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-rw-r--r--Documentation/fb/00-INDEX69
-rw-r--r--Documentation/fb/api.txt306
-rw-r--r--Documentation/fb/arkfb.txt68
-rw-r--r--Documentation/fb/aty128fb.txt72
-rw-r--r--Documentation/fb/cirrusfb.txt97
-rw-r--r--Documentation/fb/cmap_xfbdev.txt53
-rw-r--r--Documentation/fb/deferred_io.txt75
-rw-r--r--Documentation/fb/efifb.txt31
-rw-r--r--Documentation/fb/ep93xx-fb.txt135
-rw-r--r--Documentation/fb/fbcon.txt324
-rw-r--r--Documentation/fb/framebuffer.txt343
-rw-r--r--Documentation/fb/gxfb.txt52
-rw-r--r--Documentation/fb/intel810.txt278
-rw-r--r--Documentation/fb/intelfb.txt149
-rw-r--r--Documentation/fb/internals.txt82
-rw-r--r--Documentation/fb/lxfb.txt52
-rw-r--r--Documentation/fb/matroxfb.txt413
-rw-r--r--Documentation/fb/metronomefb.txt36
-rw-r--r--Documentation/fb/modedb.txt151
-rw-r--r--Documentation/fb/pvr2fb.txt65
-rw-r--r--Documentation/fb/pxafb.txt142
-rw-r--r--Documentation/fb/s3fb.txt82
-rw-r--r--Documentation/fb/sa1100fb.txt39
-rw-r--r--Documentation/fb/sh7760fb.txt131
-rw-r--r--Documentation/fb/sisfb.txt158
-rw-r--r--Documentation/fb/sm501.txt10
-rw-r--r--Documentation/fb/sstfb.txt174
-rw-r--r--Documentation/fb/tgafb.txt69
-rw-r--r--Documentation/fb/tridentfb.txt70
-rw-r--r--Documentation/fb/udlfb.txt159
-rw-r--r--Documentation/fb/uvesafb.txt189
-rw-r--r--Documentation/fb/vesafb.txt181
-rw-r--r--Documentation/fb/viafb.modes870
-rw-r--r--Documentation/fb/viafb.txt252
-rw-r--r--Documentation/fb/vt8623fb.txt64
35 files changed, 0 insertions, 5441 deletions
diff --git a/Documentation/fb/00-INDEX b/Documentation/fb/00-INDEX
deleted file mode 100644
index 30a70542e82..00000000000
--- a/Documentation/fb/00-INDEX
+++ /dev/null
@@ -1,69 +0,0 @@
-Index of files in Documentation/fb. If you think something about frame
-buffer devices needs an entry here, needs correction or you've written one
-please mail me.
- Geert Uytterhoeven <geert@linux-m68k.org>
-
-00-INDEX
- - this file.
-arkfb.txt
- - info on the fbdev driver for ARK Logic chips.
-aty128fb.txt
- - info on the ATI Rage128 frame buffer driver.
-cirrusfb.txt
- - info on the driver for Cirrus Logic chipsets.
-cmap_xfbdev.txt
- - an introduction to fbdev's cmap structures.
-deferred_io.txt
- - an introduction to deferred IO.
-efifb.txt
- - info on the EFI platform driver for Intel based Apple computers.
-ep93xx-fb.txt
- - info on the driver for EP93xx LCD controller.
-fbcon.txt
- - intro to and usage guide for the framebuffer console (fbcon).
-framebuffer.txt
- - introduction to frame buffer devices.
-gxfb.txt
- - info on the framebuffer driver for AMD Geode GX2 based processors.
-intel810.txt
- - documentation for the Intel 810/815 framebuffer driver.
-intelfb.txt
- - docs for Intel 830M/845G/852GM/855GM/865G/915G/945G fb driver.
-internals.txt
- - quick overview of frame buffer device internals.
-lxfb.txt
- - info on the framebuffer driver for AMD Geode LX based processors.
-matroxfb.txt
- - info on the Matrox framebuffer driver for Alpha, Intel and PPC.
-metronomefb.txt
- - info on the driver for the Metronome display controller.
-modedb.txt
- - info on the video mode database.
-pvr2fb.txt
- - info on the PowerVR 2 frame buffer driver.
-pxafb.txt
- - info on the driver for the PXA25x LCD controller.
-s3fb.txt
- - info on the fbdev driver for S3 Trio/Virge chips.
-sa1100fb.txt
- - information about the driver for the SA-1100 LCD controller.
-sh7760fb.txt
- - info on the SH7760/SH7763 integrated LCDC Framebuffer driver.
-sisfb.txt
- - info on the framebuffer device driver for various SiS chips.
-sstfb.txt
- - info on the frame buffer driver for 3dfx' Voodoo Graphics boards.
-tgafb.txt
- - info on the TGA (DECChip 21030) frame buffer driver.
-tridentfb.txt
- info on the framebuffer driver for some Trident chip based cards.
-uvesafb.txt
- - info on the userspace VESA (VBE2+ compliant) frame buffer device.
-vesafb.txt
- - info on the VESA frame buffer device.
-viafb.modes
- - list of modes for VIA Integration Graphic Chip.
-viafb.txt
- - info on the VIA Integration Graphic Chip console framebuffer driver.
-vt8623fb.txt
- - info on the fb driver for the graphics core in VIA VT8623 chipsets.
diff --git a/Documentation/fb/api.txt b/Documentation/fb/api.txt
deleted file mode 100644
index d4ff7de8570..00000000000
--- a/Documentation/fb/api.txt
+++ /dev/null
@@ -1,306 +0,0 @@
- The Frame Buffer Device API
- ---------------------------
-
-Last revised: June 21, 2011
-
-
-0. Introduction
----------------
-
-This document describes the frame buffer API used by applications to interact
-with frame buffer devices. In-kernel APIs between device drivers and the frame
-buffer core are not described.
-
-Due to a lack of documentation in the original frame buffer API, drivers
-behaviours differ in subtle (and not so subtle) ways. This document describes
-the recommended API implementation, but applications should be prepared to
-deal with different behaviours.
-
-
-1. Capabilities
----------------
-
-Device and driver capabilities are reported in the fixed screen information
-capabilities field.
-
-struct fb_fix_screeninfo {
- ...
- __u16 capabilities; /* see FB_CAP_* */
- ...
-};
-
-Application should use those capabilities to find out what features they can
-expect from the device and driver.
-
-- FB_CAP_FOURCC
-
-The driver supports the four character code (FOURCC) based format setting API.
-When supported, formats are configured using a FOURCC instead of manually
-specifying color components layout.
-
-
-2. Types and visuals
---------------------
-
-Pixels are stored in memory in hardware-dependent formats. Applications need
-to be aware of the pixel storage format in order to write image data to the
-frame buffer memory in the format expected by the hardware.
-
-Formats are described by frame buffer types and visuals. Some visuals require
-additional information, which are stored in the variable screen information
-bits_per_pixel, grayscale, red, green, blue and transp fields.
-
-Visuals describe how color information is encoded and assembled to create
-macropixels. Types describe how macropixels are stored in memory. The following
-types and visuals are supported.
-
-- FB_TYPE_PACKED_PIXELS
-
-Macropixels are stored contiguously in a single plane. If the number of bits
-per macropixel is not a multiple of 8, whether macropixels are padded to the
-next multiple of 8 bits or packed together into bytes depends on the visual.
-
-Padding at end of lines may be present and is then reported through the fixed
-screen information line_length field.
-
-- FB_TYPE_PLANES
-
-Macropixels are split across multiple planes. The number of planes is equal to
-the number of bits per macropixel, with plane i'th storing i'th bit from all
-macropixels.
-
-Planes are located contiguously in memory.
-
-- FB_TYPE_INTERLEAVED_PLANES
-
-Macropixels are split across multiple planes. The number of planes is equal to
-the number of bits per macropixel, with plane i'th storing i'th bit from all
-macropixels.
-
-Planes are interleaved in memory. The interleave factor, defined as the
-distance in bytes between the beginning of two consecutive interleaved blocks
-belonging to different planes, is stored in the fixed screen information
-type_aux field.
-
-- FB_TYPE_FOURCC
-
-Macropixels are stored in memory as described by the format FOURCC identifier
-stored in the variable screen information grayscale field.
-
-- FB_VISUAL_MONO01
-
-Pixels are black or white and stored on a number of bits (typically one)
-specified by the variable screen information bpp field.
-
-Black pixels are represented by all bits set to 1 and white pixels by all bits
-set to 0. When the number of bits per pixel is smaller than 8, several pixels
-are packed together in a byte.
-
-FB_VISUAL_MONO01 is currently used with FB_TYPE_PACKED_PIXELS only.
-
-- FB_VISUAL_MONO10
-
-Pixels are black or white and stored on a number of bits (typically one)
-specified by the variable screen information bpp field.
-
-Black pixels are represented by all bits set to 0 and white pixels by all bits
-set to 1. When the number of bits per pixel is smaller than 8, several pixels
-are packed together in a byte.
-
-FB_VISUAL_MONO01 is currently used with FB_TYPE_PACKED_PIXELS only.
-
-- FB_VISUAL_TRUECOLOR
-
-Pixels are broken into red, green and blue components, and each component
-indexes a read-only lookup table for the corresponding value. Lookup tables
-are device-dependent, and provide linear or non-linear ramps.
-
-Each component is stored in a macropixel according to the variable screen
-information red, green, blue and transp fields.
-
-- FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR
-
-Pixel values are encoded as indices into a colormap that stores red, green and
-blue components. The colormap is read-only for FB_VISUAL_STATIC_PSEUDOCOLOR
-and read-write for FB_VISUAL_PSEUDOCOLOR.
-
-Each pixel value is stored in the number of bits reported by the variable
-screen information bits_per_pixel field.
-
-- FB_VISUAL_DIRECTCOLOR
-
-Pixels are broken into red, green and blue components, and each component
-indexes a programmable lookup table for the corresponding value.
-
-Each component is stored in a macropixel according to the variable screen
-information red, green, blue and transp fields.
-
-- FB_VISUAL_FOURCC
-
-Pixels are encoded and interpreted as described by the format FOURCC
-identifier stored in the variable screen information grayscale field.
-
-
-3. Screen information
----------------------
-
-Screen information are queried by applications using the FBIOGET_FSCREENINFO
-and FBIOGET_VSCREENINFO ioctls. Those ioctls take a pointer to a
-fb_fix_screeninfo and fb_var_screeninfo structure respectively.
-
-struct fb_fix_screeninfo stores device independent unchangeable information
-about the frame buffer device and the current format. Those information can't
-be directly modified by applications, but can be changed by the driver when an
-application modifies the format.
-
-struct fb_fix_screeninfo {
- char id[16]; /* identification string eg "TT Builtin" */
- unsigned long smem_start; /* Start of frame buffer mem */
- /* (physical address) */
- __u32 smem_len; /* Length of frame buffer mem */
- __u32 type; /* see FB_TYPE_* */
- __u32 type_aux; /* Interleave for interleaved Planes */
- __u32 visual; /* see FB_VISUAL_* */
- __u16 xpanstep; /* zero if no hardware panning */
- __u16 ypanstep; /* zero if no hardware panning */
- __u16 ywrapstep; /* zero if no hardware ywrap */
- __u32 line_length; /* length of a line in bytes */
- unsigned long mmio_start; /* Start of Memory Mapped I/O */
- /* (physical address) */
- __u32 mmio_len; /* Length of Memory Mapped I/O */
- __u32 accel; /* Indicate to driver which */
- /* specific chip/card we have */
- __u16 capabilities; /* see FB_CAP_* */
- __u16 reserved[2]; /* Reserved for future compatibility */
-};
-
-struct fb_var_screeninfo stores device independent changeable information
-about a frame buffer device, its current format and video mode, as well as
-other miscellaneous parameters.
-
-struct fb_var_screeninfo {
- __u32 xres; /* visible resolution */
- __u32 yres;
- __u32 xres_virtual; /* virtual resolution */
- __u32 yres_virtual;
- __u32 xoffset; /* offset from virtual to visible */
- __u32 yoffset; /* resolution */
-
- __u32 bits_per_pixel; /* guess what */
- __u32 grayscale; /* 0 = color, 1 = grayscale, */
- /* >1 = FOURCC */
- struct fb_bitfield red; /* bitfield in fb mem if true color, */
- struct fb_bitfield green; /* else only length is significant */
- struct fb_bitfield blue;
- struct fb_bitfield transp; /* transparency */
-
- __u32 nonstd; /* != 0 Non standard pixel format */
-
- __u32 activate; /* see FB_ACTIVATE_* */
-
- __u32 height; /* height of picture in mm */
- __u32 width; /* width of picture in mm */
-
- __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
-
- /* Timing: All values in pixclocks, except pixclock (of course) */
- __u32 pixclock; /* pixel clock in ps (pico seconds) */
- __u32 left_margin; /* time from sync to picture */
- __u32 right_margin; /* time from picture to sync */
- __u32 upper_margin; /* time from sync to picture */
- __u32 lower_margin;
- __u32 hsync_len; /* length of horizontal sync */
- __u32 vsync_len; /* length of vertical sync */
- __u32 sync; /* see FB_SYNC_* */
- __u32 vmode; /* see FB_VMODE_* */
- __u32 rotate; /* angle we rotate counter clockwise */
- __u32 colorspace; /* colorspace for FOURCC-based modes */
- __u32 reserved[4]; /* Reserved for future compatibility */
-};
-
-To modify variable information, applications call the FBIOPUT_VSCREENINFO
-ioctl with a pointer to a fb_var_screeninfo structure. If the call is
-successful, the driver will update the fixed screen information accordingly.
-
-Instead of filling the complete fb_var_screeninfo structure manually,
-applications should call the FBIOGET_VSCREENINFO ioctl and modify only the
-fields they care about.
-
-
-4. Format configuration
------------------------
-
-Frame buffer devices offer two ways to configure the frame buffer format: the
-legacy API and the FOURCC-based API.
-
-
-The legacy API has been the only frame buffer format configuration API for a
-long time and is thus widely used by application. It is the recommended API
-for applications when using RGB and grayscale formats, as well as legacy
-non-standard formats.
-
-To select a format, applications set the fb_var_screeninfo bits_per_pixel field
-to the desired frame buffer depth. Values up to 8 will usually map to
-monochrome, grayscale or pseudocolor visuals, although this is not required.
-
-- For grayscale formats, applications set the grayscale field to one. The red,
- blue, green and transp fields must be set to 0 by applications and ignored by
- drivers. Drivers must fill the red, blue and green offsets to 0 and lengths
- to the bits_per_pixel value.
-
-- For pseudocolor formats, applications set the grayscale field to zero. The
- red, blue, green and transp fields must be set to 0 by applications and
- ignored by drivers. Drivers must fill the red, blue and green offsets to 0
- and lengths to the bits_per_pixel value.
-
-- For truecolor and directcolor formats, applications set the grayscale field
- to zero, and the red, blue, green and transp fields to describe the layout of
- color components in memory.
-
-struct fb_bitfield {
- __u32 offset; /* beginning of bitfield */
- __u32 length; /* length of bitfield */
- __u32 msb_right; /* != 0 : Most significant bit is */
- /* right */
-};
-
- Pixel values are bits_per_pixel wide and are split in non-overlapping red,
- green, blue and alpha (transparency) components. Location and size of each
- component in the pixel value are described by the fb_bitfield offset and
- length fields. Offset are computed from the right.
-
- Pixels are always stored in an integer number of bytes. If the number of
- bits per pixel is not a multiple of 8, pixel values are padded to the next
- multiple of 8 bits.
-
-Upon successful format configuration, drivers update the fb_fix_screeninfo
-type, visual and line_length fields depending on the selected format.
-
-
-The FOURCC-based API replaces format descriptions by four character codes
-(FOURCC). FOURCCs are abstract identifiers that uniquely define a format
-without explicitly describing it. This is the only API that supports YUV
-formats. Drivers are also encouraged to implement the FOURCC-based API for RGB
-and grayscale formats.
-
-Drivers that support the FOURCC-based API report this capability by setting
-the FB_CAP_FOURCC bit in the fb_fix_screeninfo capabilities field.
-
-FOURCC definitions are located in the linux/videodev2.h header. However, and
-despite starting with the V4L2_PIX_FMT_prefix, they are not restricted to V4L2
-and don't require usage of the V4L2 subsystem. FOURCC documentation is
-available in Documentation/DocBook/v4l/pixfmt.xml.
-
-To select a format, applications set the grayscale field to the desired FOURCC.
-For YUV formats, they should also select the appropriate colorspace by setting
-the colorspace field to one of the colorspaces listed in linux/videodev2.h and
-documented in Documentation/DocBook/v4l/colorspaces.xml.
-
-The red, green, blue and transp fields are not used with the FOURCC-based API.
-For forward compatibility reasons applications must zero those fields, and
-drivers must ignore them. Values other than 0 may get a meaning in future
-extensions.
-
-Upon successful format configuration, drivers update the fb_fix_screeninfo
-type, visual and line_length fields depending on the selected format. The type
-and visual fields are set to FB_TYPE_FOURCC and FB_VISUAL_FOURCC respectively.
diff --git a/Documentation/fb/arkfb.txt b/Documentation/fb/arkfb.txt
deleted file mode 100644
index e8487a9d6a0..00000000000
--- a/Documentation/fb/arkfb.txt
+++ /dev/null
@@ -1,68 +0,0 @@
-
- arkfb - fbdev driver for ARK Logic chips
- ========================================
-
-
-Supported Hardware
-==================
-
- ARK 2000PV chip
- ICS 5342 ramdac
-
- - only BIOS initialized VGA devices supported
- - probably not working on big endian
-
-
-Supported Features
-==================
-
- * 4 bpp pseudocolor modes (with 18bit palette, two variants)
- * 8 bpp pseudocolor mode (with 18bit palette)
- * 16 bpp truecolor modes (RGB 555 and RGB 565)
- * 24 bpp truecolor mode (RGB 888)
- * 32 bpp truecolor mode (RGB 888)
- * text mode (activated by bpp = 0)
- * doublescan mode variant (not available in text mode)
- * panning in both directions
- * suspend/resume support
-
-Text mode is supported even in higher resolutions, but there is limitation to
-lower pixclocks (i got maximum about 70 MHz, it is dependent on specific
-hardware). This limitation is not enforced by driver. Text mode supports 8bit
-wide fonts only (hardware limitation) and 16bit tall fonts (driver
-limitation). Unfortunately character attributes (like color) in text mode are
-broken for unknown reason, so its usefulness is limited.
-
-There are two 4 bpp modes. First mode (selected if nonstd == 0) is mode with
-packed pixels, high nibble first. Second mode (selected if nonstd == 1) is mode
-with interleaved planes (1 byte interleave), MSB first. Both modes support
-8bit wide fonts only (driver limitation).
-
-Suspend/resume works on systems that initialize video card during resume and
-if device is active (for example used by fbcon).
-
-
-Missing Features
-================
-(alias TODO list)
-
- * secondary (not initialized by BIOS) device support
- * big endian support
- * DPMS support
- * MMIO support
- * interlaced mode variant
- * support for fontwidths != 8 in 4 bpp modes
- * support for fontheight != 16 in text mode
- * hardware cursor
- * vsync synchronization
- * feature connector support
- * acceleration support (8514-like 2D)
-
-
-Known bugs
-==========
-
- * character attributes (and cursor) in text mode are broken
-
---
-Ondrej Zajicek <santiago@crfreenet.org>
diff --git a/Documentation/fb/aty128fb.txt b/Documentation/fb/aty128fb.txt
deleted file mode 100644
index b605204fcfe..00000000000
--- a/Documentation/fb/aty128fb.txt
+++ /dev/null
@@ -1,72 +0,0 @@
-[This file is cloned from VesaFB/matroxfb]
-
-What is aty128fb?
-=================
-
-This is a driver for a graphic framebuffer for ATI Rage128 based devices
-on Intel and PPC boxes.
-
-Advantages:
-
- * It provides a nice large console (128 cols + 48 lines with 1024x768)
- without using tiny, unreadable fonts.
