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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-27 01:31:17 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-27 01:31:17 +0100
commit0b10fd63ad74a5c1fad4e1cc59e2b623e7049e44 (patch)
tree98e1839741f977d0fbcf1ec558359c0427728a01 /example/clientdata/graphics/sprites/races/humans/hairstyles
parentf8cde72ad21ea16f129203a5740db02da7a24f0a (diff)
downloadmanaserv-0b10fd63ad74a5c1fad4e1cc59e2b623e7049e44.tar.gz
manaserv-0b10fd63ad74a5c1fad4e1cc59e2b623e7049e44.tar.xz
manaserv-0b10fd63ad74a5c1fad4e1cc59e2b623e7049e44.zip
Updates to the example data.
- Fixed monsters Id. - Added collision layer to the desert map. - Added a few simple NPCs on the map (They still need a sprite.) - Added player and hairstyles sprites files and definition in items.xml.
Diffstat (limited to 'example/clientdata/graphics/sprites/races/humans/hairstyles')
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle0.xml80
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle1.pngbin0 -> 733 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle1.xml143
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle10.pngbin0 -> 3127 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle10.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle11.pngbin0 -> 3708 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle11.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle12.pngbin0 -> 1668 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle12.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle13.pngbin0 -> 1525 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle13.xml143
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle14.pngbin0 -> 2905 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle14.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle15.pngbin0 -> 3217 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle15.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle16.pngbin0 -> 2302 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle16.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle2.pngbin0 -> 1073 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle2.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle3.pngbin0 -> 1121 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle3.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle4.pngbin0 -> 1312 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle4.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle5.pngbin0 -> 1872 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle5.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle6.pngbin0 -> 1092 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle6.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle7.pngbin0 -> 1017 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle7.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle8.pngbin0 -> 2532 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle8.xml8
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle9.pngbin0 -> 2280 bytes
-rw-r--r--example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle9.xml8
33 files changed, 478 insertions, 0 deletions
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle0.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle0.xml
new file mode 100644
index 0000000..7fecdad
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle0.xml
@@ -0,0 +1,80 @@
+<?xml version="1.0"?>
+<sprite>
+ <!--
+ This is the bald hairstyle, hence it should need no imageset and no actions.
+ However, that crashes 0.0.23, so some stuff is included now, including an
+ empty image set (it's empty since the icon is 32x32 so there isn't even one
+ 40x40 frame).
+ -->
+
+<!-- Testing no content
+ <imageset name="base" src="graphics/items/armor-chest-cottonshirt.png" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ </animation>
+ <animation direction="left">
+ </animation>
+ <animation direction="up">
+ </animation>
+ <animation direction="right">
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ </animation>
+ <animation direction="left">
+ </animation>
+ <animation direction="up">
+ </animation>
+ <animation direction="right">
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <end />
+ </animation>
+ <animation direction="left">
+ <end />
+ </animation>
+ <animation direction="up">
+ <end />
+ </animation>
+ <animation direction="right">
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <end />
+ </animation>
+ <animation direction="left">
+ <end />
+ </animation>
+ <animation direction="up">
+ <end />
+ </animation>
+ <animation direction="right">
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ </animation>
+ <animation direction="left">
+ </animation>
+ <animation direction="up">
+ </animation>
+ <animation direction="right">
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ </animation>
+ </action>-->
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle1.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle1.png
new file mode 100644
index 0000000..6bb2657
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle1.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle1.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle1.xml
new file mode 100644
index 0000000..44b1d4e
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle1.xml
@@ -0,0 +1,143 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle1.png|M" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-25" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-24" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-23" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-17" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-20"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle10.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle10.png
new file mode 100644
index 0000000..d52924b
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle10.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle10.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle10.xml
new file mode 100644
index 0000000..665c432
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle10.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle10.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle11.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle11.png
new file mode 100644
index 0000000..284772d
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle11.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle11.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle11.xml
new file mode 100644
index 0000000..c6d23ec
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle11.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle11.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle12.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle12.png
new file mode 100644
index 0000000..0309637
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle12.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle12.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle12.xml
new file mode 100644
index 0000000..3a8c2f4
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle12.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle12.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle13.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle13.png
new file mode 100644
index 0000000..0421089
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle13.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle13.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle13.xml
new file mode 100644
index 0000000..56caee0
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle13.xml
@@ -0,0 +1,143 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle13.png|W" width="32" height="32" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-33" />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY ="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY ="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY ="-33"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-33" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-32" delay="75" />
+ <frame index="2" offsetX="3" offsetY ="-33" delay="75" />
