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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-14 23:08:40 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-15 21:25:39 +0200
commit81be8dc99ba7558c8915310eed095df43e3bdbf7 (patch)
tree57d658e0ef46bbd5a0571e9fbdd12e551bca420b
parentef4175cdfae6a6981738e15cb0009d8e47ed7c80 (diff)
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Dropped the & from the Lua function tables
It's not actually necessary.
-rw-r--r--src/scripting/lua.cpp298
1 files changed, 149 insertions, 149 deletions
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp
index f2a0779..8f4a051 100644
--- a/src/scripting/lua.cpp
+++ b/src/scripting/lua.cpp
@@ -3638,59 +3638,59 @@ LuaScript::LuaScript():
// Put the callback functions in the scripting environment.
static luaL_Reg const callbacks[] = {
- { "on_update_derived_attribute", &on_update_derived_attribute },
- { "on_recalculate_base_attribute", &on_recalculate_base_attribute },
- { "on_character_death", &on_character_death },
- { "on_character_death_accept", &on_character_death_accept },
- { "on_character_login", &on_character_login },
- { "on_being_death", &on_being_death },
- { "on_entity_remove", &on_entity_remove },
- { "on_update", &on_update },
- { "on_create_npc_delayed", &on_create_npc_delayed },
- { "on_map_initialize", &on_map_initialize },
- { "on_craft", &on_craft },
- { "on_mapvar_changed", &on_mapvar_changed },
- { "on_worldvar_changed", &on_worldvar_changed },
- { "on_mapupdate", &on_mapupdate },
- { "get_item_class", &get_item_class },
- { "get_monster_class", &get_monster_class },
- { "get_status_effect", &get_status_effect },
- { "npc_create", &npc_create },
- { "say", &say },
- { "ask", &ask },
- { "ask_number", &ask_number },
- { "ask_string", &ask_string },
- { "trade", &trade },
- { "npc_post", &npc_post },
- { "npc_enable", &npc_enable },
- { "npc_disable", &npc_disable },
- { "chr_get_quest", &chr_get_quest },
- { "chr_set_quest", &chr_set_quest },
- { "chr_request_quest", &chr_request_quest },
- { "chr_try_get_quest", &chr_try_get_quest },
- { "getvar_map", &getvar_map },
- { "setvar_map", &setvar_map },
- { "getvar_world", &getvar_world },
- { "setvar_world", &setvar_world },
- { "chr_get_post", &chr_get_post },
- { "xp_for_level", &xp_for_level },
- { "monster_create", &monster_create },
- { "trigger_create", &trigger_create },
- { "get_beings_in_circle", &get_beings_in_circle },
- { "get_beings_in_rectangle", &get_beings_in_rectangle },
- { "get_character_by_name", &get_character_by_name },
- { "effect_create", &effect_create },
- { "test_tableget", &test_tableget },
- { "get_map_id", &get_map_id },
- { "get_map_property", &get_map_property },
- { "is_walkable", &is_walkable },
- { "map_get_pvp", &map_get_pvp },
- { "item_drop", &item_drop },
- { "log", &log },
- { "get_distance", &get_distance },
- { "map_get_objects", &map_get_objects },
- { "announce", &announce },
- { "get_special_info", &get_special_info },
+ { "on_update_derived_attribute", on_update_derived_attribute },
+ { "on_recalculate_base_attribute", on_recalculate_base_attribute },
+ { "on_character_death", on_character_death },
+ { "on_character_death_accept", on_character_death_accept },
+ { "on_character_login", on_character_login },
+ { "on_being_death", on_being_death },
+ { "on_entity_remove", on_entity_remove },
+ { "on_update", on_update },
+ { "on_create_npc_delayed", on_create_npc_delayed },
+ { "on_map_initialize", on_map_initialize },
+ { "on_craft", on_craft },
+ { "on_mapvar_changed", on_mapvar_changed },
+ { "on_worldvar_changed", on_worldvar_changed },
+ { "on_mapupdate", on_mapupdate },
+ { "get_item_class", get_item_class },
+ { "get_monster_class", get_monster_class },
+ { "get_status_effect", get_status_effect },
+ { "npc_create", npc_create },
+ { "say", say },
+ { "ask", ask },
+ { "ask_number", ask_number },
+ { "ask_string", ask_string },
+ { "trade", trade },
+ { "npc_post", npc_post },
+ { "npc_enable", npc_enable },
+ { "npc_disable", npc_disable },
+ { "chr_get_quest", chr_get_quest },
+ { "chr_set_quest", chr_set_quest },
+ { "chr_request_quest", chr_request_quest },
+ { "chr_try_get_quest", chr_try_get_quest },
+ { "getvar_map", getvar_map },
+ { "setvar_map", setvar_map },
+ { "getvar_world", getvar_world },
+ { "setvar_world", setvar_world },
+ { "chr_get_post", chr_get_post },
+ { "xp_for_level", xp_for_level },
+ { "monster_create", monster_create },
+ { "trigger_create", trigger_create },