- * You can run XF68_FBDev on top of /dev/fb0
- * Most important: boot logo :-)
-
-Disadvantages:
-
- * graphic mode is slower than text mode... but you should not notice
- if you use same resolution as you used in textmode.
- * still experimental.
-
-
-How to use it?
-==============
-
-Switching modes is done using the video=aty128fb:<resolution>... modedb
-boot parameter or using `fbset' program.
-
-See Documentation/fb/modedb.txt for more information on modedb
-resolutions.
-
-You should compile in both vgacon (to boot if you remove your Rage128 from
-box) and aty128fb (for graphics mode). You should not compile-in vesafb
-unless you have primary display on non-Rage128 VBE2.0 device (see
-Documentation/fb/vesafb.txt for details).
-
-
-X11
-===
-
-XF68_FBDev should generally work fine, but it is non-accelerated. As of
-this document, 8 and 32bpp works fine. There have been palette issues
-when switching from X to console and back to X. You will have to restart
-X to fix this.
-
-
-Configuration
-=============
-
-You can pass kernel command line options to vesafb with
-`video=aty128fb:option1,option2:value2,option3' (multiple options should
-be separated by comma, values are separated from options by `:').
-Accepted options:
-
-noaccel - do not use acceleration engine. It is default.
-accel - use acceleration engine. Not finished.
-vmode:x - chooses PowerMacintosh video mode <x>. Deprecated.
-cmode:x - chooses PowerMacintosh colour mode <x>. Deprecated.
-<XxX@X> - selects startup videomode. See modedb.txt for detailed
- explanation. Default is 640x480x8bpp.
-
-
-Limitations
-===========
-
-There are known and unknown bugs, features and misfeatures.
-Currently there are following known bugs:
- + This driver is still experimental and is not finished. Too many
- bugs/errata to list here.
-
---
-Brad Douglas <brad@neruo.com>
diff --git a/Documentation/fb/cirrusfb.txt b/Documentation/fb/cirrusfb.txt
deleted file mode 100644
index f9436843e99..00000000000
--- a/Documentation/fb/cirrusfb.txt
+++ /dev/null
@@ -1,97 +0,0 @@
-
- Framebuffer driver for Cirrus Logic chipsets
- Copyright 1999 Jeff Garzik <jgarzik@pobox.com>
-
-
-
-{ just a little something to get people going; contributors welcome! }
-
-
-
-Chip families supported:
- SD64
- Piccolo
- Picasso
- Spectrum
- Alpine (GD-543x/4x)
- Picasso4 (GD-5446)
- GD-5480
- Laguna (GD-546x)
-
-Bus's supported:
- PCI
- Zorro
-
-Architectures supported:
- i386
- Alpha
- PPC (Motorola Powerstack)
- m68k (Amiga)
-
-
-
-Default video modes
--------------------
-At the moment, there are two kernel command line arguments supported:
-
-mode:640x480
-mode:800x600
- or
-mode:1024x768
-
-Full support for startup video modes (modedb) will be integrated soon.
-
-Version 1.9.9.1
----------------
-* Fix memory detection for 512kB case
-* 800x600 mode
-* Fixed timings
-* Hint for AXP: Use -accel false -vyres -1 when changing resolution
-
-
-Version 1.9.4.4
----------------
-* Preliminary Laguna support
-* Overhaul color register routines.
-* Associated with the above, console colors are now obtained from a LUT
- called 'palette' instead of from the VGA registers. This code was
- modeled after that in atyfb and matroxfb.
-* Code cleanup, add comments.
-* Overhaul SR07 handling.
-* Bug fixes.
-
-
-Version 1.9.4.3
----------------
-* Correctly set default startup video mode.
-* Do not override ram size setting. Define
- CLGEN_USE_HARDCODED_RAM_SETTINGS if you _do_ want to override the RAM
- setting.
-* Compile fixes related to new 2.3.x IORESOURCE_IO[PORT] symbol changes.
-* Use new 2.3.x resource allocation.
-* Some code cleanup.
-
-
-Version 1.9.4.2
----------------
-* Casting fixes.
-* Assertions no longer cause an oops on purpose.
-* Bug fixes.
-
-
-Version 1.9.4.1
----------------
-* Add compatibility support. Now requires a 2.1.x, 2.2.x or 2.3.x kernel.
-
-
-Version 1.9.4
--------------
-* Several enhancements, smaller memory footprint, a few bugfixes.
-* Requires kernel 2.3.14-pre1 or later.
-
-
-Version 1.9.3
--------------
-* Bundled with kernel 2.3.14-pre1 or later.
-
-
diff --git a/Documentation/fb/cmap_xfbdev.txt b/Documentation/fb/cmap_xfbdev.txt
deleted file mode 100644
index 55e1f0a3d2b..00000000000
--- a/Documentation/fb/cmap_xfbdev.txt
+++ /dev/null
@@ -1,53 +0,0 @@
-Understanding fbdev's cmap
---------------------------
-
-These notes explain how X's dix layer uses fbdev's cmap structures.
-
-*. example of relevant structures in fbdev as used for a 3-bit grayscale cmap
-struct fb_var_screeninfo {
- .bits_per_pixel = 8,
- .grayscale = 1,
- .red = { 4, 3, 0 },
- .green = { 0, 0, 0 },
- .blue = { 0, 0, 0 },
-}
-struct fb_fix_screeninfo {
- .visual = FB_VISUAL_STATIC_PSEUDOCOLOR,
-}
-for (i = 0; i < 8; i++)
- info->cmap.red[i] = (((2*i)+1)*(0xFFFF))/16;
-memcpy(info->cmap.green, info->cmap.red, sizeof(u16)*8);
-memcpy(info->cmap.blue, info->cmap.red, sizeof(u16)*8);
-
-*. X11 apps do something like the following when trying to use grayscale.
-for (i=0; i < 8; i++) {
- char colorspec[64];
- memset(colorspec,0,64);
- sprintf(colorspec, "rgb:%x/%x/%x", i*36,i*36,i*36);
- if (!XParseColor(outputDisplay, testColormap, colorspec, &wantedColor))
- printf("Can't get color %s\n",colorspec);
- XAllocColor(outputDisplay, testColormap, &wantedColor);
- grays[i] = wantedColor;
-}
-There's also named equivalents like gray1..x provided you have an rgb.txt.
-
-Somewhere in X's callchain, this results in a call to X code that handles the
-colormap. For example, Xfbdev hits the following:
-
-xc-011010/programs/Xserver/dix/colormap.c:
-
-FindBestPixel(pentFirst, size, prgb, channel)
-
-dr = (long) pent->co.local.red - prgb->red;
-dg = (long) pent->co.local.green - prgb->green;
-db = (long) pent->co.local.blue - prgb->blue;
-sq = dr * dr;
-UnsignedToBigNum (sq, &sum);
-BigNumAdd (&sum, &temp, &sum);
-
-co.local.red are entries that were brought in through FBIOGETCMAP which come
-directly from the info->cmap.red that was listed above. The prgb is the rgb
-that the app wants to match to. The above code is doing what looks like a least
-squares matching function. That's why the cmap entries can't be set to the left
-hand side boundaries of a color range.
-
diff --git a/Documentation/fb/deferred_io.txt b/Documentation/fb/deferred_io.txt
deleted file mode 100644
index 74832837025..00000000000
--- a/Documentation/fb/deferred_io.txt
+++ /dev/null
@@ -1,75 +0,0 @@
-Deferred IO
------------
-
-Deferred IO is a way to delay and repurpose IO. It uses host memory as a
-buffer and the MMU pagefault as a pretrigger for when to perform the device
-IO. The following example may be a useful explanation of how one such setup
-works:
-
-- userspace app like Xfbdev mmaps framebuffer
-- deferred IO and driver sets up fault and page_mkwrite handlers
-- userspace app tries to write to mmaped vaddress
-- we get pagefault and reach fault handler
-- fault handler finds and returns physical page
-- we get page_mkwrite where we add this page to a list
-- schedule a workqueue task to be run after a delay
-- app continues writing to that page with no additional cost. this is
- the key benefit.
-- the workqueue task comes in and mkcleans the pages on the list, then
- completes the work associated with updating the framebuffer. this is
- the real work talking to the device.
-- app tries to write to the address (that has now been mkcleaned)
-- get pagefault and the above sequence occurs again
-
-As can be seen from above, one benefit is roughly to allow bursty framebuffer
-writes to occur at minimum cost. Then after some time when hopefully things
-have gone quiet, we go and really update the framebuffer which would be
-a relatively more expensive operation.
-
-For some types of nonvolatile high latency displays, the desired image is
-the final image rather than the intermediate stages which is why it's okay
-to not update for each write that is occurring.
-
-It may be the case that this is useful in other scenarios as well. Paul Mundt
-has mentioned a case where it is beneficial to use the page count to decide
-whether to coalesce and issue SG DMA or to do memory bursts.
-
-Another one may be if one has a device framebuffer that is in an usual format,
-say diagonally shifting RGB, this may then be a mechanism for you to allow
-apps to pretend to have a normal framebuffer but reswizzle for the device
-framebuffer at vsync time based on the touched pagelist.
-
-How to use it: (for applications)
----------------------------------
-No changes needed. mmap the framebuffer like normal and just use it.
-
-How to use it: (for fbdev drivers)
-----------------------------------
-The following example may be helpful.
-
-1. Setup your structure. Eg:
-
-static struct fb_deferred_io hecubafb_defio = {
- .delay = HZ,
- .deferred_io = hecubafb_dpy_deferred_io,
-};
-
-The delay is the minimum delay between when the page_mkwrite trigger occurs
-and when the deferred_io callback is called. The deferred_io callback is
-explained below.
-
-2. Setup your deferred IO callback. Eg:
-static void hecubafb_dpy_deferred_io(struct fb_info *info,
- struct list_head *pagelist)
-
-The deferred_io callback is where you would perform all your IO to the display
-device. You receive the pagelist which is the list of pages that were written
-to during the delay. You must not modify this list. This callback is called
-from a workqueue.
-
-3. Call init
- info->fbdefio = &hecubafb_defio;
- fb_deferred_io_init(info);
-
-4. Call cleanup
- fb_deferred_io_cleanup(info);
diff --git a/Documentation/fb/efifb.txt b/Documentation/fb/efifb.txt
deleted file mode 100644
index a59916c29b3..00000000000
--- a/Documentation/fb/efifb.txt
+++ /dev/null
@@ -1,31 +0,0 @@
-
-What is efifb?
-===============
-
-This is a generic EFI platform driver for Intel based Apple computers.
-efifb is only for EFI booted Intel Macs.
-
-Supported Hardware
-==================
-
-iMac 17"/20"
-Macbook
-Macbook Pro 15"/17"
-MacMini
-
-How to use it?
-==============
-
-efifb does not have any kind of autodetection of your machine.
-You have to add the following kernel parameters in your elilo.conf:
- Macbook :
- video=efifb:macbook
- MacMini :
- video=efifb:mini
- Macbook Pro 15", iMac 17" :
- video=efifb:i17
- Macbook Pro 17", iMac 20" :
- video=efifb:i20
-
---
-Edgar Hucek <gimli@dark-green.com>
diff --git a/Documentation/fb/ep93xx-fb.txt b/Documentation/fb/ep93xx-fb.txt
deleted file mode 100644
index 5af1bd9effa..00000000000
--- a/Documentation/fb/ep93xx-fb.txt
+++ /dev/null
@@ -1,135 +0,0 @@
-================================
-Driver for EP93xx LCD controller
-================================
-
-The EP93xx LCD controller can drive both standard desktop monitors and
-embedded LCD displays. If you have a standard desktop monitor then you
-can use the standard Linux video mode database. In your board file:
-
- static struct ep93xxfb_mach_info some_board_fb_info = {
- .num_modes = EP93XXFB_USE_MODEDB,
- .bpp = 16,
- };
-
-If you have an embedded LCD display then you need to define a video
-mode for it as follows:
-
- static struct fb_videomode some_board_video_modes[] = {
- {
- .name = "some_lcd_name",
- /* Pixel clock, porches, etc */
- },
- };
-
-Note that the pixel clock value is in pico-seconds. You can use the
-KHZ2PICOS macro to convert the pixel clock value. Most other values
-are in pixel clocks. See Documentation/fb/framebuffer.txt for further
-details.
-
-The ep93xxfb_mach_info structure for your board should look like the
-following:
-
- static struct ep93xxfb_mach_info some_board_fb_info = {
- .num_modes = ARRAY_SIZE(some_board_video_modes),
- .modes = some_board_video_modes,
- .default_mode = &some_board_video_modes[0],
- .bpp = 16,
- };
-
-The framebuffer device can be registered by adding the following to
-your board initialisation function:
-
- ep93xx_register_fb(&some_board_fb_info);
-
-=====================
-Video Attribute Flags
-=====================
-
-The ep93xxfb_mach_info structure has a flags field which can be used
-to configure the controller. The video attributes flags are fully
-documented in section 7 of the EP93xx users' guide. The following
-flags are available:
-
-EP93XXFB_PCLK_FALLING Clock data on the falling edge of the
- pixel clock. The default is to clock
- data on the rising edge.
-
-EP93XXFB_SYNC_BLANK_HIGH Blank signal is active high. By
- default the blank signal is active low.
-
-EP93XXFB_SYNC_HORIZ_HIGH Horizontal sync is active high. By
- default the horizontal sync is active low.
-
-EP93XXFB_SYNC_VERT_HIGH Vertical sync is active high. By
- default the vertical sync is active high.
-
-The physical address of the framebuffer can be controlled using the
-following flags:
-
-EP93XXFB_USE_SDCSN0 Use SDCSn[0] for the framebuffer. This
- is the default setting.
-
-EP93XXFB_USE_SDCSN1 Use SDCSn[1] for the framebuffer.
-
-EP93XXFB_USE_SDCSN2 Use SDCSn[2] for the framebuffer.
-
-EP93XXFB_USE_SDCSN3 Use SDCSn[3] for the framebuffer.
-
-==================
-Platform callbacks
-==================
-
-The EP93xx framebuffer driver supports three optional platform
-callbacks: setup, teardown and blank. The setup and teardown functions
-are called when the framebuffer driver is installed and removed
-respectively. The blank function is called whenever the display is
-blanked or unblanked.
-
-The setup and teardown devices pass the platform_device structure as
-an argument. The fb_info and ep93xxfb_mach_info structures can be
-obtained as follows:
-
- static int some_board_fb_setup(struct platform_device *pdev)
- {
- struct ep93xxfb_mach_info *mach_info = pdev->dev.platform_data;
- struct fb_info *fb_info = platform_get_drvdata(pdev);
-
- /* Board specific framebuffer setup */
- }
-
-======================
-Setting the video mode
-======================
-
-The video mode is set using the following syntax:
-
- video=XRESxYRES[-BPP][@REFRESH]
-
-If the EP93xx video driver is built-in then the video mode is set on
-the Linux kernel command line, for example:
-
- video=ep93xx-fb:800x600-16@60
-
-If the EP93xx video driver is built as a module then the video mode is
-set when the module is installed:
-
- modprobe ep93xx-fb video=320x240
-
-==============
-Screenpage bug
-==============
-
-At least on the EP9315 there is a silicon bug which causes bit 27 of
-the VIDSCRNPAGE (framebuffer physical offset) to be tied low. There is
-an unofficial errata for this bug at:
- http://marc.info/?l=linux-arm-kernel&m=110061245502000&w=2
-
-By default the EP93xx framebuffer driver checks if the allocated physical
-address has bit 27 set. If it does, then the memory is freed and an
-error is returned. The check can be disabled by adding the following
-option when loading the driver:
-
- ep93xx-fb.check_screenpage_bug=0
-
-In some cases it may be possible to reconfigure your SDRAM layout to
-avoid this bug. See section 13 of the EP93xx users' guide for details.
diff --git a/Documentation/fb/fbcon.txt b/Documentation/fb/fbcon.txt
deleted file mode 100644
index 99ea58e65ef..00000000000
--- a/Documentation/fb/fbcon.txt
+++ /dev/null
@@ -1,324 +0,0 @@
-The Framebuffer Console
-=======================
-
- The framebuffer console (fbcon), as its name implies, is a text
-console running on top of the framebuffer device. It has the functionality of
-any standard text console driver, such as the VGA console, with the added
-features that can be attributed to the graphical nature of the framebuffer.
-
- In the x86 architecture, the framebuffer console is optional, and
-some even treat it as a toy. For other architectures, it is the only available
-display device, text or graphical.
-
- What are the features of fbcon? The framebuffer console supports
-high resolutions, varying font types, display rotation, primitive multihead,
-etc. Theoretically, multi-colored fonts, blending, aliasing, and any feature
-made available by the underlying graphics card are also possible.
-
-A. Configuration
-
- The framebuffer console can be enabled by using your favorite kernel
-configuration tool. It is under Device Drivers->Graphics Support->Support for
-framebuffer devices->Framebuffer Console Support. Select 'y' to compile
-support statically, or 'm' for module support. The module will be fbcon.
-
- In order for fbcon to activate, at least one framebuffer driver is
-required, so choose from any of the numerous drivers available. For x86
-systems, they almost universally have VGA cards, so vga16fb and vesafb will
-always be available. However, using a chipset-specific driver will give you
-more speed and features, such as the ability to change the video mode
-dynamically.
-
- To display the penguin logo, choose any logo available in Logo
-Configuration->Boot up logo.
-
- Also, you will need to select at least one compiled-in fonts, but if
-you don't do anything, the kernel configuration tool will select one for you,
-usually an 8x16 font.
-
-GOTCHA: A common bug report is enabling the framebuffer without enabling the
-framebuffer console. Depending on the driver, you may get a blanked or
-garbled display, but the system still boots to completion. If you are
-fortunate to have a driver that does not alter the graphics chip, then you
-will still get a VGA console.
-
-B. Loading
-
-Possible scenarios:
-
-1. Driver and fbcon are compiled statically
-
- Usually, fbcon will automatically take over your console. The notable
- exception is vesafb. It needs to be explicitly activated with the
- vga= boot option parameter.
-
-2. Driver is compiled statically, fbcon is compiled as a module
-
- Depending on the driver, you either get a standard console, or a
- garbled display, as mentioned above. To get a framebuffer console,
- do a 'modprobe fbcon'.
-
-3. Driver is compiled as a module, fbcon is compiled statically
-
- You get your standard console. Once the driver is loaded with
- 'modprobe xxxfb', fbcon automatically takes over the console with
- the possible exception of using the fbcon=map:n option. See below.
-
-4. Driver and fbcon are compiled as a module.
-
- You can load them in any order. Once both are loaded, fbcon will take
- over the console.
-
-C. Boot options
-
- The framebuffer console has several, largely unknown, boot options
- that can change its behavior.
-
-1. fbcon=font:<name>
-
- Select the initial font to use. The value 'name' can be any of the
- compiled-in fonts: VGA8x16, 7x14, 10x18, VGA8x8, MINI4x6, RomanLarge,
- SUN8x16, SUN12x22, ProFont6x11, Acorn8x8, PEARL8x8.
-
- Note, not all drivers can handle font with widths not divisible by 8,
- such as vga16fb.
-
-2. fbcon=scrollback:<value>[k]
-
- The scrollback buffer is memory that is used to preserve display
- contents that has already scrolled past your view. This is accessed
- by using the Shift-PageUp key combination. The value 'value' is any
- integer. It defaults to 32KB. The 'k' suffix is optional, and will
- multiply the 'value' by 1024.
-
-3. fbcon=map:<0123>
-
- This is an interesting option. It tells which driver gets mapped to
- which console. The value '0123' is a sequence that gets repeated until
- the total length is 64 which is the number of consoles available. In
- the above example, it is expanded to 012301230123... and the mapping
- will be:
-
- tty | 1 2 3 4 5 6 7 8 9 ...
- fb | 0 1 2 3 0 1 2 3 0 ...