+ <frame index="2" offsetX="3" offsetY ="-33" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="4" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="4" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="5" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="5" offsetX="3" offsetY ="-33" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="7" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="7" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="6" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="8" offsetX="3" offsetY ="-34" delay="75"/>
+ <frame index="8" offsetX="3" offsetY ="-34" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="10" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="10" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="9" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="11" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="11" offsetX="3" offsetY ="-33" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY ="-34" delay="75" />
+ <frame index="3" offsetX="7" offsetY ="-35" delay="75" />
+ <frame index="3" offsetX="3" offsetY ="-32" delay="75" />
+ <frame index="3" offsetX="2" offsetY ="-31" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY ="-33" delay="75"/>
+ <frame index="6" offsetX="2" offsetY ="-33" delay="75"/>
+ <frame index="6" offsetX="2" offsetY ="-33" delay="75"/>
+ <frame index="6" offsetX="2" offsetY ="-31" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY ="-34" delay="75"/>
+ <frame index="9" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="9" offsetX="3" offsetY ="-32" delay="75"/>
+ <frame index="9" offsetX="4" offsetY ="-31" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="3" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="6" offsetY ="-33" delay="75" />
+ <frame index="3" offsetX="6" offsetY ="-33" delay="75" />
+ <frame index="3" offsetX="6" offsetY ="-33" delay="75" />
+ <frame index="3" offsetX="8" offsetY ="-34" delay="75" />
+ <frame index="3" offsetX="8" offsetY ="-34" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="6" offsetX="3" offsetY ="-33" delay="75"/>
+ <frame index="6" offsetX="2" offsetY ="-33" delay="75"/>
+ <frame index="6" offsetX="2" offsetY ="-32" delay="75"/>
+ <frame index="6" offsetX="2" offsetY ="-33" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY ="-33" delay="75"/>
+ <frame index="9" offsetX="0" offsetY ="-33" delay="75"/>
+ <frame index="9" offsetX="0" offsetY ="-33" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY ="-21" />
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY ="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="4" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="-3" offsetY ="-24"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" offsetX="23" offsetY="-8"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle14.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle14.png
new file mode 100644
index 0000000..7b4cddd
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle14.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle14.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle14.xml
new file mode 100644
index 0000000..9f073a8
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle14.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle14.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle15.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle15.png
new file mode 100644
index 0000000..cd77639
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle15.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle15.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle15.xml
new file mode 100644
index 0000000..6d4f5c3
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle15.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle15.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle16.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle16.png
new file mode 100644
index 0000000..fc13907
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle16.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle16.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle16.xml
new file mode 100644
index 0000000..b41f1a3
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle16.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle16.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle2.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle2.png
new file mode 100644
index 0000000..f80ad78
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle2.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle2.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle2.xml
new file mode 100644
index 0000000..79b30f0
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle2.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle2.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle3.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle3.png
new file mode 100644
index 0000000..b04df51
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle3.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle3.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle3.xml
new file mode 100644
index 0000000..217f449
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle3.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle3.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle4.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle4.png
new file mode 100644
index 0000000..b004080
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle4.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle4.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle4.xml
new file mode 100644
index 0000000..f66b3e7
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle4.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle4.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle5.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle5.png
new file mode 100644
index 0000000..d034fe6
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle5.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle5.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle5.xml
new file mode 100644
index 0000000..f04c560
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle5.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle5.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle6.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle6.png
new file mode 100644
index 0000000..b871025
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle6.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle6.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle6.xml
new file mode 100644
index 0000000..b00aea6
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle6.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle6.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle7.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle7.png
new file mode 100644
index 0000000..c3a27dd
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle7.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle7.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle7.xml
new file mode 100644
index 0000000..2994f9e
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle7.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle7.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle8.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle8.png
new file mode 100644
index 0000000..3c81a1a
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle8.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle8.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle8.xml
new file mode 100644
index 0000000..7300dc9
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle8.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle8.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle9.png b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle9.png
new file mode 100644
index 0000000..01bc360
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle9.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle9.xml b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle9.xml
new file mode 100644
index 0000000..065e5b2
--- /dev/null
+++ b/example/clientdata/graphics/sprites/races/humans/hairstyles/hairstyle9.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/races/humans/hairstyles/hairstyle9.png|W" width="40" height="40" />
+
+ <include file="hairstyle1.xml"/>
+
+</sprite>