_item chr_get_level entity:level chr_get_exp entity:xp chr_give_exp entity:give_xp chr_get_rights entity:rights chr_set_hair_style entity:set_hair_style chr_get_hair_style entity:hair_style chr_set_hair_color entity:set_hair_color chr_get_hair_color entity:hair_color chr_get_kill_count entity:kill_count chr_give_special entity:give_special chr_has_special entity:has_special chr_take_special entity:take_special chr_set_special_recharge_speed entity:set_special_recharge_speed chr_get_special_recharge_speed entity:special_recharge_speed chr_set_special_mana entity:set_special_mana chr_get_special_mana entity:special_mana chr_kick entity:kick exp_for_level xp_for_level monster_get_id entity:monster_id monster_change_anger entity:change_anger monster_drop_anger entity:drop_anger monster_get_angerlist entity:angerlist being_apply_status entity:apply_status being_remove_status entity:remove_status being_has_status entity:has_status being_set_status_time entity:set_status_time being_get_status_time entity:status_time being_get_gender entity:gender being_set_gender entity:set_gender being_type entity:type being_walk entity:walk being_say entity:say being_damage entity:damage being_heal entity:heal being_get_name entity:name being_get_action entity:action being_set_action entity:set_action being_get_direction entity:direction being_set_direction entity:set_direction being_apply_attribute_modifier entity:apply_attribute_modifier being_remove_attribute_modifier entity:remove_attribute_modifier being_set_base_attribute entity:set_base_attribute being_get_modified_attribute entity:modified_attribute being_get_base_attribute entity:base_attribute being_set_walkmask entity:set_walkmask being_get_walkmask entity:walkmask being_get_mapid entity:mapid chat_message entity:message being_register entity:register chr_shake_screen entity:shake_screen chr_create_text_particle entity:show_text_particle - entity:position posX entity:x posY entity:y monster_get_name monsterclass:name item_get_name itemclass:name
Diffstat (limited to 'example/scripts/global_events.lua')
-rw-r--r--example/scripts/global_events.lua20
1 files changed, 10 insertions, 10 deletions
diff --git a/example/scripts/global_events.lua b/example/scripts/global_events.lua
index 1268ef9..428ad36 100644
--- a/example/scripts/global_events.lua
+++ b/example/scripts/global_events.lua
@@ -13,7 +13,7 @@
-- Register the callback that is called when the hit points of a character
-- reach zero.
on_character_death(function(ch)
- being_say(ch, "Noooooo!!!")
+ ch:say("Noooooo!!!")
end)
-- This function is called when the player clicks on the OK button after the
@@ -22,11 +22,11 @@ end)
-- bring HP above zero in some way)
on_character_death_accept(function(ch)
-- restores to full hp
- being_heal(ch)
+ ch:heal()
-- restores 1 hp (in case you want to be less nice)
- -- being_heal(ch, 1)
+ -- ch:heal(1)
-- warp the character to the respawn location
- chr_warp(ch, 1, 815, 100)
+ ch:warp(1, 815, 100)
end)
@@ -51,14 +51,14 @@ end
-- to the character and/or initialize a tutorial quest.
local function on_chr_birth(ch)
-- this message is shown on first login.
- chat_message(0, ch, "And so your adventure begins...")
+ ch:message("And so your adventure begins...")
end
-- This function is called when a character logs into the game. This can,
-- for example, be utilized for a message-of-the-day or for various
-- handlings of offline processing mechanics.
local function on_chr_login(ch)
- chat_message(0, ch, "Welcome to Manasource")
+ ch:message("Welcome to Manasource")
end
@@ -66,11 +66,11 @@ end
-- be useful for various handling of offline processing mechanics.
local function on_chr_logout(ch)
-- notifies nearby players of logout
- local around = get_beings_in_circle(posX(ch), posY(ch), 1000)
- local msg = being_get_name(ch).." left the game."
+ local around = get_beings_in_circle(ch, 1000)
+ local msg = ch:name().." left the game."
for b in pairs(around) do
- if being_type(b) == TYPE_CHARACTER then
- chat_message(0, b, msg)
+ if b:type() == TYPE_CHARACTER then
+ b:message(msg)
end
end
end