-
- ('cat /proc/fb' should tell you what the fb numbers are)
-
- One side effect that may be useful is using a map value that exceeds
- the number of loaded fb drivers. For example, if only one driver is
- available, fb0, adding fbcon=map:1 tells fbcon not to take over the
- console.
-
- Later on, when you want to map the console the to the framebuffer
- device, you can use the con2fbmap utility.
-
-4. fbcon=vc:<n1>-<n2>
-
- This option tells fbcon to take over only a range of consoles as
- specified by the values 'n1' and 'n2'. The rest of the consoles
- outside the given range will still be controlled by the standard
- console driver.
-
- NOTE: For x86 machines, the standard console is the VGA console which
- is typically located on the same video card. Thus, the consoles that
- are controlled by the VGA console will be garbled.
-
-4. fbcon=rotate:<n>
-
- This option changes the orientation angle of the console display. The
- value 'n' accepts the following:
-
- 0 - normal orientation (0 degree)
- 1 - clockwise orientation (90 degrees)
- 2 - upside down orientation (180 degrees)
- 3 - counterclockwise orientation (270 degrees)
-
- The angle can be changed anytime afterwards by 'echoing' the same
- numbers to any one of the 2 attributes found in
- /sys/class/graphics/fbcon
-
- rotate - rotate the display of the active console
- rotate_all - rotate the display of all consoles
-
- Console rotation will only become available if Console Rotation
- Support is compiled in your kernel.
-
- NOTE: This is purely console rotation. Any other applications that
- use the framebuffer will remain at their 'normal'orientation.
- Actually, the underlying fb driver is totally ignorant of console
- rotation.
-
-C. Attaching, Detaching and Unloading
-
-Before going on on how to attach, detach and unload the framebuffer console, an
-illustration of the dependencies may help.
-
-The console layer, as with most subsystems, needs a driver that interfaces with
-the hardware. Thus, in a VGA console:
-
-console ---> VGA driver ---> hardware.
-
-Assuming the VGA driver can be unloaded, one must first unbind the VGA driver
-from the console layer before unloading the driver. The VGA driver cannot be
-unloaded if it is still bound to the console layer. (See
-Documentation/console/console.txt for more information).
-
-This is more complicated in the case of the framebuffer console (fbcon),
-because fbcon is an intermediate layer between the console and the drivers:
-
-console ---> fbcon ---> fbdev drivers ---> hardware
-
-The fbdev drivers cannot be unloaded if it's bound to fbcon, and fbcon cannot
-be unloaded if it's bound to the console layer.
-
-So to unload the fbdev drivers, one must first unbind fbcon from the console,
-then unbind the fbdev drivers from fbcon. Fortunately, unbinding fbcon from
-the console layer will automatically unbind framebuffer drivers from
-fbcon. Thus, there is no need to explicitly unbind the fbdev drivers from
-fbcon.
-
-So, how do we unbind fbcon from the console? Part of the answer is in
-Documentation/console/console.txt. To summarize:
-
-Echo a value to the bind file that represents the framebuffer console
-driver. So assuming vtcon1 represents fbcon, then:
-
-echo 1 > sys/class/vtconsole/vtcon1/bind - attach framebuffer console to
- console layer
-echo 0 > sys/class/vtconsole/vtcon1/bind - detach framebuffer console from
- console layer
-
-If fbcon is detached from the console layer, your boot console driver (which is
-usually VGA text mode) will take over. A few drivers (rivafb and i810fb) will
-restore VGA text mode for you. With the rest, before detaching fbcon, you
-must take a few additional steps to make sure that your VGA text mode is
-restored properly. The following is one of the several methods that you can do:
-
-1. Download or install vbetool. This utility is included with most
- distributions nowadays, and is usually part of the suspend/resume tool.
-
-2. In your kernel configuration, ensure that CONFIG_FRAMEBUFFER_CONSOLE is set
- to 'y' or 'm'. Enable one or more of your favorite framebuffer drivers.
-
-3. Boot into text mode and as root run:
-
- vbetool vbestate save > <vga state file>
-
- The above command saves the register contents of your graphics
- hardware to <vga state file>. You need to do this step only once as
- the state file can be reused.
-
-4. If fbcon is compiled as a module, load fbcon by doing:
-
- modprobe fbcon
-
-5. Now to detach fbcon:
-
- vbetool vbestate restore < <vga state file> && \
- echo 0 > /sys/class/vtconsole/vtcon1/bind
-
-6. That's it, you're back to VGA mode. And if you compiled fbcon as a module,
- you can unload it by 'rmmod fbcon'
-
-7. To reattach fbcon:
-
- echo 1 > /sys/class/vtconsole/vtcon1/bind
-
-8. Once fbcon is unbound, all drivers registered to the system will also
-become unbound. This means that fbcon and individual framebuffer drivers
-can be unloaded or reloaded at will. Reloading the drivers or fbcon will
-automatically bind the console, fbcon and the drivers together. Unloading
-all the drivers without unloading fbcon will make it impossible for the
-console to bind fbcon.
-
-Notes for vesafb users:
-=======================
-
-Unfortunately, if your bootline includes a vga=xxx parameter that sets the
-hardware in graphics mode, such as when loading vesafb, vgacon will not load.
-Instead, vgacon will replace the default boot console with dummycon, and you
-won't get any display after detaching fbcon. Your machine is still alive, so
-you can reattach vesafb. However, to reattach vesafb, you need to do one of
-the following:
-
-Variation 1:
-
- a. Before detaching fbcon, do
-
- vbetool vbemode save > <vesa state file> # do once for each vesafb mode,
- # the file can be reused
-
- b. Detach fbcon as in step 5.
-
- c. Attach fbcon
-
- vbetool vbestate restore < <vesa state file> && \
- echo 1 > /sys/class/vtconsole/vtcon1/bind
-
-Variation 2:
-
- a. Before detaching fbcon, do:
- echo <ID> > /sys/class/tty/console/bind
-
-
- vbetool vbemode get
-
- b. Take note of the mode number
-
- b. Detach fbcon as in step 5.
-
- c. Attach fbcon:
-
- vbetool vbemode set <mode number> && \
- echo 1 > /sys/class/vtconsole/vtcon1/bind
-
-Samples:
-========
-
-Here are 2 sample bash scripts that you can use to bind or unbind the
-framebuffer console driver if you are in an X86 box:
-
----------------------------------------------------------------------------
-#!/bin/bash
-# Unbind fbcon
-
-# Change this to where your actual vgastate file is located
-# Or Use VGASTATE=$1 to indicate the state file at runtime
-VGASTATE=/tmp/vgastate
-
-# path to vbetool
-VBETOOL=/usr/local/bin
-
-
-for (( i = 0; i < 16; i++))
-do
- if test -x /sys/class/vtconsole/vtcon$i; then
- if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \
- = 1 ]; then
- if test -x $VBETOOL/vbetool; then
- echo Unbinding vtcon$i
- $VBETOOL/vbetool vbestate restore < $VGASTATE
- echo 0 > /sys/class/vtconsole/vtcon$i/bind
- fi
- fi
- fi
-done
-
----------------------------------------------------------------------------
-#!/bin/bash
-# Bind fbcon
-
-for (( i = 0; i < 16; i++))
-do
- if test -x /sys/class/vtconsole/vtcon$i; then
- if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \
- = 1 ]; then
- echo Unbinding vtcon$i
- echo 1 > /sys/class/vtconsole/vtcon$i/bind
- fi
- fi
-done
----------------------------------------------------------------------------
-
---
-Antonino Daplas <adaplas@pol.net>
diff --git a/Documentation/fb/framebuffer.txt b/Documentation/fb/framebuffer.txt
deleted file mode 100644
index 58c5ae2e9f5..00000000000
--- a/Documentation/fb/framebuffer.txt
+++ /dev/null
@@ -1,343 +0,0 @@
- The Frame Buffer Device
- -----------------------
-
-Maintained by Geert Uytterhoeven <geert@linux-m68k.org>
-Last revised: May 10, 2001
-
-
-0. Introduction
----------------
-
-The frame buffer device provides an abstraction for the graphics hardware. It
-represents the frame buffer of some video hardware and allows application
-software to access the graphics hardware through a well-defined interface, so
-the software doesn't need to know anything about the low-level (hardware
-register) stuff.
-
-The device is accessed through special device nodes, usually located in the
-/dev directory, i.e. /dev/fb*.
-
-
-1. User's View of /dev/fb*
---------------------------
-
-From the user's point of view, the frame buffer device looks just like any
-other device in /dev. It's a character device using major 29; the minor
-specifies the frame buffer number.
-
-By convention, the following device nodes are used (numbers indicate the device
-minor numbers):
-
- 0 = /dev/fb0 First frame buffer
- 1 = /dev/fb1 Second frame buffer
- ...
- 31 = /dev/fb31 32nd frame buffer
-
-For backwards compatibility, you may want to create the following symbolic
-links:
-
- /dev/fb0current -> fb0
- /dev/fb1current -> fb1
-
-and so on...
-
-The frame buffer devices are also `normal' memory devices, this means, you can
-read and write their contents. You can, for example, make a screen snapshot by
-
- cp /dev/fb0 myfile
-
-There also can be more than one frame buffer at a time, e.g. if you have a
-graphics card in addition to the built-in hardware. The corresponding frame
-buffer devices (/dev/fb0 and /dev/fb1 etc.) work independently.
-
-Application software that uses the frame buffer device (e.g. the X server) will
-use /dev/fb0 by default (older software uses /dev/fb0current). You can specify
-an alternative frame buffer device by setting the environment variable
-$FRAMEBUFFER to the path name of a frame buffer device, e.g. (for sh/bash
-users):
-
- export FRAMEBUFFER=/dev/fb1
-
-or (for csh users):
-
- setenv FRAMEBUFFER /dev/fb1
-
-After this the X server will use the second frame buffer.
-
-
-2. Programmer's View of /dev/fb*
---------------------------------
-
-As you already know, a frame buffer device is a memory device like /dev/mem and
-it has the same features. You can read it, write it, seek to some location in
-it and mmap() it (the main usage). The difference is just that the memory that
-appears in the special file is not the whole memory, but the frame buffer of
-some video hardware.
-
-/dev/fb* also allows several ioctls on it, by which lots of information about
-the hardware can be queried and set. The color map handling works via ioctls,
-too. Look into <linux/fb.h> for more information on what ioctls exist and on
-which data structures they work. Here's just a brief overview:
-
- - You can request unchangeable information about the hardware, like name,
- organization of the screen memory (planes, packed pixels, ...) and address
- and length of the screen memory.
-
- - You can request and change variable information about the hardware, like
- visible and virtual geometry, depth, color map format, timing, and so on.
- If you try to change that information, the driver maybe will round up some
- values to meet the hardware's capabilities (or return EINVAL if that isn't
- possible).
-
- - You can get and set parts of the color map. Communication is done with 16
- bits per color part (red, green, blue, transparency) to support all
- existing hardware. The driver does all the computations needed to apply
- it to the hardware (round it down to less bits, maybe throw away
- transparency).
-
-All this hardware abstraction makes the implementation of application programs
-easier and more portable. E.g. the X server works completely on /dev/fb* and
-thus doesn't need to know, for example, how the color registers of the concrete
-hardware are organized. XF68_FBDev is a general X server for bitmapped,
-unaccelerated video hardware. The only thing that has to be built into
-application programs is the screen organization (bitplanes or chunky pixels
-etc.), because it works on the frame buffer image data directly.
-
-For the future it is planned that frame buffer drivers for graphics cards and
-the like can be implemented as kernel modules that are loaded at runtime. Such
-a driver just has to call register_framebuffer() and supply some functions.
-Writing and distributing such drivers independently from the kernel will save
-much trouble...
-
-
-3. Frame Buffer Resolution Maintenance
---------------------------------------
-
-Frame buffer resolutions are maintained using the utility `fbset'. It can
-change the video mode properties of a frame buffer device. Its main usage is
-to change the current video mode, e.g. during boot up in one of your /etc/rc.*
-or /etc/init.d/* files.
-
-Fbset uses a video mode database stored in a configuration file, so you can
-easily add your own modes and refer to them with a simple identifier.
-
-
-4. The X Server
----------------
-
-The X server (XF68_FBDev) is the most notable application program for the frame
-buffer device. Starting with XFree86 release 3.2, the X server is part of
-XFree86 and has 2 modes:
-
- - If the `Display' subsection for the `fbdev' driver in the /etc/XF86Config
- file contains a
-
- Modes "default"
-
- line, the X server will use the scheme discussed above, i.e. it will start
- up in the resolution determined by /dev/fb0 (or $FRAMEBUFFER, if set). You
- still have to specify the color depth (using the Depth keyword) and virtual
- resolution (using the Virtual keyword) though. This is the default for the
- configuration file supplied with XFree86. It's the most simple
- configuration, but it has some limitations.
-
- - Therefore it's also possible to specify resolutions in the /etc/XF86Config
- file. This allows for on-the-fly resolution switching while retaining the
- same virtual desktop size. The frame buffer device that's used is still
- /dev/fb0current (or $FRAMEBUFFER), but the available resolutions are
- defined by /etc/XF86Config now. The disadvantage is that you have to
- specify the timings in a different format (but `fbset -x' may help).
-
-To tune a video mode, you can use fbset or xvidtune. Note that xvidtune doesn't
-work 100% with XF68_FBDev: the reported clock values are always incorrect.
-
-
-5. Video Mode Timings
----------------------
-
-A monitor draws an image on the screen by using an electron beam (3 electron
-beams for color models, 1 electron beam for monochrome monitors). The front of
-the screen is covered by a pattern of colored phosphors (pixels). If a phosphor
-is hit by an electron, it emits a photon and thus becomes visible.
-
-The electron beam draws horizontal lines (scanlines) from left to right, and
-from the top to the bottom of the screen. By modifying the intensity of the
-electron beam, pixels with various colors and intensities can be shown.
-
-After each scanline the electron beam has to move back to the left side of the
-screen and to the next line: this is called the horizontal retrace. After the
-whole screen (frame) was painted, the beam moves back to the upper left corner:
-this is called the vertical retrace. During both the horizontal and vertical
-retrace, the electron beam is turned off (blanked).
-
-The speed at which the electron beam paints the pixels is determined by the
-dotclock in the graphics board. For a dotclock of e.g. 28.37516 MHz (millions
-of cycles per second), each pixel is 35242 ps (picoseconds) long:
-
- 1/(28.37516E6 Hz) = 35.242E-9 s
-
-If the screen resolution is 640x480, it will take
-
- 640*35.242E-9 s = 22.555E-6 s
-
-to paint the 640 (xres) pixels on one scanline. But the horizontal retrace
-also takes time (e.g. 272 `pixels'), so a full scanline takes
-
- (640+272)*35.242E-9 s = 32.141E-6 s
-
-We'll say that the horizontal scanrate is about 31 kHz:
-
- 1/(32.141E-6 s) = 31.113E3 Hz
-
-A full screen counts 480 (yres) lines, but we have to consider the vertical
-retrace too (e.g. 49 `lines'). So a full screen will take
-
- (480+49)*32.141E-6 s = 17.002E-3 s
-
-The vertical scanrate is about 59 Hz:
-
- 1/(17.002E-3 s) = 58.815 Hz
-
-This means the screen data is refreshed about 59 times per second. To have a
-stable picture without visible flicker, VESA recommends a vertical scanrate of
-at least 72 Hz. But the perceived flicker is very human dependent: some people
-can use 50 Hz without any trouble, while I'll notice if it's less than 80 Hz.
-
-Since the monitor doesn't know when a new scanline starts, the graphics board
-will supply a synchronization pulse (horizontal sync or hsync) for each
-scanline. Similarly it supplies a synchronization pulse (vertical sync or
-vsync) for each new frame. The position of the image on the screen is
-influenced by the moments at which the synchronization pulses occur.
-
-The following picture summarizes all timings. The horizontal retrace time is
-the sum of the left margin, the right margin and the hsync length, while the
-vertical retrace time is the sum of the upper margin, the lower margin and the
-vsync length.
-
- +----------+---------------------------------------------+----------+-------+
- | | ↑ | | |
- | | |upper_margin | | |
- | | ↓ | | |
- +----------###############################################----------+-------+
- | # ↑ # | |
- | # | # | |
- | # | # | |
- | # | # | |
- | left # | # right | hsync |
- | margin # | xres # margin | len |
- |<-------->#<---------------+--------------------------->#<-------->|<----->|
- | # | # | |
- | # | # | |
- | # | # | |
- | # |yres # | |
- | # | # | |
- | # | # | |
- | # | # | |
- | # | # | |
- | # | # | |
- | # | # | |
- | # | # | |
- | # | # | |
- | # ↓ # | |
- +----------###############################################----------+-------+
- | | ↑ | | |
- | | |lower_margin | | |
- | | ↓ | | |
- +----------+---------------------------------------------+----------+-------+
- | | ↑ | | |
- | | |vsync_len | | |
- | | ↓ | | |
- +----------+---------------------------------------------+----------+-------+
-
-The frame buffer device expects all horizontal timings in number of dotclocks
-(in picoseconds, 1E-12 s), and vertical timings in number of scanlines.
-
-
-6. Converting XFree86 timing values info frame buffer device timings
---------------------------------------------------------------------
-
-An XFree86 mode line consists of the following fields:
- "800x600" 50 800 856 976 1040 600 637 643 666
- < name > DCF HR SH1 SH2 HFL VR SV1 SV2 VFL
-
-The frame buffer device uses the following fields:
-
- - pixclock: pixel clock in ps (pico seconds)
- - left_margin: time from sync to picture
- - right_margin: time from picture to sync
- - upper_margin: time from sync to picture
- - lower_margin: time from picture to sync
- - hsync_len: length of horizontal sync
- - vsync_len: length of vertical sync
-
-1) Pixelclock:
- xfree: in MHz
- fb: in picoseconds (ps)
-
- pixclock = 1000000 / DCF
-
-2) horizontal timings:
- left_margin = HFL - SH2
- right_margin = SH1 - HR
- hsync_len = SH2 - SH1
-
-3) vertical timings:
- upper_margin = VFL - SV2
- lower_margin = SV1 - VR
- vsync_len = SV2 - SV1
-
-Good examples for VESA timings can be found in the XFree86 source tree,
-under "xc/programs/Xserver/hw/xfree86/doc/modeDB.txt".
-
-
-7. References
--------------
-
-For more specific information about the frame buffer device and its
-applications, please refer to the Linux-fbdev website:
-
- http://linux-fbdev.sourceforge.net/
-
-and to the following documentation:
-
- - The manual pages for fbset: fbset(8), fb.modes(5)
- - The manual pages for XFree86: XF68_FBDev(1), XF86Config(4/5)
- - The mighty kernel sources:
- o linux/drivers/video/
- o linux/include/linux/fb.h
- o linux/include/video/
-
-
-
-8. Mailing list
----------------
-
-There is a frame buffer device related mailing list at kernel.org:
-linux-fbdev@vger.kernel.org.
-
-Point your web browser to http://sourceforge.net/projects/linux-fbdev/ for
-subscription information and archive browsing.
-
-
-9. Downloading
---------------
-
-All necessary files can be found at
-
- ftp://ftp.uni-erlangen.de/pub/Linux/LOCAL/680x0/
-
-and on its mirrors.
-
-The latest version of fbset can be found at
-
- http://www.linux-fbdev.org/
-
-
-10. Credits
-----------
-
-This readme was written by Geert Uytterhoeven, partly based on the original
-`X-framebuffer.README' by Roman Hodek and Martin Schaller. Section 6 was
-provided by Frank Neumann.
-
-The frame buffer device abstraction was designed by Martin Schaller.
diff --git a/Documentation/fb/gxfb.txt b/Documentation/fb/gxfb.txt
deleted file mode 100644
index 2f640903bbb..00000000000
--- a/Documentation/fb/gxfb.txt
+++ /dev/null
@@ -1,52 +0,0 @@
-[This file is cloned from VesaFB/aty128fb]
-
-What is gxfb?
-=================
-
-This is a graphics framebuffer driver for AMD Geode GX2 based processors.
-
-Advantages:
-
- * No need to use AMD's VSA code (or other VESA emulation layer) in the
- BIOS.
