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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-25 21:18:46 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-25 22:14:44 +0100 |
commit | 3629aebb96959afc56cf04d1f2fc4a9f03e94183 (patch) | |
tree | 888f44e806a98b050cad38727b4afb0b73e75824 /example/npcs.xml | |
parent | ef18650cacc0ce7ef71885bf6d23e1adeb4d7e19 (diff) | |
download | manaserv-3629aebb96959afc56cf04d1f2fc4a9f03e94183.tar.gz manaserv-3629aebb96959afc56cf04d1f2fc4a9f03e94183.tar.xz manaserv-3629aebb96959afc56cf04d1f2fc4a9f03e94183.zip |
Merged the example client and server data
It's easier to just talk about world data and to modify it as a whole.
If there is really a need to separate it, a project can still choose to do
that (and in whatever suitable way). There is no need to enforce this
separation or to do it in our example.
Reviewed-by: Erik Schilling
Diffstat (limited to 'example/npcs.xml')
-rw-r--r-- | example/npcs.xml | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/example/npcs.xml b/example/npcs.xml new file mode 100644 index 0000000..8fe4003 --- /dev/null +++ b/example/npcs.xml @@ -0,0 +1,20 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- + This file maps the NPC appearance IDs the server is sending to the + spritesheet(s). + + Note that it is possible to give an NPC multiple sprites. In this case the + sprites are drawn in order of declaration. +--> +<npcs> + <npc id="1"><sprite variant="0">npcs/static-npcs.xml</sprite></npc><!-- Barber 1&2 --> + <!-- ... --> + <npc id="3"><sprite variant="2">npcs/static-npcs.xml</sprite></npc><!-- Merchant --> + <!-- ... --> + <npc id="5"><sprite variant="4">npcs/static-npcs.xml</sprite></npc><!-- Smith --> + <!-- ... --> + <npc id="8"><sprite variant="7">npcs/static-npcs.xml</sprite></npc><!-- Banker --> + <npc id="9"><sprite variant="8">npcs/static-npcs.xml</sprite></npc><!-- Tamer --> + <!-- ... --> + <npc id="11"><sprite variant="10">npcs/static-npcs.xml</sprite></npc><!-- Welcoming girl --> +</npcs> |