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authorErik Schilling <ablu.erikschilling@googlemail.com>2013-01-15 10:26:25 +0100
committerErik Schilling <ablu.erikschilling@googlemail.com>2013-01-15 10:37:32 +0100
commit3a439ed6c1112afc17e76cdf47bdec64e4af4f93 (patch)
tree5ab1d5b262fa84ddfa0a3bd513bc6fa9d5b9505b
parentdbc573079687f99f71c484214e3d403a9c2d7533 (diff)
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Fixed setting current map for npc update function
-rw-r--r--src/game-server/npc.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game-server/npc.cpp b/src/game-server/npc.cpp
index 82cd6a5..ce6ac32 100644
--- a/src/game-server/npc.cpp
+++ b/src/game-server/npc.cpp
@@ -54,6 +54,8 @@ void NPC::update()
return;
Script *script = ScriptManager::currentState();
+ script->setMap(getMap());
+
script->prepare(mUpdateCallback);
script->push(this);
script->execute();