- * It provides a nice large console (128 cols + 48 lines with 1024x768)
- without using tiny, unreadable fonts.
- * You can run XF68_FBDev on top of /dev/fb0
- * Most important: boot logo :-)
-
-Disadvantages:
-
- * graphic mode is slower than text mode...
-
-
-How to use it?
-==============
-
-Switching modes is done using gxfb.mode_option=<resolution>... boot
-parameter or using `fbset' program.
-
-See Documentation/fb/modedb.txt for more information on modedb
-resolutions.
-
-
-X11
-===
-
-XF68_FBDev should generally work fine, but it is non-accelerated.
-
-
-Configuration
-=============
-
-You can pass kernel command line options to gxfb with gxfb.<option>.
-For example, gxfb.mode_option=800x600@75.
-Accepted options:
-
-mode_option - specify the video mode. Of the form
- <x>x<y>[-<bpp>][@<refresh>]
-vram - size of video ram (normally auto-detected)
-vt_switch - enable vt switching during suspend/resume. The vt
- switch is slow, but harmless.
-
---
-Andres Salomon <dilinger@debian.org>
diff --git a/Documentation/fb/intel810.txt b/Documentation/fb/intel810.txt
deleted file mode 100644
index a8e9f5bca6f..00000000000
--- a/Documentation/fb/intel810.txt
+++ /dev/null
@@ -1,278 +0,0 @@
-Intel 810/815 Framebuffer driver
- Tony Daplas <adaplas@pol.net>
- http://i810fb.sourceforge.net
-
- March 17, 2002
-
- First Released: July 2001
- Last Update: September 12, 2005
-================================================================
-
-A. Introduction
-
- This is a framebuffer driver for various Intel 810/815 compatible
- graphics devices. These include:
-
- Intel 810
- Intel 810E
- Intel 810-DC100
- Intel 815 Internal graphics only, 100Mhz FSB
- Intel 815 Internal graphics only
- Intel 815 Internal graphics and AGP
-
-B. Features
-
- - Choice of using Discrete Video Timings, VESA Generalized Timing
- Formula, or a framebuffer specific database to set the video mode
-
- - Supports a variable range of horizontal and vertical resolution and
- vertical refresh rates if the VESA Generalized Timing Formula is
- enabled.
-
- - Supports color depths of 8, 16, 24 and 32 bits per pixel
-
- - Supports pseudocolor, directcolor, or truecolor visuals
-
- - Full and optimized hardware acceleration at 8, 16 and 24 bpp
-
- - Robust video state save and restore
-
- - MTRR support
-
- - Utilizes user-entered monitor specifications to automatically
- calculate required video mode parameters.
-
- - Can concurrently run with xfree86 running with native i810 drivers
-
- - Hardware Cursor Support
-
- - Supports EDID probing either by DDC/I2C or through the BIOS
-
-C. List of available options
-
- a. "video=i810fb"
- enables the i810 driver
-
- Recommendation: required
-
- b. "xres:<value>"
- select horizontal resolution in pixels. (This parameter will be
- ignored if 'mode_option' is specified. See 'o' below).
-
- Recommendation: user preference
- (default = 640)
-
- c. "yres:<value>"
- select vertical resolution in scanlines. If Discrete Video Timings
- is enabled, this will be ignored and computed as 3*xres/4. (This
- parameter will be ignored if 'mode_option' is specified. See 'o'
- below)
-
- Recommendation: user preference
- (default = 480)
-
- d. "vyres:<value>"
- select virtual vertical resolution in scanlines. If (0) or none
- is specified, this will be computed against maximum available memory.
-
- Recommendation: do not set
- (default = 480)
-
- e. "vram:<value>"
- select amount of system RAM in MB to allocate for the video memory
-
- Recommendation: 1 - 4 MB.
- (default = 4)
-
- f. "bpp:<value>"
- select desired pixel depth
-
- Recommendation: 8
- (default = 8)
-
- g. "hsync1/hsync2:<value>"
- select the minimum and maximum Horizontal Sync Frequency of the
- monitor in kHz. If using a fixed frequency monitor, hsync1 must
- be equal to hsync2. If EDID probing is successful, these will be
- ignored and values will be taken from the EDID block.
-
- Recommendation: check monitor manual for correct values
- (default = 29/30)
-
- h. "vsync1/vsync2:<value>"
- select the minimum and maximum Vertical Sync Frequency of the monitor
- in Hz. You can also use this option to lock your monitor's refresh
- rate. If EDID probing is successful, these will be ignored and values
- will be taken from the EDID block.
-
- Recommendation: check monitor manual for correct values
- (default = 60/60)
-
- IMPORTANT: If you need to clamp your timings, try to give some
- leeway for computational errors (over/underflows). Example: if
- using vsync1/vsync2 = 60/60, make sure hsync1/hsync2 has at least
- a 1 unit difference, and vice versa.
-
- i. "voffset:<value>"
- select at what offset in MB of the logical memory to allocate the
- framebuffer memory. The intent is to avoid the memory blocks
- used by standard graphics applications (XFree86). The default
- offset (16 MB for a 64 MB aperture, 8 MB for a 32 MB aperture) will
- avoid XFree86's usage and allows up to 7 MB/15 MB of framebuffer
- memory. Depending on your usage, adjust the value up or down
- (0 for maximum usage, 31/63 MB for the least amount). Note, an
- arbitrary setting may conflict with XFree86.
-
- Recommendation: do not set
- (default = 8 or 16 MB)
-
- j. "accel"
- enable text acceleration. This can be enabled/reenabled anytime
- by using 'fbset -accel true/false'.
-
- Recommendation: enable
- (default = not set)
-
- k. "mtrr"
- enable MTRR. This allows data transfers to the framebuffer memory
- to occur in bursts which can significantly increase performance.
- Not very helpful with the i810/i815 because of 'shared memory'.
-
- Recommendation: do not set
- (default = not set)
-
- l. "extvga"
- if specified, secondary/external VGA output will always be enabled.
- Useful if the BIOS turns off the VGA port when no monitor is attached.
- The external VGA monitor can then be attached without rebooting.
-
- Recommendation: do not set
- (default = not set)
-
- m. "sync"
- Forces the hardware engine to do a "sync" or wait for the hardware
- to finish before starting another instruction. This will produce a
- more stable setup, but will be slower.
-
- Recommendation: do not set
- (default = not set)
-
- n. "dcolor"
- Use directcolor visual instead of truecolor for pixel depths greater
- than 8 bpp. Useful for color tuning, such as gamma control.
-
- Recommendation: do not set
- (default = not set)
-
- o. <xres>x<yres>[-<bpp>][@<refresh>]
- The driver will now accept specification of boot mode option. If this
- is specified, the options 'xres' and 'yres' will be ignored. See
- Documentation/fb/modedb.txt for usage.
-
-D. Kernel booting
-
-Separate each option/option-pair by commas (,) and the option from its value
-with a colon (:) as in the following:
-
-video=i810fb:option1,option2:value2
-
-Sample Usage
-------------
-
-In /etc/lilo.conf, add the line:
-
-append="video=i810fb:vram:2,xres:1024,yres:768,bpp:8,hsync1:30,hsync2:55, \
- vsync1:50,vsync2:85,accel,mtrr"
-
-This will initialize the framebuffer to 1024x768 at 8bpp. The framebuffer
-will use 2 MB of System RAM. MTRR support will be enabled. The refresh rate
-will be computed based on the hsync1/hsync2 and vsync1/vsync2 values.
-
-IMPORTANT:
-You must include hsync1, hsync2, vsync1 and vsync2 to enable video modes
-better than 640x480 at 60Hz. HOWEVER, if your chipset/display combination
-supports I2C and has an EDID block, you can safely exclude hsync1, hsync2,
-vsync1 and vsync2 parameters. These parameters will be taken from the EDID
-block.
-
-E. Module options
-
-The module parameters are essentially similar to the kernel
-parameters. The main difference is that you need to include a Boolean value
-(1 for TRUE, and 0 for FALSE) for those options which don't need a value.
-
-Example, to enable MTRR, include "mtrr=1".
-
-Sample Usage
-------------
-
-Using the same setup as described above, load the module like this:
-
- modprobe i810fb vram=2 xres=1024 bpp=8 hsync1=30 hsync2=55 vsync1=50 \
- vsync2=85 accel=1 mtrr=1
-
-Or just add the following to a configuration file in /etc/modprobe.d/
-
- options i810fb vram=2 xres=1024 bpp=16 hsync1=30 hsync2=55 vsync1=50 \
- vsync2=85 accel=1 mtrr=1
-
-and just do a
-
- modprobe i810fb
-
-
-F. Setup
-
- a. Do your usual method of configuring the kernel.
-
- make menuconfig/xconfig/config
-
- b. Under "Code maturity level options" enable "Prompt for development
- and/or incomplete code/drivers".
-
- c. Enable agpgart support for the Intel 810/815 on-board graphics.
- This is required. The option is under "Character Devices".
-
- d. Under "Graphics Support", select "Intel 810/815" either statically
- or as a module. Choose "use VESA Generalized Timing Formula" if
- you need to maximize the capability of your display. To be on the
- safe side, you can leave this unselected.
-
- e. If you want support for DDC/I2C probing (Plug and Play Displays),
- set 'Enable DDC Support' to 'y'. To make this option appear, set
- 'use VESA Generalized Timing Formula' to 'y'.
-
- f. If you want a framebuffer console, enable it under "Console
- Drivers".
-
- g. Compile your kernel.
-
- h. Load the driver as described in sections D and E.
-
- i. Try the DirectFB (http://www.directfb.org) + the i810 gfxdriver
- patch to see the chipset in action (or inaction :-).
-
-G. Acknowledgment:
-
- 1. Geert Uytterhoeven - his excellent howto and the virtual
- framebuffer driver code made this possible.
-
- 2. Jeff Hartmann for his agpgart code.
-
- 3. The X developers. Insights were provided just by reading the
- XFree86 source code.
-
- 4. Intel(c). For this value-oriented chipset driver and for
- providing documentation.
-
- 5. Matt Sottek. His inputs and ideas helped in making some
- optimizations possible.
-
-H. Home Page:
-
- A more complete, and probably updated information is provided at
- http://i810fb.sourceforge.net.
-
-###########################
-Tony
-
diff --git a/Documentation/fb/intelfb.txt b/Documentation/fb/intelfb.txt
deleted file mode 100644
index feac4e4d696..00000000000
--- a/Documentation/fb/intelfb.txt
+++ /dev/null
@@ -1,149 +0,0 @@
-Intel 830M/845G/852GM/855GM/865G/915G/945G Framebuffer driver
-================================================================
-
-A. Introduction
- This is a framebuffer driver for various Intel 8xx/9xx compatible
-graphics devices. These would include:
-
- Intel 830M
- Intel 845G
- Intel 852GM
- Intel 855GM
- Intel 865G
- Intel 915G
- Intel 915GM
- Intel 945G
- Intel 945GM
- Intel 945GME
- Intel 965G
- Intel 965GM
-
-B. List of available options
-
- a. "video=intelfb"
- enables the intelfb driver
-
- Recommendation: required
-
- b. "mode=<xres>x<yres>[-<bpp>][@<refresh>]"
- select mode
-
- Recommendation: user preference
- (default = 1024x768-32@70)
-
- c. "vram=<value>"
- select amount of system RAM in MB to allocate for the video memory
- if not enough RAM was already allocated by the BIOS.
-
- Recommendation: 1 - 4 MB.
- (default = 4 MB)
-
- d. "voffset=<value>"
- select at what offset in MB of the logical memory to allocate the
- framebuffer memory. The intent is to avoid the memory blocks
- used by standard graphics applications (XFree86). Depending on your
- usage, adjust the value up or down, (0 for maximum usage, 63/127 MB
- for the least amount). Note, an arbitrary setting may conflict
- with XFree86.
-
- Recommendation: do not set
- (default = 48 MB)
-
- e. "accel"
- enable text acceleration. This can be enabled/reenabled anytime
- by using 'fbset -accel true/false'.
-
- Recommendation: enable
- (default = set)
-
- f. "hwcursor"
- enable cursor acceleration.
-
- Recommendation: enable
- (default = set)
-
- g. "mtrr"
- enable MTRR. This allows data transfers to the framebuffer memory
- to occur in bursts which can significantly increase performance.
- Not very helpful with the intel chips because of 'shared memory'.
-
- Recommendation: set
- (default = set)
-
- h. "fixed"
- disable mode switching.
-
- Recommendation: do not set
- (default = not set)
-
- The binary parameters can be unset with a "no" prefix, example "noaccel".
- The default parameter (not named) is the mode.
-
-C. Kernel booting
-
-Separate each option/option-pair by commas (,) and the option from its value
-with an equals sign (=) as in the following:
-
-video=intelfb:option1,option2=value2
-
-Sample Usage
-------------
-
-In /etc/lilo.conf, add the line:
-
-append="video=intelfb:mode=800x600-32@75,accel,hwcursor,vram=8"
-
-This will initialize the framebuffer to 800x600 at 32bpp and 75Hz. The
-framebuffer will use 8 MB of System RAM. hw acceleration of text and cursor
-will be enabled.
-
-Remarks
--------
-
-If setting this parameter doesn't work (you stay in a 80x25 text-mode),
-you might need to set the "vga=<mode>" parameter too - see vesafb.txt
-in this directory.
-
-
-D. Module options
-
- The module parameters are essentially similar to the kernel
-parameters. The main difference is that you need to include a Boolean value
-(1 for TRUE, and 0 for FALSE) for those options which don't need a value.
-
-Example, to enable MTRR, include "mtrr=1".
-
-Sample Usage
-------------
-
-Using the same setup as described above, load the module like this:
-
- modprobe intelfb mode=800x600-32@75 vram=8 accel=1 hwcursor=1
-
-Or just add the following to a configuration file in /etc/modprobe.d/
-
- options intelfb mode=800x600-32@75 vram=8 accel=1 hwcursor=1
-
-and just do a
-
- modprobe intelfb
-
-
-E. Acknowledgment:
-
- 1. Geert Uytterhoeven - his excellent howto and the virtual
- framebuffer driver code made this possible.
-
- 2. Jeff Hartmann for his agpgart code.
-
- 3. David Dawes for his original kernel 2.4 code.
-
- 4. The X developers. Insights were provided just by reading the
- XFree86 source code.
-
- 5. Antonino A. Daplas for his inspiring i810fb driver.
-
- 6. Andrew Morton for his kernel patches maintenance.
-
-###########################
-Sylvain
diff --git a/Documentation/fb/internals.txt b/Documentation/fb/internals.txt
deleted file mode 100644
index 9b2a2b2f3e5..00000000000
--- a/Documentation/fb/internals.txt
+++ /dev/null
@@ -1,82 +0,0 @@
-
-This is a first start for some documentation about frame buffer device
-internals.
-
-Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998
-James Simmons <jsimmons@user.sf.net>, Nov 26 2002
-
---------------------------------------------------------------------------------
-
- *** STRUCTURES USED BY THE FRAME BUFFER DEVICE API ***
-
-The following structures play a role in the game of frame buffer devices. They
-are defined in <linux/fb.h>.
-
-1. Outside the kernel (user space)
-
- - struct fb_fix_screeninfo
-
- Device independent unchangeable information about a frame buffer device and
- a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO
- ioctl.
-
- - struct fb_var_screeninfo
-
- Device independent changeable information about a frame buffer device and a
- specific video mode. This can be obtained using the FBIOGET_VSCREENINFO
- ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan
- the screen only, you can use the FBIOPAN_DISPLAY ioctl.
-
- - struct fb_cmap
-
- Device independent colormap information. You can get and set the colormap
- using the FBIOGETCMAP and FBIOPUTCMAP ioctls.
-
-
-2. Inside the kernel
-
- - struct fb_info
-
- Generic information, API and low level information about a specific frame
- buffer device instance (slot number, board address, ...).
-
- - struct `par'
-
- Device dependent information that uniquely defines the video mode for this
- particular piece of hardware.
-
-
---------------------------------------------------------------------------------
-
- *** VISUALS USED BY THE FRAME BUFFER DEVICE API ***
-
-
-Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10)
--------------------------------------------------
-Each pixel is either black or white.
-
-
-Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR)
----------------------------------------------------------------------
-The whole pixel value is fed through a programmable lookup table that has one
-color (including red, green, and blue intensities) for each possible pixel
-value, and that color is displayed.
-
-
-True color (FB_VISUAL_TRUECOLOR)
---------------------------------
-The pixel value is broken up into red, green, and blue fields.
-
-
-Direct color (FB_VISUAL_DIRECTCOLOR)
-------------------------------------
-The pixel value is broken up into red, green, and blue fields, each of which
-are looked up in separate red, green, and blue lookup tables.
-
-
-Grayscale displays
-------------------
-Grayscale and static grayscale are special variants of pseudo color and static
-pseudo color, where the red, green and blue components are always equal to
-each other.
-
diff --git a/Documentation/fb/lxfb.txt b/Documentation/fb/lxfb.txt
deleted file mode 100644
index 38b3ca6f6ca..00000000000
--- a/Documentation/fb/lxfb.txt
+++ /dev/null
@@ -1,52 +0,0 @@
-[This file is cloned from VesaFB/aty128fb]
-
-What is lxfb?
-=================
-
-This is a graphics framebuffer driver for AMD Geode LX based processors.
-
-Advantages:
-
- * No need to use AMD's VSA code (or other VESA emulation layer) in the
- BIOS.
- * It provides a nice large console (128 cols + 48 lines with 1024x768)
- without using tiny, unreadable fonts.
- * You can run XF68_FBDev on top of /dev/fb0
- * Most important: boot logo :-)
-
-Disadvantages:
-
- * graphic mode is slower than text mode...
-
-
-How to use it?
-==============
-
-Switching modes is done using lxfb.mode_option=<resolution>... boot
-parameter or using `fbset' program.
-
-See Documentation/fb/modedb.txt for more information on modedb
-resolutions.
-
-
-X11
-===
-
-XF68_FBDev should generally work fine, but it is non-accelerated.
-
-
-Configuration
-=============
-
-You can pass kernel command line options to lxfb with lxfb.<option>.
-For example, lxfb.mode_option=800x600@75.
-Accepted options:
-
-mode_option - specify the video mode. Of the form
- <x>x<y>[-<bpp>][@<refresh>]
-vram - size of video ram (normally auto-detected)
-vt_switch - enable vt switching during suspend/resume. The vt
- switch is slow, but harmless.
-
---
-Andres Salomon <dilinger@debian.org>
diff --git a/Documentation/fb/matroxfb.txt b/Documentation/fb/matroxfb.txt
deleted file mode 100644
index b95f5bb522f..00000000000
--- a/Documentation/fb/matroxfb.txt
+++ /dev/null
@@ -1,413 +0,0 @@
-[This file is cloned from VesaFB. Thanks go to Gerd Knorr]
-
-What is matroxfb?
-=================
-
-This is a driver for a graphic framebuffer for Matrox devices on
-Alpha, Intel and PPC boxes.
-
-Advantages:
-
- * It provides a nice large console (128 cols + 48 lines with 1024x768)
- without using tiny, unreadable fonts.
- * You can run XF{68,86}_FBDev or XFree86 fbdev driver on top of /dev/fb0
- * Most important: boot logo :-)
-
-Disadvantages:
-
- * graphic mode is slower than text mode... but you should not notice
- if you use same resolution as you used in textmode.
-
-
-How to use it?
-==============
-
-Switching modes is done using the video=matroxfb:vesa:... boot parameter
-or using `fbset' program.
-
-If you want, for example, enable a resolution of 1280x1024x24bpp you should
-pass to the kernel this command line: "video=matroxfb:vesa:0x1BB".
-
-You should compile in both vgacon (to boot if you remove you Matrox from
-box) and matroxfb (for graphics mode). You should not compile-in vesafb
-unless you have primary display on non-Matrox VBE2.0 device (see
-Documentation/fb/vesafb.txt for details).