+ { "get_beings_in_circle", get_beings_in_circle },
+ { "get_beings_in_rectangle", get_beings_in_rectangle },
+ { "get_character_by_name", get_character_by_name },
+ { "effect_create", effect_create },
+ { "test_tableget", test_tableget },
+ { "get_map_id", get_map_id },
+ { "get_map_property", get_map_property },
+ { "is_walkable", is_walkable },
+ { "map_get_pvp", map_get_pvp },
+ { "item_drop", item_drop },
+ { "log", log },
+ { "get_distance", get_distance },
+ { "map_get_objects", map_get_objects },
+ { "announce", announce },
+ { "get_special_info", get_special_info },
{ NULL, NULL }
};
#if LUA_VERSION_NUM < 502
@@ -3703,130 +3703,130 @@ LuaScript::LuaScript():
lua_pop(mRootState, 1); // pop the globals table
static luaL_Reg const members_AttackInfo[] = {
- { "priority", &attack_get_priority },
- { "cooldowntime", &attack_get_cooldowntime },
- { "warmuptime", &attack_get_warmuptime },
- { "reusetime", &attack_get_reusetime },
- { "damage", &attack_get_damage },
- { "on_attack", &attack_on_attack },
+ { "priority", attack_get_priority },
+ { "cooldowntime", attack_get_cooldowntime },
+ { "warmuptime", attack_get_warmuptime },
+ { "reusetime", attack_get_reusetime },
+ { "damage", attack_get_damage },
+ { "on_attack", attack_on_attack },
{ NULL, NULL }
};
static luaL_Reg const members_Damage[] = {
- { "id", &damage_get_id },
- { "skill", &damage_get_skill },
- { "base", &damage_get_base },
- { "delta", &damage_get_delta },
- { "cth", &damage_get_cth },
- { "element", &damage_get_element },
- { "type", &damage_get_type },
- { "is_truestrike", &damage_is_truestrike },
- { "range", &damage_get_range },
+ { "id", damage_get_id },
+ { "skill", damage_get_skill },
+ { "base", damage_get_base },
+ { "delta", damage_get_delta },
+ { "cth", damage_get_cth },
+ { "element", damage_get_element },
+ { "type", damage_get_type },
+ { "is_truestrike", damage_is_truestrike },
+ { "range", damage_get_range },
{ NULL, NULL }
};
static luaL_Reg const members_Entity[] = {
- { "remove", &entity_remove },
- { "say", &entity_say },
- { "message", &entity_message },
- { "inventory", &entity_get_inventory },
- { "inv_change", &entity_inv_change },
- { "inv_count", &entity_inv_count },
- { "equipment", &entity_get_equipment },
- { "equip_slot", &entity_equip_slot },
- { "equip_item", &entity_equip_item },
- { "unequip_slot", &entity_unequip_slot },
- { "unequip_item", &entity_unequip_item },
- { "set_special_recharge_speed", &entity_set_special_recharge_speed },
- { "special_recharge_speed", &entity_get_special_recharge_speed },
- { "set_special_mana", &entity_set_special_mana },
- { "special_mana", &entity_get_special_mana },
- { "walk", &entity_walk },
- { "damage", &entity_damage },
- { "heal", &entity_heal },
- { "name", &entity_get_name },
- { "type", &entity_get_type },
- { "action", &entity_get_action },
- { "set_action", &entity_set_action },
- { "direction", &entity_get_direction },
- { "set_direction", &entity_set_direction },
- { "set_walkmask", &entity_set_walkmask },
- { "walkmask", &entity_get_walkmask },
- { "warp", &entity_warp },
- { "position", &entity_get_position },
- { "x", &entity_get_x },
- { "y", &entity_get_y },
- { "base_attribute", &entity_get_base_attribute },
- { "set_base_attribute", &entity_set_base_attribute },
- { "modified_attribute", &entity_get_modified_attribute },
- { "apply_attribute_modifier", &entity_apply_attribute_modifier },
- { "remove_attribute_modifier", &entity_remove_attribute_modifier },
- { "gender", &entity_get_gender },
- { "set_gender", &entity_set_gender },
- { "level", &entity_get_level },
- { "xp", &entity_get_xp },
- { "give_xp", &entity_give_xp },
- { "hair_color", &entity_get_hair_color },
- { "set_hair_color", &entity_set_hair_color },
- { "hair_style", &entity_get_hair_style },
- { "set_hair_style", &entity_set_hair_style },
- { "kill_count", &entity_get_kill_count },
- { "rights", &entity_get_rights },
- { "kick", &entity_kick },
- { "mapid", &entity_get_mapid },
- { "register", &entity_register },
- { "shake_screen", &entity_shake_screen },
- { "show_text_particle", &entity_show_text_particle },
- { "give_special", &entity_give_special },
- { "has_special", &entity_has_special },
- { "take_special", &entity_take_special },
- { "monster_id", &entity_get_monster_id },
- { "change_anger", &entity_change_anger },
- { "drop_anger", &entity_drop_anger },
- { "angerlist", &entity_get_angerlist },
- { "apply_status", &entity_apply_status },
- { "remove_status", &entity_remove_status },
- { "has_status", &entity_has_status },