-
-Currently supported video modes are (through vesa:... interface, PowerMac
-has [as addon] compatibility code):
-
-
-[Graphic modes]
-
-bpp | 640x400 640x480 768x576 800x600 960x720
-----+--------------------------------------------
- 4 | 0x12 0x102
- 8 | 0x100 0x101 0x180 0x103 0x188
- 15 | 0x110 0x181 0x113 0x189
- 16 | 0x111 0x182 0x114 0x18A
- 24 | 0x1B2 0x184 0x1B5 0x18C
- 32 | 0x112 0x183 0x115 0x18B
-
-
-[Graphic modes (continued)]
-
-bpp | 1024x768 1152x864 1280x1024 1408x1056 1600x1200
-----+------------------------------------------------
- 4 | 0x104 0x106
- 8 | 0x105 0x190 0x107 0x198 0x11C
- 15 | 0x116 0x191 0x119 0x199 0x11D
- 16 | 0x117 0x192 0x11A 0x19A 0x11E
- 24 | 0x1B8 0x194 0x1BB 0x19C 0x1BF
- 32 | 0x118 0x193 0x11B 0x19B
-
-
-[Text modes]
-
-text | 640x400 640x480 1056x344 1056x400 1056x480
------+------------------------------------------------
- 8x8 | 0x1C0 0x108 0x10A 0x10B 0x10C
-8x16 | 2, 3, 7 0x109
-
-You can enter these number either hexadecimal (leading `0x') or decimal
-(0x100 = 256). You can also use value + 512 to achieve compatibility
-with your old number passed to vesafb.
-
-Non-listed number can be achieved by more complicated command-line, for
-example 1600x1200x32bpp can be specified by `video=matroxfb:vesa:0x11C,depth:32'.
-
-
-X11
-===
-
-XF{68,86}_FBDev should work just fine, but it is non-accelerated. On non-intel
-architectures there are some glitches for 24bpp videomodes. 8, 16 and 32bpp
-works fine.
-
-Running another (accelerated) X-Server like XF86_SVGA works too. But (at least)
-XFree servers have big troubles in multihead configurations (even on first
-head, not even talking about second). Running XFree86 4.x accelerated mga
-driver is possible, but you must not enable DRI - if you do, resolution and
-color depth of your X desktop must match resolution and color depths of your
-virtual consoles, otherwise X will corrupt accelerator settings.
-
-
-SVGALib
-=======
-
-Driver contains SVGALib compatibility code. It is turned on by choosing textual
-mode for console. You can do it at boot time by using videomode
-2,3,7,0x108-0x10C or 0x1C0. At runtime, `fbset -depth 0' does this work.
-Unfortunately, after SVGALib application exits, screen contents is corrupted.
-Switching to another console and back fixes it. I hope that it is SVGALib's
-problem and not mine, but I'm not sure.
-
-
-Configuration
-=============
-
-You can pass kernel command line options to matroxfb with
-`video=matroxfb:option1,option2:value2,option3' (multiple options should be
-separated by comma, values are separated from options by `:').
-Accepted options:
-
-mem:X - size of memory (X can be in megabytes, kilobytes or bytes)
- You can only decrease value determined by driver because of
- it always probe for memory. Default is to use whole detected
- memory usable for on-screen display (i.e. max. 8 MB).
-disabled - do not load driver; you can use also `off', but `disabled'
- is here too.
-enabled - load driver, if you have `video=matroxfb:disabled' in LILO
- configuration, you can override it by this (you cannot override
- `off'). It is default.
-noaccel - do not use acceleration engine. It does not work on Alphas.
-accel - use acceleration engine. It is default.
-nopan - create initial consoles with vyres = yres, thus disabling virtual
- scrolling.
-pan - create initial consoles as tall as possible (vyres = memory/vxres).
- It is default.
-nopciretry - disable PCI retries. It is needed for some broken chipsets,
- it is autodetected for intel's 82437. In this case device does
- not comply to PCI 2.1 specs (it will not guarantee that every
- transaction terminate with success or retry in 32 PCLK).
-pciretry - enable PCI retries. It is default, except for intel's 82437.
-novga - disables VGA I/O ports. It is default if BIOS did not enable device.
- You should not use this option, some boards then do not restart
- without power off.
-vga - preserve state of VGA I/O ports. It is default. Driver does not
- enable VGA I/O if BIOS did not it (it is not safe to enable it in
- most cases).
-nobios - disables BIOS ROM. It is default if BIOS did not enable BIOS itself.
- You should not use this option, some boards then do not restart
- without power off.
-bios - preserve state of BIOS ROM. It is default. Driver does not enable
- BIOS if BIOS was not enabled before.
-noinit - tells driver, that devices were already initialized. You should use
- it if you have G100 and/or if driver cannot detect memory, you see
- strange pattern on screen and so on. Devices not enabled by BIOS
- are still initialized. It is default.
-init - driver initializes every device it knows about.
-memtype - specifies memory type, implies 'init'. This is valid only for G200
- and G400 and has following meaning:
- G200: 0 -> 2x128Kx32 chips, 2MB onboard, probably sgram
- 1 -> 2x128Kx32 chips, 4MB onboard, probably sgram
- 2 -> 2x256Kx32 chips, 4MB onboard, probably sgram
- 3 -> 2x256Kx32 chips, 8MB onboard, probably sgram
- 4 -> 2x512Kx16 chips, 8/16MB onboard, probably sdram only
- 5 -> same as above
- 6 -> 4x128Kx32 chips, 4MB onboard, probably sgram
- 7 -> 4x128Kx32 chips, 8MB onboard, probably sgram
- G400: 0 -> 2x512Kx16 SDRAM, 16/32MB
- 2x512Kx32 SGRAM, 16/32MB
- 1 -> 2x256Kx32 SGRAM, 8/16MB
- 2 -> 4x128Kx32 SGRAM, 8/16MB
- 3 -> 4x512Kx32 SDRAM, 32MB
- 4 -> 4x256Kx32 SGRAM, 16/32MB
- 5 -> 2x1Mx32 SDRAM, 32MB
- 6 -> reserved
- 7 -> reserved
- You should use sdram or sgram parameter in addition to memtype
- parameter.
-nomtrr - disables write combining on frame buffer. This slows down driver but
- there is reported minor incompatibility between GUS DMA and XFree
- under high loads if write combining is enabled (sound dropouts).
-mtrr - enables write combining on frame buffer. It speeds up video accesses
- much. It is default. You must have MTRR support enabled in kernel
- and your CPU must have MTRR (f.e. Pentium II have them).
-sgram - tells to driver that you have Gxx0 with SGRAM memory. It has no
- effect without `init'.
-sdram - tells to driver that you have Gxx0 with SDRAM memory.
- It is a default.
-inv24 - change timings parameters for 24bpp modes on Millennium and
- Millennium II. Specify this if you see strange color shadows around
- characters.
-noinv24 - use standard timings. It is the default.
-inverse - invert colors on screen (for LCD displays)
-noinverse - show true colors on screen. It is default.
-dev:X - bind driver to device X. Driver numbers device from 0 up to N,
- where device 0 is first `known' device found, 1 second and so on.
- lspci lists devices in this order.
- Default is `every' known device.
-nohwcursor - disables hardware cursor (use software cursor instead).
-hwcursor - enables hardware cursor. It is default. If you are using
- non-accelerated mode (`noaccel' or `fbset -accel false'), software
- cursor is used (except for text mode).
-noblink - disables cursor blinking. Cursor in text mode always blinks (hw
- limitation).
-blink - enables cursor blinking. It is default.
-nofastfont - disables fastfont feature. It is default.
-fastfont:X - enables fastfont feature. X specifies size of memory reserved for
- font data, it must be >= (fontwidth*fontheight*chars_in_font)/8.
- It is faster on Gx00 series, but slower on older cards.
-grayscale - enable grayscale summing. It works in PSEUDOCOLOR modes (text,
- 4bpp, 8bpp). In DIRECTCOLOR modes it is limited to characters
- displayed through putc/putcs. Direct accesses to framebuffer
- can paint colors.
-nograyscale - disable grayscale summing. It is default.
-cross4MB - enables that pixel line can cross 4MB boundary. It is default for
- non-Millennium.
-nocross4MB - pixel line must not cross 4MB boundary. It is default for
- Millennium I or II, because of these devices have hardware
- limitations which do not allow this. But this option is
- incompatible with some (if not all yet released) versions of
- XF86_FBDev.
-dfp - enables digital flat panel interface. This option is incompatible with
- secondary (TV) output - if DFP is active, TV output must be
- inactive and vice versa. DFP always uses same timing as primary
- (monitor) output.
-dfp:X - use settings X for digital flat panel interface. X is number from
- 0 to 0xFF, and meaning of each individual bit is described in
- G400 manual, in description of DAC register 0x1F. For normal operation
- you should set all bits to zero, except lowest bit. This lowest bit
- selects who is source of display clocks, whether G400, or panel.
- Default value is now read back from hardware - so you should specify
- this value only if you are also using `init' parameter.
-outputs:XYZ - set mapping between CRTC and outputs. Each letter can have value
- of 0 (for no CRTC), 1 (CRTC1) or 2 (CRTC2), and first letter corresponds
- to primary analog output, second letter to the secondary analog output
- and third letter to the DVI output. Default setting is 100 for
- cards below G400 or G400 without DFP, 101 for G400 with DFP, and
- 111 for G450 and G550. You can set mapping only on first card,
- use matroxset for setting up other devices.
-vesa:X - selects startup videomode. X is number from 0 to 0x1FF, see table
- above for detailed explanation. Default is 640x480x8bpp if driver
- has 8bpp support. Otherwise first available of 640x350x4bpp,
- 640x480x15bpp, 640x480x24bpp, 640x480x32bpp or 80x25 text
- (80x25 text is always available).
-
-If you are not satisfied with videomode selected by `vesa' option, you
-can modify it with these options:
-
-xres:X - horizontal resolution, in pixels. Default is derived from `vesa'
- option.
-yres:X - vertical resolution, in pixel lines. Default is derived from `vesa'
- option.
-upper:X - top boundary: lines between end of VSYNC pulse and start of first
- pixel line of picture. Default is derived from `vesa' option.
-lower:X - bottom boundary: lines between end of picture and start of VSYNC
- pulse. Default is derived from `vesa' option.
-vslen:X - length of VSYNC pulse, in lines. Default is derived from `vesa'
- option.
-left:X - left boundary: pixels between end of HSYNC pulse and first pixel.
- Default is derived from `vesa' option.
-right:X - right boundary: pixels between end of picture and start of HSYNC
- pulse. Default is derived from `vesa' option.
-hslen:X - length of HSYNC pulse, in pixels. Default is derived from `vesa'
- option.
-pixclock:X - dotclocks, in ps (picoseconds). Default is derived from `vesa'
- option and from `fh' and `fv' options.
-sync:X - sync. pulse - bit 0 inverts HSYNC polarity, bit 1 VSYNC polarity.
- If bit 3 (value 0x08) is set, composite sync instead of HSYNC is
- generated. If bit 5 (value 0x20) is set, sync on green is turned on.
- Do not forget that if you want sync on green, you also probably
- want composite sync.
- Default depends on `vesa'.
-depth:X - Bits per pixel: 0=text, 4,8,15,16,24 or 32. Default depends on
- `vesa'.
-
-If you know capabilities of your monitor, you can specify some (or all) of
-`maxclk', `fh' and `fv'. In this case, `pixclock' is computed so that
-pixclock <= maxclk, real_fh <= fh and real_fv <= fv.
-
-maxclk:X - maximum dotclock. X can be specified in MHz, kHz or Hz. Default is
- `don't care'.
-fh:X - maximum horizontal synchronization frequency. X can be specified
- in kHz or Hz. Default is `don't care'.
-fv:X - maximum vertical frequency. X must be specified in Hz. Default is
- 70 for modes derived from `vesa' with yres <= 400, 60Hz for
- yres > 400.
-
-
-Limitations
-===========
-
-There are known and unknown bugs, features and misfeatures.
-Currently there are following known bugs:
- + SVGALib does not restore screen on exit
- + generic fbcon-cfbX procedures do not work on Alphas. Due to this,
- `noaccel' (and cfb4 accel) driver does not work on Alpha. So everyone
- with access to /dev/fb* on Alpha can hang machine (you should restrict
- access to /dev/fb* - everyone with access to this device can destroy
- your monitor, believe me...).
- + 24bpp does not support correctly XF-FBDev on big-endian architectures.
- + interlaced text mode is not supported; it looks like hardware limitation,
- but I'm not sure.
- + Gxx0 SGRAM/SDRAM is not autodetected.
- + If you are using more than one framebuffer device, you must boot kernel
- with 'video=scrollback:0'.
- + maybe more...
-And following misfeatures:
- + SVGALib does not restore screen on exit.
- + pixclock for text modes is limited by hardware to
- 83 MHz on G200
- 66 MHz on Millennium I
- 60 MHz on Millennium II
- Because I have no access to other devices, I do not know specific
- frequencies for them. So driver does not check this and allows you to
- set frequency higher that this. It causes sparks, black holes and other
- pretty effects on screen. Device was not destroyed during tests. :-)
- + my Millennium G200 oscillator has frequency range from 35 MHz to 380 MHz
- (and it works with 8bpp on about 320 MHz dotclocks (and changed mclk)).
- But Matrox says on product sheet that VCO limit is 50-250 MHz, so I believe
- them (maybe that chip overheats, but it has a very big cooler (G100 has
- none), so it should work).
- + special mixed video/graphics videomodes of Mystique and Gx00 - 2G8V16 and
- G16V16 are not supported
- + color keying is not supported
- + feature connector of Mystique and Gx00 is set to VGA mode (it is disabled
- by BIOS)
- + DDC (monitor detection) is supported through dualhead driver
- + some check for input values are not so strict how it should be (you can
- specify vslen=4000 and so on).
- + maybe more...
-And following features:
- + 4bpp is available only on Millennium I and Millennium II. It is hardware
- limitation.
- + selection between 1:5:5:5 and 5:6:5 16bpp videomode is done by -rgba
- option of fbset: "fbset -depth 16 -rgba 5,5,5" selects 1:5:5:5, anything
- else selects 5:6:5 mode.
- + text mode uses 6 bit VGA palette instead of 8 bit (one of 262144 colors
- instead of one of 16M colors). It is due to hardware limitation of
- Millennium I/II and SVGALib compatibility.
-
-
-Benchmarks
-==========
-It is time to redraw whole screen 1000 times in 1024x768, 60Hz. It is
-time for draw 6144000 characters on screen through /dev/vcsa
-(for 32bpp it is about 3GB of data (exactly 3000 MB); for 8x16 font in
-16 seconds, i.e. 187 MBps).
-Times were obtained from one older version of driver, now they are about 3%
-faster, it is kernel-space only time on P-II/350 MHz, Millennium I in 33 MHz
-PCI slot, G200 in AGP 2x slot. I did not test vgacon.
-
-NOACCEL
- 8x16 12x22
- Millennium I G200 Millennium I G200
-8bpp 16.42 9.54 12.33 9.13
-16bpp 21.00 15.70 19.11 15.02
-24bpp 36.66 36.66 35.00 35.00
-32bpp 35.00 30.00 33.85 28.66
-
-ACCEL, nofastfont
- 8x16 12x22 6x11
- Millennium I G200 Millennium I G200 Millennium I G200
-8bpp 7.79 7.24 13.55 7.78 30.00 21.01
-16bpp 9.13 7.78 16.16 7.78 30.00 21.01
-24bpp 14.17 10.72 18.69 10.24 34.99 21.01
-32bpp 16.15 16.16 18.73 13.09 34.99 21.01
-
-ACCEL, fastfont
- 8x16 12x22 6x11
- Millennium I G200 Millennium I G200 Millennium I G200
-8bpp 8.41 6.01 6.54 4.37 16.00 10.51
-16bpp 9.54 9.12 8.76 6.17 17.52 14.01
-24bpp 15.00 12.36 11.67 10.00 22.01 18.32
-32bpp 16.18 18.29* 12.71 12.74 24.44 21.00
-
-TEXT
- 8x16
- Millennium I G200
-TEXT 3.29 1.50
-
-* Yes, it is slower than Millennium I.
-
-
-Dualhead G400
-=============
-Driver supports dualhead G400 with some limitations:
- + secondary head shares videomemory with primary head. It is not problem
- if you have 32MB of videoram, but if you have only 16MB, you may have
- to think twice before choosing videomode (for example twice 1880x1440x32bpp
- is not possible).
- + due to hardware limitation, secondary head can use only 16 and 32bpp
- videomodes.
- + secondary head is not accelerated. There were bad problems with accelerated
- XFree when secondary head used to use acceleration.
- + secondary head always powerups in 640x480@60-32 videomode. You have to use
- fbset to change this mode.
- + secondary head always powerups in monitor mode. You have to use fbmatroxset
- to change it to TV mode. Also, you must select at least 525 lines for
- NTSC output and 625 lines for PAL output.
- + kernel is not fully multihead ready. So some things are impossible to do.
- + if you compiled it as module, you must insert i2c-matroxfb, matroxfb_maven
- and matroxfb_crtc2 into kernel.
-
-
-Dualhead G450
-=============
-Driver supports dualhead G450 with some limitations:
- + secondary head shares videomemory with primary head. It is not problem
- if you have 32MB of videoram, but if you have only 16MB, you may have
- to think twice before choosing videomode.
- + due to hardware limitation, secondary head can use only 16 and 32bpp
- videomodes.
- + secondary head is not accelerated.
- + secondary head always powerups in 640x480@60-32 videomode. You have to use
- fbset to change this mode.
- + TV output is not supported
- + kernel is not fully multihead ready, so some things are impossible to do.
- + if you compiled it as module, you must insert matroxfb_g450 and matroxfb_crtc2
- into kernel.
-
---
-Petr Vandrovec <vandrove@vc.cvut.cz>
diff --git a/Documentation/fb/metronomefb.txt b/Documentation/fb/metronomefb.txt
deleted file mode 100644
index 237ca412582..00000000000
--- a/Documentation/fb/metronomefb.txt
+++ /dev/null
@@ -1,36 +0,0 @@
- Metronomefb
- -----------
-Maintained by Jaya Kumar <jayakumar.lkml.gmail.com>
-Last revised: Mar 10, 2008
-
-Metronomefb is a driver for the Metronome display controller. The controller
-is from E-Ink Corporation. It is intended to be used to drive the E-Ink
-Vizplex display media. E-Ink hosts some details of this controller and the
-display media here http://www.e-ink.com/products/matrix/metronome.html .
-
-Metronome is interfaced to the host CPU through the AMLCD interface. The
-host CPU generates the control information and the image in a framebuffer
-which is then delivered to the AMLCD interface by a host specific method.
-The display and error status are each pulled through individual GPIOs.
-
-Metronomefb is platform independent and depends on a board specific driver
-to do all physical IO work. Currently, an example is implemented for the
-PXA board used in the AM-200 EPD devkit. This example is am200epd.c
-
-Metronomefb requires waveform information which is delivered via the AMLCD
-interface to the metronome controller. The waveform information is expected to
-be delivered from userspace via the firmware class interface. The waveform file
-can be compressed as long as your udev or hotplug script is aware of the need
-to uncompress it before delivering it. metronomefb will ask for metronome.wbf
-which would typically go into /lib/firmware/metronome.wbf depending on your
-udev/hotplug setup. I have only tested with a single waveform file which was
-originally labeled 23P01201_60_WT0107_MTC. I do not know what it stands for.
-Caution should be exercised when manipulating the waveform as there may be
-a possibility that it could have some permanent effects on the display media.
-I neither have access to nor know exactly what the waveform does in terms of
-the physical media.
-
-Metronomefb uses the deferred IO interface so that it can provide a memory
-mappable frame buffer. It has been tested with tinyx (Xfbdev). It is known
-to work at this time with xeyes, xclock, xloadimage, xpdf.