- { "status_time", &entity_get_status_time },
- { "set_status_time", &entity_set_status_time },
+ { "remove", entity_remove },
+ { "say", entity_say },
+ { "message", entity_message },
+ { "inventory", entity_get_inventory },
+ { "inv_change", entity_inv_change },
+ { "inv_count", entity_inv_count },
+ { "equipment", entity_get_equipment },
+ { "equip_slot", entity_equip_slot },
+ { "equip_item", entity_equip_item },
+ { "unequip_slot", entity_unequip_slot },
+ { "unequip_item", entity_unequip_item },
+ { "set_special_recharge_speed", entity_set_special_recharge_speed },
+ { "special_recharge_speed", entity_get_special_recharge_speed },
+ { "set_special_mana", entity_set_special_mana },
+ { "special_mana", entity_get_special_mana },
+ { "walk", entity_walk },
+ { "damage", entity_damage },
+ { "heal", entity_heal },
+ { "name", entity_get_name },
+ { "type", entity_get_type },
+ { "action", entity_get_action },
+ { "set_action", entity_set_action },
+ { "direction", entity_get_direction },
+ { "set_direction", entity_set_direction },
+ { "set_walkmask", entity_set_walkmask },
+ { "walkmask", entity_get_walkmask },
+ { "warp", entity_warp },
+ { "position", entity_get_position },
+ { "x", entity_get_x },
+ { "y", entity_get_y },
+ { "base_attribute", entity_get_base_attribute },
+ { "set_base_attribute", entity_set_base_attribute },
+ { "modified_attribute", entity_get_modified_attribute },
+ { "apply_attribute_modifier", entity_apply_attribute_modifier },
+ { "remove_attribute_modifier", entity_remove_attribute_modifier },
+ { "gender", entity_get_gender },
+ { "set_gender", entity_set_gender },
+ { "level", entity_get_level },
+ { "xp", entity_get_xp },
+ { "give_xp", entity_give_xp },
+ { "hair_color", entity_get_hair_color },
+ { "set_hair_color", entity_set_hair_color },
+ { "hair_style", entity_get_hair_style },
+ { "set_hair_style", entity_set_hair_style },
+ { "kill_count", entity_get_kill_count },
+ { "rights", entity_get_rights },
+ { "kick", entity_kick },
+ { "mapid", entity_get_mapid },
+ { "register", entity_register },
+ { "shake_screen", entity_shake_screen },
+ { "show_text_particle", entity_show_text_particle },
+ { "give_special", entity_give_special },
+ { "has_special", entity_has_special },
+ { "take_special", entity_take_special },
+ { "monster_id", entity_get_monster_id },
+ { "change_anger", entity_change_anger },
+ { "drop_anger", entity_drop_anger },
+ { "angerlist", entity_get_angerlist },
+ { "apply_status", entity_apply_status },
+ { "remove_status", entity_remove_status },
+ { "has_status", entity_has_status },
+ { "status_time", entity_get_status_time },
+ { "set_status_time", entity_set_status_time },
{ NULL, NULL }
};
static luaL_Reg const members_ItemClass[] = {
- { "on", &item_class_on },
- { "name", &item_class_get_name },
- { "attacks", &item_class_attacks },
+ { "on", item_class_on },
+ { "name", item_class_get_name },
+ { "attacks", item_class_attacks },
{ NULL, NULL }
};
static luaL_Reg const members_MapObject[] = {
- { "property", &map_object_get_property },
- { "bounds", &map_object_get_bounds },
- { "name", &map_object_get_name },
- { "type", &map_object_get_type },
+ { "property", map_object_get_property },
+ { "bounds", map_object_get_bounds },
+ { "name", map_object_get_name },
+ { "type", map_object_get_type },
{ NULL, NULL }
};
static luaL_Reg const members_MonsterClass[] = {
- { "on_update", &monster_class_on_update },
- { "on_damage", &monster_class_on_damage },
- { "name", &monster_class_get_name },
- { "attacks", &monster_class_attacks },
+ { "on_update", monster_class_on_update },
+ { "on_damage", monster_class_on_damage },
+ { "name", monster_class_get_name },
+ { "attacks", monster_class_attacks },
{ NULL, NULL }
};
static luaL_Reg const members_StatusEffect[] = {
- { "on_tick", &status_effect_on_tick },
+ { "on_tick", status_effect_on_tick },
{ NULL, NULL }
};
static luaL_Reg const members_SpecialInfo[] = {
- { "name", &specialinfo_get_name },
- { "needed_mana", &specialinfo_get_needed_mana },
- { "rechargeable", &specialinfo_is_rechargeable },
- { "on_use", &specialinfo_on_use },
- { "on_recharged", &specialinfo_on_recharged },
- { "category", &specialinfo_get_category },
+ { "name", specialinfo_get_name },
+ { "needed_mana", specialinfo_get_needed_mana },
+ { "rechargeable", specialinfo_is_rechargeable },
+ { "on_use", specialinfo_on_use },
+ { "on_recharged", specialinfo_on_recharged },
+ { "category", specialinfo_get_category },
{ NULL, NULL}
};