-
diff --git a/Documentation/fb/modedb.txt b/Documentation/fb/modedb.txt
deleted file mode 100644
index 16aa0845391..00000000000
--- a/Documentation/fb/modedb.txt
+++ /dev/null
@@ -1,151 +0,0 @@
-
-
- modedb default video mode support
-
-
-Currently all frame buffer device drivers have their own video mode databases,
-which is a mess and a waste of resources. The main idea of modedb is to have
-
- - one routine to probe for video modes, which can be used by all frame buffer
- devices
- - one generic video mode database with a fair amount of standard videomodes
- (taken from XFree86)
- - the possibility to supply your own mode database for graphics hardware that
- needs non-standard modes, like amifb and Mac frame buffer drivers (which
- use macmodes.c)
-
-When a frame buffer device receives a video= option it doesn't know, it should
-consider that to be a video mode option. If no frame buffer device is specified
-in a video= option, fbmem considers that to be a global video mode option.
-
-Valid mode specifiers (mode_option argument):
-
- <xres>x<yres>[M][R][-<bpp>][@<refresh>][i][m][eDd]
- <name>[-<bpp>][@<refresh>]
-
-with <xres>, <yres>, <bpp> and <refresh> decimal numbers and <name> a string.
-Things between square brackets are optional.
-
-If 'M' is specified in the mode_option argument (after <yres> and before
-<bpp> and <refresh>, if specified) the timings will be calculated using
-VESA(TM) Coordinated Video Timings instead of looking up the mode from a table.
-If 'R' is specified, do a 'reduced blanking' calculation for digital displays.
-If 'i' is specified, calculate for an interlaced mode. And if 'm' is
-specified, add margins to the calculation (1.8% of xres rounded down to 8
-pixels and 1.8% of yres).
-
- Sample usage: 1024x768M@60m - CVT timing with margins
-
-DRM drivers also add options to enable or disable outputs:
-
-'e' will force the display to be enabled, i.e. it will override the detection
-if a display is connected. 'D' will force the display to be enabled and use
-digital output. This is useful for outputs that have both analog and digital
-signals (e.g. HDMI and DVI-I). For other outputs it behaves like 'e'. If 'd'
-is specified the output is disabled.
-
-You can additionally specify which output the options matches to.
-To force the VGA output to be enabled and drive a specific mode say:
- video=VGA-1:1280x1024@60me
-
-Specifying the option multiple times for different ports is possible, e.g.:
- video=LVDS-1:d video=HDMI-1:D
-
-***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo *****
-
-What is the VESA(TM) Coordinated Video Timings (CVT)?
-
-From the VESA(TM) Website:
-
- "The purpose of CVT is to provide a method for generating a consistent
- and coordinated set of standard formats, display refresh rates, and
- timing specifications for computer display products, both those
- employing CRTs, and those using other display technologies. The
- intention of CVT is to give both source and display manufacturers a
- common set of tools to enable new timings to be developed in a
- consistent manner that ensures greater compatibility."
-
-This is the third standard approved by VESA(TM) concerning video timings. The
-first was the Discrete Video Timings (DVT) which is a collection of
-pre-defined modes approved by VESA(TM). The second is the Generalized Timing
-Formula (GTF) which is an algorithm to calculate the timings, given the
-pixelclock, the horizontal sync frequency, or the vertical refresh rate.
-
-The GTF is limited by the fact that it is designed mainly for CRT displays.
-It artificially increases the pixelclock because of its high blanking
-requirement. This is inappropriate for digital display interface with its high
-data rate which requires that it conserves the pixelclock as much as possible.
-Also, GTF does not take into account the aspect ratio of the display.
-
-The CVT addresses these limitations. If used with CRT's, the formula used
-is a derivation of GTF with a few modifications. If used with digital
-displays, the "reduced blanking" calculation can be used.
-
-From the framebuffer subsystem perspective, new formats need not be added
-to the global mode database whenever a new mode is released by display
-manufacturers. Specifying for CVT will work for most, if not all, relatively
-new CRT displays and probably with most flatpanels, if 'reduced blanking'
-calculation is specified. (The CVT compatibility of the display can be
-determined from its EDID. The version 1.3 of the EDID has extra 128-byte
-blocks where additional timing information is placed. As of this time, there
-is no support yet in the layer to parse this additional blocks.)
-
-CVT also introduced a new naming convention (should be seen from dmesg output):
-
- <pix>M<a>[-R]
-
- where: pix = total amount of pixels in MB (xres x yres)
- M = always present
- a = aspect ratio (3 - 4:3; 4 - 5:4; 9 - 15:9, 16:9; A - 16:10)
- -R = reduced blanking
-
- example: .48M3-R - 800x600 with reduced blanking
-
-Note: VESA(TM) has restrictions on what is a standard CVT timing:
-
- - aspect ratio can only be one of the above values
- - acceptable refresh rates are 50, 60, 70 or 85 Hz only
- - if reduced blanking, the refresh rate must be at 60Hz
-
-If one of the above are not satisfied, the kernel will print a warning but the
-timings will still be calculated.
-
-***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo *****
-
-To find a suitable video mode, you just call
-
-int __init fb_find_mode(struct fb_var_screeninfo *var,
- struct fb_info *info, const char *mode_option,
- const struct fb_videomode *db, unsigned int dbsize,
- const struct fb_videomode *default_mode,
- unsigned int default_bpp)
-
-with db/dbsize your non-standard video mode database, or NULL to use the
-standard video mode database.
-
-fb_find_mode() first tries the specified video mode (or any mode that matches,
-e.g. there can be multiple 640x480 modes, each of them is tried). If that
-fails, the default mode is tried. If that fails, it walks over all modes.
-
-To specify a video mode at bootup, use the following boot options:
- video=<driver>:<xres>x<yres>[-<bpp>][@refresh]
-
-where <driver> is a name from the table below. Valid default modes can be
-found in linux/drivers/video/modedb.c. Check your driver's documentation.
-There may be more modes.
-
- Drivers that support modedb boot options
- Boot Name Cards Supported
-
- amifb - Amiga chipset frame buffer
- aty128fb - ATI Rage128 / Pro frame buffer
- atyfb - ATI Mach64 frame buffer
- pm2fb - Permedia 2/2V frame buffer
- pm3fb - Permedia 3 frame buffer
- sstfb - Voodoo 1/2 (SST1) chipset frame buffer
- tdfxfb - 3D Fx frame buffer
- tridentfb - Trident (Cyber)blade chipset frame buffer
- vt8623fb - VIA 8623 frame buffer
-
-BTW, only a few fb drivers use this at the moment. Others are to follow
-(feel free to send patches). The DRM drivers also support this.
diff --git a/Documentation/fb/pvr2fb.txt b/Documentation/fb/pvr2fb.txt
deleted file mode 100644
index 36bdeff585e..00000000000
--- a/Documentation/fb/pvr2fb.txt
+++ /dev/null
@@ -1,65 +0,0 @@
-$Id: pvr2fb.txt,v 1.1 2001/05/24 05:09:16 mrbrown Exp $
-
-What is pvr2fb?
-===============
-
-This is a driver for PowerVR 2 based graphics frame buffers, such as the
-one found in the Dreamcast.
-
-Advantages:
-
- * It provides a nice large console (128 cols + 48 lines with 1024x768)
- without using tiny, unreadable fonts (NOT on the Dreamcast)
- * You can run XF86_FBDev on top of /dev/fb0
- * Most important: boot logo :-)
-
-Disadvantages:
-
- * Driver is largely untested on non-Dreamcast systems.
-
-Configuration
-=============
-
-You can pass kernel command line options to pvr2fb with
-`video=pvr2fb:option1,option2:value2,option3' (multiple options should be
-separated by comma, values are separated from options by `:').
-Accepted options:
-
-font:X - default font to use. All fonts are supported, including the
- SUN12x22 font which is very nice at high resolutions.
-
-
-mode:X - default video mode with format [xres]x[yres]-<bpp>@<refresh rate>
- The following video modes are supported:
- 640x640-16@60, 640x480-24@60, 640x480-32@60. The Dreamcast
- defaults to 640x480-16@60. At the time of writing the
- 24bpp and 32bpp modes function poorly. Work to fix that is
- ongoing
-
- Note: the 640x240 mode is currently broken, and should not be
- used for any reason. It is only mentioned here as a reference.
-
-inverse - invert colors on screen (for LCD displays)
-
-nomtrr - disables write combining on frame buffer. This slows down driver
- but there is reported minor incompatibility between GUS DMA and
- XFree under high loads if write combining is enabled (sound
- dropouts). MTRR is enabled by default on systems that have it
- configured and that support it.
-
-cable:X - cable type. This can be any of the following: vga, rgb, and
- composite. If none is specified, we guess.
-
-output:X - output type. This can be any of the following: pal, ntsc, and
- vga. If none is specified, we guess.
-
-X11
-===
-
-XF86_FBDev has been shown to work on the Dreamcast in the past - though not yet
-on any 2.6 series kernel.
-
---
-Paul Mundt <lethal@linuxdc.org>
-Updated by Adrian McMenamin <adrian@mcmen.demon.co.uk>
-
diff --git a/Documentation/fb/pxafb.txt b/Documentation/fb/pxafb.txt
deleted file mode 100644
index d143a0a749f..00000000000
--- a/Documentation/fb/pxafb.txt
+++ /dev/null
@@ -1,142 +0,0 @@
-Driver for PXA25x LCD controller
-================================
-
-The driver supports the following options, either via
-options=<OPTIONS> when modular or video=pxafb:<OPTIONS> when built in.
-
-For example:
- modprobe pxafb options=vmem:2M,mode:640x480-8,passive
-or on the kernel command line
- video=pxafb:vmem:2M,mode:640x480-8,passive
-
-vmem: VIDEO_MEM_SIZE
- Amount of video memory to allocate (can be suffixed with K or M
- for kilobytes or megabytes)
-
-mode:XRESxYRES[-BPP]
- XRES == LCCR1_PPL + 1
- YRES == LLCR2_LPP + 1
- The resolution of the display in pixels
- BPP == The bit depth. Valid values are 1, 2, 4, 8 and 16.
-
-pixclock:PIXCLOCK
- Pixel clock in picoseconds
-
-left:LEFT == LCCR1_BLW + 1
-right:RIGHT == LCCR1_ELW + 1
-hsynclen:HSYNC == LCCR1_HSW + 1
-upper:UPPER == LCCR2_BFW
-lower:LOWER == LCCR2_EFR
-vsynclen:VSYNC == LCCR2_VSW + 1
- Display margins and sync times
-
-color | mono => LCCR0_CMS
- umm...
-
-active | passive => LCCR0_PAS
- Active (TFT) or Passive (STN) display
-
-single | dual => LCCR0_SDS
- Single or dual panel passive display
-
-4pix | 8pix => LCCR0_DPD
- 4 or 8 pixel monochrome single panel data
-
-hsync:HSYNC
-vsync:VSYNC
- Horizontal and vertical sync. 0 => active low, 1 => active
- high.
-
-dpc:DPC
- Double pixel clock. 1=>true, 0=>false
-
-outputen:POLARITY
- Output Enable Polarity. 0 => active low, 1 => active high
-
-pixclockpol:POLARITY
- pixel clock polarity
- 0 => falling edge, 1 => rising edge
-
-
-Overlay Support for PXA27x and later LCD controllers
-====================================================
-
- PXA27x and later processors support overlay1 and overlay2 on-top of the
- base framebuffer (although under-neath the base is also possible). They
- support palette and no-palette RGB formats, as well as YUV formats (only
- available on overlay2). These overlays have dedicated DMA channels and
- behave in a similar way as a framebuffer.
-
- However, there are some differences between these overlay framebuffers
- and normal framebuffers, as listed below:
-
- 1. overlay can start at a 32-bit word aligned position within the base
- framebuffer, which means they have a start (x, y). This information
- is encoded into var->nonstd (no, var->xoffset and var->yoffset are
- not for such purpose).
-
- 2. overlay framebuffer is allocated dynamically according to specified
- 'struct fb_var_screeninfo', the amount is decided by:
-
- var->xres_virtual * var->yres_virtual * bpp
-
- bpp = 16 -- for RGB565 or RGBT555
- = 24 -- for YUV444 packed
- = 24 -- for YUV444 planar
- = 16 -- for YUV422 planar (1 pixel = 1 Y + 1/2 Cb + 1/2 Cr)
- = 12 -- for YUV420 planar (1 pixel = 1 Y + 1/4 Cb + 1/4 Cr)
-
- NOTE:
-
- a. overlay does not support panning in x-direction, thus
- var->xres_virtual will always be equal to var->xres
-
- b. line length of overlay(s) must be on a 32-bit word boundary,
- for YUV planar modes, it is a requirement for the component
- with minimum bits per pixel, e.g. for YUV420, Cr component
- for one pixel is actually 2-bits, it means the line length
- should be a multiple of 16-pixels
-
- c. starting horizontal position (XPOS) should start on a 32-bit
- word boundary, otherwise the fb_check_var() will just fail.
-
- d. the rectangle of the overlay should be within the base plane,
- otherwise fail
-
- Applications should follow the sequence below to operate an overlay
- framebuffer:
-
- a. open("/dev/fb[1-2]", ...)
- b. ioctl(fd, FBIOGET_VSCREENINFO, ...)
- c. modify 'var' with desired parameters:
- 1) var->xres and var->yres
- 2) larger var->yres_virtual if more memory is required,
- usually for double-buffering
- 3) var->nonstd for starting (x, y) and color format
- 4) var->{red, green, blue, transp} if RGB mode is to be used
- d. ioctl(fd, FBIOPUT_VSCREENINFO, ...)
- e. ioctl(fd, FBIOGET_FSCREENINFO, ...)
- f. mmap
- g. ...
-
- 3. for YUV planar formats, these are actually not supported within the
- framebuffer framework, application has to take care of the offsets
- and lengths of each component within the framebuffer.
-
- 4. var->nonstd is used to pass starting (x, y) position and color format,
- the detailed bit fields are shown below:
-
- 31 23 20 10 0
- +-----------------+---+----------+----------+
- | ... unused ... |FOR| XPOS | YPOS |
- +-----------------+---+----------+----------+
-
- FOR - color format, as defined by OVERLAY_FORMAT_* in pxafb.h
- 0 - RGB
- 1 - YUV444 PACKED
- 2 - YUV444 PLANAR
- 3 - YUV422 PLANAR
- 4 - YUR420 PLANAR
-
- XPOS - starting horizontal position
- YPOS - starting vertical position
diff --git a/Documentation/fb/s3fb.txt b/Documentation/fb/s3fb.txt
deleted file mode 100644
index 2c97770bdba..00000000000
--- a/Documentation/fb/s3fb.txt
+++ /dev/null
@@ -1,82 +0,0 @@
-
- s3fb - fbdev driver for S3 Trio/Virge chips
- ===========================================
-
-
-Supported Hardware
-==================
-
- S3 Trio32
- S3 Trio64 (and variants V+, UV+, V2/DX, V2/GX)
- S3 Virge (and variants VX, DX, GX and GX2+)
- S3 Plato/PX (completely untested)
- S3 Aurora64V+ (completely untested)
-
- - only PCI bus supported
- - only BIOS initialized VGA devices supported
- - probably not working on big endian
-
-I tested s3fb on Trio64 (plain, V+ and V2/DX) and Virge (plain, VX, DX),
-all on i386.
-
-
-Supported Features
-==================
-
- * 4 bpp pseudocolor modes (with 18bit palette, two variants)
- * 8 bpp pseudocolor mode (with 18bit palette)
- * 16 bpp truecolor modes (RGB 555 and RGB 565)
- * 24 bpp truecolor mode (RGB 888) on (only on Virge VX)
- * 32 bpp truecolor mode (RGB 888) on (not on Virge VX)
- * text mode (activated by bpp = 0)
- * interlaced mode variant (not available in text mode)
- * doublescan mode variant (not available in text mode)
- * panning in both directions
- * suspend/resume support
- * DPMS support
-
-Text mode is supported even in higher resolutions, but there is limitation to
-lower pixclocks (maximum usually between 50-60 MHz, depending on specific
-hardware, i get best results from plain S3 Trio32 card - about 75 MHz). This
-limitation is not enforced by driver. Text mode supports 8bit wide fonts only
-(hardware limitation) and 16bit tall fonts (driver limitation). Text mode
-support is broken on S3 Trio64 V2/DX.
-
-There are two 4 bpp modes. First mode (selected if nonstd == 0) is mode with
-packed pixels, high nibble first. Second mode (selected if nonstd == 1) is mode
-with interleaved planes (1 byte interleave), MSB first. Both modes support
-8bit wide fonts only (driver limitation).
-
-Suspend/resume works on systems that initialize video card during resume and
-if device is active (for example used by fbcon).
-
-
-Missing Features
-================
-(alias TODO list)
-
- * secondary (not initialized by BIOS) device support
- * big endian support
- * Zorro bus support
- * MMIO support
- * 24 bpp mode support on more cards
- * support for fontwidths != 8 in 4 bpp modes
- * support for fontheight != 16 in text mode
- * composite and external sync (is anyone able to test this?)
- * hardware cursor
- * video overlay support
- * vsync synchronization
- * feature connector support
- * acceleration support (8514-like 2D, Virge 3D, busmaster transfers)
- * better values for some magic registers (performance issues)
-
-
-Known bugs
-==========
-
- * cursor disable in text mode doesn't work
- * text mode broken on S3 Trio64 V2/DX
-
-
---
-Ondrej Zajicek <santiago@crfreenet.org>
diff --git a/Documentation/fb/sa1100fb.txt b/Documentation/fb/sa1100fb.txt
deleted file mode 100644
index f1b4220464d..00000000000
--- a/Documentation/fb/sa1100fb.txt
+++ /dev/null
@@ -1,39 +0,0 @@
-[This file is cloned from VesaFB/matroxfb]
-
-What is sa1100fb?
-=================
-
-This is a driver for a graphic framebuffer for the SA-1100 LCD
-controller.
-
-Configuration
-==============
-
-For most common passive displays, giving the option
-
-video=sa1100fb:bpp:<value>,lccr0:<value>,lccr1:<value>,lccr2:<value>,lccr3:<value>
-
-on the kernel command line should be enough to configure the
-controller. The bits per pixel (bpp) value should be 4, 8, 12, or
-16. LCCR values are display-specific and should be computed as
-documented in the SA-1100 Developer's Manual, Section 11.7. Dual-panel
-displays are supported as long as the SDS bit is set in LCCR0; GPIO<9:2>
-are used for the lower panel.
-
-For active displays or displays requiring additional configuration
-(controlling backlights, powering on the LCD, etc.), the command line
-options may not be enough to configure the display. Adding sections to
-sa1100fb_init_fbinfo(), sa1100fb_activate_var(),
-sa1100fb_disable_lcd_controller(), and sa1100fb_enable_lcd_controller()
-will probably be necessary.
-
-Accepted options:
-
-bpp:<value> Configure for <value> bits per pixel
-lccr0:<value> Configure LCD control register 0 (11.7.3)
-lccr1:<value> Configure LCD control register 1 (11.7.4)
-lccr2:<value> Configure LCD control register 2 (11.7.5)
-lccr3:<value> Configure LCD control register 3 (11.7.6)
-
---
-Mark Huang <mhuang@livetoy.com>
diff --git a/Documentation/fb/sh7760fb.txt b/Documentation/fb/sh7760fb.txt
deleted file mode 100644
index b994c3b1054..00000000000
--- a/Documentation/fb/sh7760fb.txt
+++ /dev/null
@@ -1,131 +0,0 @@
-SH7760/SH7763 integrated LCDC Framebuffer driver
-================================================
-
-0. Overview
------------
-The SH7760/SH7763 have an integrated LCD Display controller (LCDC) which
-supports (in theory) resolutions ranging from 1x1 to 1024x1024,
-with color depths ranging from 1 to 16 bits, on STN, DSTN and TFT Panels.
-
-Caveats:
-* Framebuffer memory must be a large chunk allocated at the top
- of Area3 (HW requirement). Because of this requirement you should NOT
- make the driver a module since at runtime it may become impossible to
- get a large enough contiguous chunk of memory.
-
-* The driver does not support changing resolution while loaded
- (displays aren't hotpluggable anyway)
-
-* Heavy flickering may be observed
- a) if you're using 15/16bit color modes at >= 640x480 px resolutions,
- b) during PCMCIA (or any other slow bus) activity.
-
-* Rotation works only 90degress clockwise, and only if horizontal
- resolution is <= 320 pixels.
-
-files: drivers/video/sh7760fb.c
- include/asm-sh/sh7760fb.h
- Documentation/fb/sh7760fb.txt
-
-1. Platform setup
------------------
-SH7760:
- Video data is fetched via the DMABRG DMA engine, so you have to
- configure the SH DMAC for DMABRG mode (write 0x94808080 to the
- DMARSRA register somewhere at boot).
-
- PFC registers PCCR and PCDR must be set to peripheral mode.
- (write zeros to both).
-
-The driver does NOT do the above for you since board setup is, well, job
-of the board setup code.
-
-2. Panel definitions
---------------------
-The LCDC must explicitly be told about the type of LCD panel
-attached. Data must be wrapped in a "struct sh7760fb_platdata" and
-passed to the driver as platform_data.
-
-Suggest you take a closer look at the SH7760 Manual, Section 30.
-(http://documentation.renesas.com/eng/products/mpumcu/e602291_sh7760.pdf)
-
-The following code illustrates what needs to be done to
-get the framebuffer working on a 640x480 TFT:
-
-====================== cut here ======================================
-
-#include <linux/fb.h>
-#include <asm/sh7760fb.h>
-
-/*
- * NEC NL6440bc26-01 640x480 TFT
- * dotclock 25175 kHz
- * Xres 640 Yres 480
- * Htotal 800 Vtotal 525
- * HsynStart 656 VsynStart 490
- * HsynLenn 30 VsynLenn 2
- *
- * The linux framebuffer layer does not use the syncstart/synclen
- * values but right/left/upper/lower margin values. The comments
- * for the x_margin explain how to calculate those from given
- * panel sync timings.
- */
-static struct fb_videomode nl6448bc26 = {
- .name = "NL6448BC26",
- .refresh = 60,
- .xres = 640,
- .yres = 480,
- .pixclock = 39683, /* in picoseconds! */
- .hsync_len = 30,
- .vsync_len = 2,
- .left_margin = 114, /* HTOT - (HSYNSLEN + HSYNSTART) */
- .right_margin = 16, /* HSYNSTART - XRES */
- .upper_margin = 33, /* VTOT - (VSYNLEN + VSYNSTART) */
- .lower_margin = 10, /* VSYNSTART - YRES */
- .sync = FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT,
- .vmode = FB_VMODE_NONINTERLACED,
- .flag = 0,
-};
-
-static struct sh7760fb_platdata sh7760fb_nl6448 = {
- .def_mode = &nl6448bc26,
- .ldmtr = LDMTR_TFT_COLOR_16, /* 16bit TFT panel */
- .lddfr = LDDFR_8BPP, /* we want 8bit output */
- .ldpmmr = 0x0070,
- .ldpspr = 0x0500,
- .ldaclnr = 0,
- .ldickr = LDICKR_CLKSRC(LCDC_CLKSRC_EXTERNAL) |
- LDICKR_CLKDIV(1),
- .rotate = 0,
- .novsync = 1,
- .blank = NULL,
-};
-
-/* SH7760:
- * 0xFE300800: 256 * 4byte xRGB palette ram
- * 0xFE300C00: 42 bytes ctrl registers
- */
-static struct resource sh7760_lcdc_res[] = {
- [0] = {
- .start = 0xFE300800,
- .end = 0xFE300CFF,
- .flags = IORESOURCE_MEM,
- },
- [1] = {
- .start = 65,
- .end = 65,
- .flags = IORESOURCE_IRQ,
- },
-};
-
-static struct platform_device sh7760_lcdc_dev = {
- .dev = {
- .platform_data = &sh7760fb_nl6448,
- },
- .name = "sh7760-lcdc",
- .id = -1,
- .resource = sh7760_lcdc_res,
- .num_resources = ARRAY_SIZE(sh7760_lcdc_res),
-};
-
-====================== cut here ======================================
diff --git a/Documentation/fb/sisfb.txt b/Documentation/fb/sisfb.txt
deleted file mode 100644
index 2e68e503e72..00000000000
--- a/Documentation/fb/sisfb.txt
+++ /dev/null
@@ -1,158 +0,0 @@
-
-What is sisfb?
-==============
-
-sisfb is a framebuffer device driver for SiS (Silicon Integrated Systems)
-graphics chips. Supported are:
-
-- SiS 300 series: SiS 300/305, 540, 630(S), 730(S)
-- SiS 315 series: SiS 315/H/PRO, 55x, (M)65x, 740, (M)661(F/M)X, (M)741(GX)
-- SiS 330 series: SiS 330 ("Xabre"), (M)760
-
-
-Why do I need a framebuffer driver?
-===================================
-
-sisfb is eg. useful if you want a high-resolution text console. Besides that,
-sisfb is required to run DirectFB (which comes with an additional, dedicated
-driver for the 315 series).
-
-On the 300 series, sisfb on kernels older than 2.6.3 furthermore plays an
-important role in connection with DRM/DRI: Sisfb manages the memory heap
-used by DRM/DRI for 3D texture and other data. This memory management is
-required for using DRI/DRM.
-
-Kernels >= around 2.6.3 do not need sisfb any longer for DRI/DRM memory
-management. The SiS DRM driver has been updated and features a memory manager
-of its own (which will be used if sisfb is not compiled). So unless you want
-a graphical console, you don't need sisfb on kernels >=2.6.3.
-
-Sidenote: Since this seems to be a commonly made mistake: sisfb and vesafb
-cannot be active at the same time! Do only select one of them in your kernel
-configuration.
-
-
-How are parameters passed to sisfb?
-===================================
-
-Well, it depends: If compiled statically into the kernel, use lilo's append
-statement to add the parameters to the kernel command line. Please see lilo's
-(or GRUB's) documentation for more information. If sisfb is a kernel module,
-parameters are given with the modprobe (or insmod) command.
-
-Example for sisfb as part of the static kernel: Add the following line to your
-lilo.conf:
-
- append="video=sisfb:mode:1024x768x16,mem:12288,rate:75"
-
-Example for sisfb as a module: Start sisfb by typing
-
- modprobe sisfb mode=1024x768x16 rate=75 mem=12288
-
-A common mistake is that folks use a wrong parameter format when using the
-driver compiled into the kernel. Please note: If compiled into the kernel,
-the parameter format is video=sisfb:mode:none or video=sisfb:mode:1024x768x16
-(or whatever mode you want to use, alternatively using any other format
-described above or the vesa keyword instead of mode). If compiled as a module,
-the parameter format reads mode=none or mode=1024x768x16 (or whatever mode you
-want to use). Using a "=" for a ":" (and vice versa) is a huge difference!
-Additionally: If you give more than one argument to the in-kernel sisfb, the
-arguments are separated with ",". For example:
-
- video=sisfb:mode:1024x768x16,rate:75,mem:12288
-
-
-How do I use it?
-================
-
-Preface statement: This file only covers very little of the driver's
-capabilities and features. Please refer to the author's and maintainer's
-website at http://www.winischhofer.net/linuxsisvga.shtml for more
-information. Additionally, "modinfo sisfb" gives an overview over all
-supported options including some explanation.
-
-The desired display mode can be specified using the keyword "mode" with
-a parameter in one of the following formats:
- - XxYxDepth or
- - XxY-Depth or
- - XxY-Depth@Rate or
- - XxY
- - or simply use the VESA mode number in hexadecimal or decimal.
-
-For example: 1024x768x16, 1024x768-16@75, 1280x1024-16. If no depth is
-specified, it defaults to 8. If no rate is given, it defaults to 60Hz. Depth 32
-means 24bit color depth (but 32 bit framebuffer depth, which is not relevant
-to the user).
-
-Additionally, sisfb understands the keyword "vesa" followed by a VESA mode
-number in decimal or hexadecimal. For example: vesa=791 or vesa=0x117. Please
-use either "mode" or "vesa" but not both.
-
-Linux 2.4 only: If no mode is given, sisfb defaults to "no mode" (mode=none) if
-compiled as a module; if sisfb is statically compiled into the kernel, it
-defaults to 800x600x8 unless CRT2 type is LCD, in which case the LCD's native
-resolution is used. If you want to switch to a different mode, use the fbset
-shell command.
-
-Linux 2.6 only: If no mode is given, sisfb defaults to 800x600x8 unless CRT2
-type is LCD, in which case it defaults to the LCD's native resolution. If
-you want to switch to another mode, use the stty shell command.
-
-You should compile in both vgacon (to boot if you remove you SiS card from
-your system) and sisfb (for graphics mode). Under Linux 2.6, also "Framebuffer
-console support" (fbcon) is needed for a graphical console.
-
-You should *not* compile-in vesafb. And please do not use the "vga=" keyword
-in lilo's or grub's configuration file; mode selection is done using the
-"mode" or "vesa" keywords as a parameter. See above and below.
-
-
-X11
-===
-
-If using XFree86 or X.org, it is recommended that you don't use the "fbdev"
-driver but the dedicated "sis" X driver. The "sis" X driver and sisfb are
-developed by the same person (Thomas Winischhofer) and cooperate well with
-each other.
-
-
-SVGALib
-=======
-
-SVGALib, if directly accessing the hardware, never restores the screen
-correctly, especially on laptops or if the output devices are LCD or TV.
-Therefore, use the chipset "FBDEV" in SVGALib configuration. This will make
-SVGALib use the framebuffer device for mode switches and restoration.
-
-
-Configuration
-=============
-
-(Some) accepted options:
-
-off - Disable sisfb. This option is only understood if sisfb is
- in-kernel, not a module.
-mem:X - size of memory for the console, rest will be used for DRI/DRM. X
- is in kilobytes. On 300 series, the default is 4096, 8192 or
- 16384 (each in kilobyte) depending on how much video ram the card
- has. On 315/330 series, the default is the maximum available ram
- (since DRI/DRM is not supported for these chipsets).
-noaccel - do not use 2D acceleration engine. (Default: use acceleration)
-noypan - disable y-panning and scroll by redrawing the entire screen.
- This is much slower than y-panning. (Default: use y-panning)
-vesa:X - selects startup videomode. X is number from 0 to 0x1FF and
- represents the VESA mode number (can be given in decimal or
- hexadecimal form, the latter prefixed with "0x").
-mode:X - selects startup videomode. Please see above for the format of
- "X".
-
-Boolean options such as "noaccel" or "noypan" are to be given without a
-parameter if sisfb is in-kernel (for example "video=sisfb:noypan). If
-sisfb is a module, these are to be set to 1 (for example "modprobe sisfb
-noypan=1").
-
---
-Thomas Winischhofer <thomas@winischhofer.net>
-May 27, 2004
-
-
diff --git a/Documentation/fb/sm501.txt b/Documentation/fb/sm501.txt
deleted file mode 100644
index 8d17aebd264..00000000000
--- a/Documentation/fb/sm501.txt
+++ /dev/null
@@ -1,10 +0,0 @@
-Configuration:
-
-You can pass the following kernel command line options to sm501 videoframebuffer:
-
- sm501fb.bpp= SM501 Display driver:
- Specifiy bits-per-pixel if not specified by 'mode'
-
- sm501fb.mode= SM501 Display driver:
- Specify resolution as
- "<xres>x<yres>[-<bpp>][@<refresh>]"
diff --git a/Documentation/fb/sstfb.txt b/Documentation/fb/sstfb.txt
deleted file mode 100644
index 550ca775a4c..00000000000
--- a/Documentation/fb/sstfb.txt
+++ /dev/null
@@ -1,174 +0,0 @@
-
-Introduction
-
- This is a frame buffer device driver for 3dfx' Voodoo Graphics
- (aka voodoo 1, aka sst1) and Voodoo² (aka Voodoo 2, aka CVG) based
- video boards. It's highly experimental code, but is guaranteed to work
- on my computer, with my "Maxi Gamer 3D" and "Maxi Gamer 3d²" boards,
- and with me "between chair and keyboard". Some people tested other
- combinations and it seems that it works.
- The main page is located at <http://sstfb.sourceforge.net>, and if
- you want the latest version, check out the CVS, as the driver is a work
- in progress, I feel uncomfortable with releasing tarballs of something
- not completely working...Don't worry, it's still more than useable
- (I eat my own dog food)
-
- Please read the Bug section, and report any success or failure to me
- (Ghozlane Toumi <gtoumi@laposte.net>).
- BTW, If you have only one monitor , and you don't feel like playing
- with the vga passthrou cable, I can only suggest borrowing a screen
- somewhere...
-
-
-Installation
-
- This driver (should) work on ix86, with "late" 2.2.x kernel (tested
- with x = 19) and "recent" 2.4.x kernel, as a module or compiled in.
- It has been included in mainstream kernel since the infamous 2.4.10.
- You can apply the patches found in sstfb/kernel/*-2.{2|4}.x.patch,
- and copy sstfb.c to linux/drivers/video/, or apply a single patch,
- sstfb/patch-2.{2|4}.x-sstfb-yymmdd to your linux source tree.
-
- Then configure your kernel as usual: choose "m" or "y" to 3Dfx Voodoo
- Graphics in section "console". Compile, install, have fun... and please
- drop me a report :)
-
-
-Module Usage
-
- Warnings.
- # You should read completely this section before issuing any command.
- # If you have only one monitor to play with, once you insmod the
- module, the 3dfx takes control of the output, so you'll have to
- plug the monitor to the "normal" video board in order to issue
- the commands, or you can blindly use sst_dbg_vgapass
- in the tools directory (See Tools). The latest solution is pass the
- parameter vgapass=1 when insmodding the driver. (See Kernel/Modules
- Options)
-
- Module insertion:
- # insmod sstfb.o
- you should see some strange output from the board:
- a big blue square, a green and a red small squares and a vertical
- white rectangle. why? the function's name is self-explanatory:
- "sstfb_test()"...
- (if you don't have a second monitor, you'll have to plug your monitor
- directly to the 2D videocard to see what you're typing)
- # con2fb /dev/fbx /dev/ttyx
- bind a tty to the new frame buffer. if you already have a frame
- buffer driver, the voodoo fb will likely be /dev/fb1. if not,
- the device will be /dev/fb0. You can check this by doing a
- cat /proc/fb. You can find a copy of con2fb in tools/ directory.
- if you don't have another fb device, this step is superfluous,
- as the console subsystem automagicaly binds ttys to the fb.
- # switch to the virtual console you just mapped. "tadaaa" ...
-
- Module removal:
- # con2fb /dev/fbx /dev/ttyx
- bind the tty to the old frame buffer so the module can be removed.
- (how does it work with vgacon ? short answer : it doesn't work)
- # rmmod sstfb
-
-
-Kernel/Modules Options
-
- You can pass some options to the sstfb module, and via the kernel
- command line when the driver is compiled in:
- for module : insmod sstfb.o option1=value1 option2=value2 ...
- in kernel : video=sstfb:option1,option2:value2,option3 ...
-
- sstfb supports the following options :
-
-Module Kernel Description
-
-vgapass=0 vganopass Enable or disable VGA passthrou cable.
-vgapass=1 vgapass When enabled, the monitor will get the signal
- from the VGA board and not from the voodoo.
- Default: nopass
-
-mem=x mem:x Force frame buffer memory in MiB
- allowed values: 0, 1, 2, 4.
- Default: 0 (= autodetect)
-
-inverse=1 inverse Supposed to enable inverse console.
- doesn't work yet...
-
-clipping=1 clipping Enable or disable clipping.
-clipping=0 noclipping With clipping enabled, all offscreen
- reads and writes are discarded.
- Default: enable clipping.
-
-gfxclk=x gfxclk:x Force graphic clock frequency (in MHz).
- Be careful with this option, it may be
- DANGEROUS.
- Default: auto
- 50Mhz for Voodoo 1,
- 75MHz for Voodoo 2.
-
-slowpci=1 fastpci Enable or disable fast PCI read/writes.
-slowpci=1 slowpci Default : fastpci
-
-dev=x dev:x Attach the driver to device number x.
- 0 is the first compatible board (in
- lspci order)
-
-Tools
-
- These tools are mostly for debugging purposes, but you can
- find some of these interesting :
- - con2fb , maps a tty to a fbramebuffer .
- con2fb /dev/fb1 /dev/tty5
- - sst_dbg_vgapass , changes vga passthrou. You have to recompile the
- driver with SST_DEBUG and SST_DEBUG_IOCTL set to 1
- sst_dbg_vgapass /dev/fb1 1 (enables vga cable)
- sst_dbg_vgapass /dev/fb1 0 (disables vga cable)
- - glide_reset , resets the voodoo using glide
- use this after rmmoding sstfb, if the module refuses to
- reinsert .
-
-Bugs
-
- - DO NOT use glide while the sstfb module is in, you'll most likely
- hang your computer.
- - If you see some artefacts (pixels not cleaning and stuff like that),
- try turning off clipping (clipping=0), and/or using slowpci
- - the driver don't detect the 4Mb frame buffer voodoos, it seems that
- the 2 last Mbs wrap around. looking into that .
- - The driver is 16 bpp only, 24/32 won't work.
- - The driver is not your_favorite_toy-safe. this includes SMP...
- [Actually from inspection it seems to be safe - Alan]
- - When using XFree86 FBdev (X over fbdev) you may see strange color
- patterns at the border of your windows (the pixels lose the lowest
- byte -> basically the blue component and some of the green). I'm unable
- to reproduce this with XFree86-3.3, but one of the testers has this
- problem with XFree86-4. Apparently recent Xfree86-4.x solve this
- problem.
- - I didn't really test changing the palette, so you may find some weird
- things when playing with that.
- - Sometimes the driver will not recognise the DAC, and the
- initialisation will fail. This is specifically true for
- voodoo 2 boards, but it should be solved in recent versions. Please
- contact me.
- - The 24/32 is not likely to work anytime soon, knowing that the
- hardware does ... unusual things in 24/32 bpp.
- - When used with another video board, current limitations of the linux
- console subsystem can cause some troubles, specifically, you should
- disable software scrollback, as it can oops badly ...
-
-Todo
-
- - Get rid of the previous paragraph.
- - Buy more coffee.
- - test/port to other arch.
- - try to add panning using tweeks with front and back buffer .
- - try to implement accel on voodoo2, this board can actually do a
- lot in 2D even if it was sold as a 3D only board ...
-
-ghoz.
-
---
-Ghozlane Toumi <gtoumi@laposte.net>
-
-
-$Date: 2002/05/09 20:11:45 $
-http://sstfb.sourceforge.net/README
diff --git a/Documentation/fb/tgafb.txt b/Documentation/fb/tgafb.txt
deleted file mode 100644
index 250083ada8f..00000000000
--- a/Documentation/fb/tgafb.txt
+++ /dev/null
@@ -1,69 +0,0 @@
-$Id: tgafb.txt,v 1.1.2.2 2000/04/04 06:50:18 mato Exp $
-
-What is tgafb?
-===============
-
-This is a driver for DECChip 21030 based graphics framebuffers, a.k.a. TGA
-cards, which are usually found in older Digital Alpha systems. The
-following models are supported:
-
-ZLxP-E1 (8bpp, 2 MB VRAM)
-ZLxP-E2 (32bpp, 8 MB VRAM)
-ZLxP-E3 (32bpp, 16 MB VRAM, Zbuffer)
-
-This version is an almost complete rewrite of the code written by Geert
-Uytterhoeven, which was based on the original TGA console code written by
-Jay Estabrook.
-
-Major new features since Linux 2.0.x:
-
- * Support for multiple resolutions
- * Support for fixed-frequency and other oddball monitors
- (by allowing the video mode to be set at boot time)
-
-User-visible changes since Linux 2.2.x:
-
- * Sync-on-green is now handled properly
- * More useful information is printed on bootup
- (this helps if people run into problems)
-
-This driver does not (yet) support the TGA2 family of framebuffers, so the
-PowerStorm 3D30/4D20 (also known as PBXGB) cards are not supported. These
-can however be used with the standard VGA Text Console driver.
-
-
-Configuration
-=============
-
-You can pass kernel command line options to tgafb with
-`video=tgafb:option1,option2:value2,option3' (multiple options should be
-separated by comma, values are separated from options by `:').
-Accepted options:
-
-font:X - default font to use. All fonts are supported, including the
- SUN12x22 font which is very nice at high resolutions.
-
-mode:X - default video mode. The following video modes are supported:
- 640x480-60, 800x600-56, 640x480-72, 800x600-60, 800x600-72,
- 1024x768-60, 1152x864-60, 1024x768-70, 1024x768-76,
- 1152x864-70, 1280x1024-61, 1024x768-85, 1280x1024-70,
- 1152x864-84, 1280x1024-76, 1280x1024-85
-
-
-Known Issues
-============
-
-The XFree86 FBDev server has been reported not to work, since tgafb doesn't do
-mmap(). Running the standard XF86_TGA server from XFree86 3.3.x works fine for
-me, however this server does not do acceleration, which make certain operations
-quite slow. Support for acceleration is being progressively integrated in
-XFree86 4.x.
-
-When running tgafb in resolutions higher than 640x480, on switching VCs from
-tgafb to XF86_TGA 3.3.x, the entire screen is not re-drawn and must be manually
-refreshed. This is an X server problem, not a tgafb problem, and is fixed in
-XFree86 4.0.
-
-Enjoy!
-
-Martin Lucina <mato@kotelna.sk>
diff --git a/Documentation/fb/tridentfb.txt b/Documentation/fb/tridentfb.txt
deleted file mode 100644
index 45d9de5b13a..00000000000
--- a/Documentation/fb/tridentfb.txt
+++ /dev/null
@@ -1,70 +0,0 @@
-Tridentfb is a framebuffer driver for some Trident chip based cards.
-
-The following list of chips is thought to be supported although not all are
-tested:
-
-those from the TGUI series 9440/96XX and with Cyber in their names
-those from the Image series and with Cyber in their names
-those with Blade in their names (Blade3D,CyberBlade...)
-the newer CyberBladeXP family
-
-All families are accelerated. Only PCI/AGP based cards are supported,
-none of the older Tridents.
-The driver supports 8, 16 and 32 bits per pixel depths.
-The TGUI family requires a line length to be power of 2 if acceleration
-is enabled. This means that range of possible resolutions and bpp is
-limited comparing to the range if acceleration is disabled (see list
-of parameters below).
-
-Known bugs:
-1. The driver randomly locks up on 3DImage975 chip with acceleration
- enabled. The same happens in X11 (Xorg).
-2. The ramdac speeds require some more fine tuning. It is possible to
- switch resolution which the chip does not support at some depths for
- older chips.
-
-How to use it?
-==============
-
-When booting you can pass the video parameter.
-video=tridentfb
-
-The parameters for tridentfb are concatenated with a ':' as in this example.
-
-video=tridentfb:800x600-16@75,noaccel
-
-The second level parameters that tridentfb understands are:
-
-noaccel - turns off acceleration (when it doesn't work for your card)
-
-fp - use flat panel related stuff
-crt - assume monitor is present instead of fp
-
-center - for flat panels and resolutions smaller than native size center the
- image, otherwise use
-stretch
-
-memsize - integer value in KB, use if your card's memory size is misdetected.
- look at the driver output to see what it says when initializing.
-
-memdiff - integer value in KB, should be nonzero if your card reports
- more memory than it actually has. For instance mine is 192K less than
- detection says in all three BIOS selectable situations 2M, 4M, 8M.
- Only use if your video memory is taken from main memory hence of
- configurable size. Otherwise use memsize.
- If in some modes which barely fit the memory you see garbage
- at the bottom this might help by not letting change to that mode
- anymore.
-
-nativex - the width in pixels of the flat panel.If you know it (usually 1024
- 800 or 1280) and it is not what the driver seems to detect use it.
-
-bpp - bits per pixel (8,16 or 32)
-mode - a mode name like 800x600-8@75 as described in
- Documentation/fb/modedb.txt
-
-Using insane values for the above parameters will probably result in driver
-misbehaviour so take care(for instance memsize=12345678 or memdiff=23784 or
-nativex=93)
-
-Contact: jani@astechnix.ro
diff --git a/Documentation/fb/udlfb.txt b/Documentation/fb/udlfb.txt
deleted file mode 100644
index 57d2f2908b1..00000000000
--- a/Documentation/fb/udlfb.txt
+++ /dev/null
@@ -1,159 +0,0 @@
-
-What is udlfb?
-===============
-
-This is a driver for DisplayLink USB 2.0 era graphics chips.
-
-DisplayLink chips provide simple hline/blit operations with some compression,
-pairing that with a hardware framebuffer (16MB) on the other end of the
-USB wire. That hardware framebuffer is able to drive the VGA, DVI, or HDMI
-monitor with no CPU involvement until a pixel has to change.
-
-The CPU or other local resource does all the rendering; optinally compares the
-result with a local shadow of the remote hardware framebuffer to identify
-the minimal set of pixels that have changed; and compresses and sends those
-pixels line-by-line via USB bulk transfers.
-
-Because of the efficiency of bulk transfers and a protocol on top that
-does not require any acks - the effect is very low latency that
-can support surprisingly high resolutions with good performance for
-non-gaming and non-video applications.
-
-Mode setting, EDID read, etc are other bulk or control transfers. Mode
-setting is very flexible - able to set nearly arbitrary modes from any timing.
-
-Advantages of USB graphics in general:
-
- * Ability to add a nearly arbitrary number of displays to any USB 2.0
- capable system. On Linux, number of displays is limited by fbdev interface
- (FB_MAX is currently 32). Of course, all USB devices on the same
- host controller share the same 480Mbs USB 2.0 interface.
-
-Advantages of supporting DisplayLink chips with kernel framebuffer interface:
-
- * The actual hardware functionality of DisplayLink chips matches nearly
- one-to-one with the fbdev interface, making the driver quite small and
- tight relative to the functionality it provides.
- * X servers and other applications can use the standard fbdev interface
- from user mode to talk to the device, without needing to know anything
- about USB or DisplayLink's protocol at all. A "displaylink" X driver
- and a slightly modified "fbdev" X driver are among those that already do.
-
-Disadvantages:
-
- * Fbdev's mmap interface assumes a real hardware framebuffer is mapped.
- In the case of USB graphics, it is just an allocated (virtual) buffer.
- Writes need to be detected and encoded into USB bulk transfers by the CPU.
- Accurate damage/changed area notifications work around this problem.
- In the future, hopefully fbdev will be enhanced with an small standard
- interface to allow mmap clients to report damage, for the benefit
- of virtual or remote framebuffers.
- * Fbdev does not arbitrate client ownership of the framebuffer well.
- * Fbcon assumes the first framebuffer it finds should be consumed for console.
- * It's not clear what the future of fbdev is, given the rise of KMS/DRM.
-
-How to use it?
-==============
-
-Udlfb, when loaded as a module, will match against all USB 2.0 generation
-DisplayLink chips (Alex and Ollie family). It will then attempt to read the EDID
-of the monitor, and set the best common mode between the DisplayLink device
-and the monitor's capabilities.
-
-If the DisplayLink device is successful, it will paint a "green screen" which
-means that from a hardware and fbdev software perspective, everything is good.
-
-At that point, a /dev/fb? interface will be present for user-mode applications
-to open and begin writing to the framebuffer of the DisplayLink device using
-standard fbdev calls. Note that if mmap() is used, by default the user mode
-application must send down damage notifcations to trigger repaints of the
-changed regions. Alternatively, udlfb can be recompiled with experimental
-defio support enabled, to support a page-fault based detection mechanism
-that can work without explicit notifcation.
-
-The most common client of udlfb is xf86-video-displaylink or a modified
-xf86-video-fbdev X server. These servers have no real DisplayLink specific
-code. They write to the standard framebuffer interface and rely on udlfb
-to do its thing. The one extra feature they have is the ability to report
-rectangles from the X DAMAGE protocol extension down to udlfb via udlfb's
-damage interface (which will hopefully be standardized for all virtual
-framebuffers that need damage info). These damage notifications allow
-udlfb to efficiently process the changed pixels.
-
-Module Options
-==============
-
-Special configuration for udlfb is usually unnecessary. There are a few
-options, however.
-
-From the command line, pass options to modprobe
-modprobe udlfb fb_defio=0 console=1 shadow=1
-
-Or modify options on the fly at /sys/module/udlfb/parameters directory via
-sudo nano fb_defio
-change the parameter in place, and save the file.
-
-Unplug/replug USB device to apply with new settings
-
-Or for permanent option, create file like /etc/modprobe.d/udlfb.conf with text
-options udlfb fb_defio=0 console=1 shadow=1
-
-Accepted boolean options:
-
-fb_defio Make use of the fb_defio (CONFIG_FB_DEFERRED_IO) kernel
- module to track changed areas of the framebuffer by page faults.
- Standard fbdev applications that use mmap but that do not
- report damage, should be able to work with this enabled.
- Disable when running with X server that supports reporting
- changed regions via ioctl, as this method is simpler,
- more stable, and higher performance.
- default: fb_defio=1
-
-console Allow fbcon to attach to udlfb provided framebuffers.
- Can be disabled if fbcon and other clients
- (e.g. X with --shared-vt) are in conflict.
- default: console=1
-
-shadow Allocate a 2nd framebuffer to shadow what's currently across
- the USB bus in device memory. If any pixels are unchanged,
- do not transmit. Spends host memory to save USB transfers.
- Enabled by default. Only disable on very low memory systems.
- default: shadow=1
-
-Sysfs Attributes
-================
-
-Udlfb creates several files in /sys/class/graphics/fb?
-Where ? is the sequential framebuffer id of the particular DisplayLink device
-
-edid If a valid EDID blob is written to this file (typically
- by a udev rule), then udlfb will use this EDID as a
- backup in case reading the actual EDID of the monitor
- attached to the DisplayLink device fails. This is
- especially useful for fixed panels, etc. that cannot
- communicate their capabilities via EDID. Reading
- this file returns the current EDID of the attached
- monitor (or last backup value written). This is
- useful to get the EDID of the attached monitor,
- which can be passed to utilities like parse-edid.
-
-metrics_bytes_rendered 32-bit count of pixel bytes rendered
-
-metrics_bytes_identical 32-bit count of how many of those bytes were found to be
- unchanged, based on a shadow framebuffer check
-
-metrics_bytes_sent 32-bit count of how many bytes were transferred over
- USB to communicate the resulting changed pixels to the
- hardware. Includes compression and protocol overhead
-
-metrics_cpu_kcycles_used 32-bit count of CPU cycles used in processing the
- above pixels (in thousands of cycles).
-
-metrics_reset Write-only. Any write to this file resets all metrics
- above to zero. Note that the 32-bit counters above
- roll over very quickly. To get reliable results, design
- performance tests to start and finish in a very short
- period of time (one minute or less is safe).
-
---
-Bernie Thompson <bernie@plugable.com>
diff --git a/Documentation/fb/uvesafb.txt b/Documentation/fb/uvesafb.txt
deleted file mode 100644
index eefdd91d298..00000000000
--- a/Documentation/fb/uvesafb.txt
+++ /dev/null
@@ -1,189 +0,0 @@
-
-uvesafb - A Generic Driver for VBE2+ compliant video cards
-==========================================================
-
-1. Requirements
----------------
-
-uvesafb should work with any video card that has a Video BIOS compliant
-with the VBE 2.0 standard.
-
-Unlike other drivers, uvesafb makes use of a userspace helper called
-v86d. v86d is used to run the x86 Video BIOS code in a simulated and
-controlled environment. This allows uvesafb to function on arches other
-than x86. Check the v86d documentation for a list of currently supported
-arches.
-
-v86d source code can be downloaded from the following website:
- http://dev.gentoo.org/~spock/projects/uvesafb
-
-Please refer to the v86d documentation for detailed configuration and
-installation instructions.
-
-Note that the v86d userspace helper has to be available at all times in
-order for uvesafb to work properly. If you want to use uvesafb during
-early boot, you will have to include v86d into an initramfs image, and
-either compile it into the kernel or use it as an initrd.
-
-2. Caveats and limitations
---------------------------
-
-uvesafb is a _generic_ driver which supports a wide variety of video
-cards, but which is ultimately limited by the Video BIOS interface.
-The most important limitations are:
-
-- Lack of any type of acceleration.
-- A strict and limited set of supported video modes. Often the native
- or most optimal resolution/refresh rate for your setup will not work
- with uvesafb, simply because the Video BIOS doesn't support the
- video mode you want to use. This can be especially painful with
- widescreen panels, where native video modes don't have the 4:3 aspect
- ratio, which is what most BIOS-es are limited to.
-- Adjusting the refresh rate is only possible with a VBE 3.0 compliant
- Video BIOS. Note that many nVidia Video BIOS-es claim to be VBE 3.0
- compliant, while they simply ignore any refresh rate settings.
-
-3. Configuration
-----------------
-
-uvesafb can be compiled either as a module, or directly into the kernel.
-In both cases it supports the same set of configuration options, which
-are either given on the kernel command line or as module parameters, e.g.:
-
- video=uvesafb:1024x768-32,mtrr:3,ywrap (compiled into the kernel)
-
- # modprobe uvesafb mode_option=1024x768-32 mtrr=3 scroll=ywrap (module)
-
-Accepted options:
-
-ypan Enable display panning using the VESA protected mode
- interface. The visible screen is just a window of the
- video memory, console scrolling is done by changing the
- start of the window. This option is available on x86
- only and is the default option on that architecture.
-
-ywrap Same as ypan, but assumes your gfx board can wrap-around
- the video memory (i.e. starts reading from top if it
- reaches the end of video memory). Faster than ypan.
- Available on x86 only.
-
-redraw Scroll by redrawing the affected part of the screen, this
- is the default on non-x86.
-
-(If you're using uvesafb as a module, the above three options are
- used a parameter of the scroll option, e.g. scroll=ypan.)
-
-vgapal Use the standard VGA registers for palette changes.
-
-pmipal Use the protected mode interface for palette changes.
- This is the default if the protected mode interface is
- available. Available on x86 only.
-
-mtrr:n Setup memory type range registers for the framebuffer
- where n:
- 0 - disabled (equivalent to nomtrr) (default)
- 1 - uncachable
- 2 - write-back
- 3 - write-combining
- 4 - write-through
-
- If you see the following in dmesg, choose the type that matches
- the old one. In this example, use "mtrr:2".
-...
-mtrr: type mismatch for e0000000,8000000 old: write-back new: write-combining
-...
-
-nomtrr Do not use memory type range registers.
-
-vremap:n
- Remap 'n' MiB of video RAM. If 0 or not specified, remap memory
- according to video mode.
-
-vtotal:n
- If the video BIOS of your card incorrectly determines the total
- amount of video RAM, use this option to override the BIOS (in MiB).
-
-<mode> The mode you want to set, in the standard modedb format. Refer to
- modedb.txt for a detailed description. When uvesafb is compiled as
- a module, the mode string should be provided as a value of the
- 'mode_option' option.
-
-vbemode:x
- Force the use of VBE mode x. The mode will only be set if it's
- found in the VBE-provided list of supported modes.
- NOTE: The mode number 'x' should be specified in VESA mode number
- notation, not the Linux kernel one (eg. 257 instead of 769).
- HINT: If you use this option because normal <mode> parameter does
- not work for you and you use a X server, you'll probably want to
- set the 'nocrtc' option to ensure that the video mode is properly
- restored after console <-> X switches.
-
-nocrtc Do not use CRTC timings while setting the video mode. This option
- has any effect only if the Video BIOS is VBE 3.0 compliant. Use it
- if you have problems with modes set the standard way. Note that
- using this option implies that any refresh rate adjustments will
- be ignored and the refresh rate will stay at your BIOS default (60 Hz).
-
-noedid Do not try to fetch and use EDID-provided modes.
-
-noblank Disable hardware blanking.
-
-v86d:path
- Set path to the v86d executable. This option is only available as
- a module parameter, and not as a part of the video= string. If you
- need to use it and have uvesafb built into the kernel, use
- uvesafb.v86d="path".
-
-Additionally, the following parameters may be provided. They all override the
-EDID-provided values and BIOS defaults. Refer to your monitor's specs to get
-the correct values for maxhf, maxvf and maxclk for your hardware.
-
-maxhf:n Maximum horizontal frequency (in kHz).
-maxvf:n Maximum vertical frequency (in Hz).
-maxclk:n Maximum pixel clock (in MHz).
-
-4. The sysfs interface
-----------------------
-
-uvesafb provides several sysfs nodes for configurable parameters and
-additional information.
-
-Driver attributes:
-
-/sys/bus/platform/drivers/uvesafb
- - v86d (default: /sbin/v86d)
- Path to the v86d executable. v86d is started by uvesafb
- if an instance of the daemon isn't already running.
-
-Device attributes:
-
-/sys/bus/platform/drivers/uvesafb/uvesafb.0
- - nocrtc
- Use the default refresh rate (60 Hz) if set to 1.
-
- - oem_product_name
- - oem_product_rev
- - oem_string
- - oem_vendor
- Information about the card and its maker.
-
- - vbe_modes
- A list of video modes supported by the Video BIOS along with their
- VBE mode numbers in hex.
-
- - vbe_version
- A BCD value indicating the implemented VBE standard.
-
-5. Miscellaneous
-----------------
-
-Uvesafb will set a video mode with the default refresh rate and timings
-from the Video BIOS if you set pixclock to 0 in fb_var_screeninfo.
-
-
---
- Michal Januszewski <spock@gentoo.org>
- Last updated: 2009-03-30
-
- Documentation of the uvesafb options is loosely based on vesafb.txt.
-
diff --git a/Documentation/fb/vesafb.txt b/Documentation/fb/vesafb.txt
deleted file mode 100644
index 950d5a658cb..00000000000
--- a/Documentation/fb/vesafb.txt
+++ /dev/null
@@ -1,181 +0,0 @@
-
-What is vesafb?
-===============
-
-This is a generic driver for a graphic framebuffer on intel boxes.
-
-The idea is simple: Turn on graphics mode at boot time with the help
-of the BIOS, and use this as framebuffer device /dev/fb0, like the m68k
-(and other) ports do.
-
-This means we decide at boot time whenever we want to run in text or
-graphics mode. Switching mode later on (in protected mode) is
-impossible; BIOS calls work in real mode only. VESA BIOS Extensions
-Version 2.0 are required, because we need a linear frame buffer.
-
-Advantages:
-
- * It provides a nice large console (128 cols + 48 lines with 1024x768)
- without using tiny, unreadable fonts.
- * You can run XF68_FBDev on top of /dev/fb0 (=> non-accelerated X11
- support for every VBE 2.0 compliant graphics board).
- * Most important: boot logo :-)
-
-Disadvantages:
-
- * graphic mode is slower than text mode...
-
-
-How to use it?
-==============
-
-Switching modes is done using the vga=... boot parameter. Read
-Documentation/svga.txt for details.
-
-You should compile in both vgacon (for text mode) and vesafb (for
-graphics mode). Which of them takes over the console depends on
-whenever the specified mode is text or graphics.
-
-The graphic modes are NOT in the list which you get if you boot with
-vga=ask and hit return. The mode you wish to use is derived from the
-VESA mode number. Here are those VESA mode numbers:
-
- | 640x480 800x600 1024x768 1280x1024
-----+-------------------------------------
-256 | 0x101 0x103 0x105 0x107
-32k | 0x110 0x113 0x116 0x119
-64k | 0x111 0x114 0x117 0x11A
-16M | 0x112 0x115 0x118 0x11B
-
-The video mode number of the Linux kernel is the VESA mode number plus
-0x200.
-
- Linux_kernel_mode_number = VESA_mode_number + 0x200
-
-So the table for the Kernel mode numbers are:
-
- | 640x480 800x600 1024x768 1280x1024
-----+-------------------------------------
-256 | 0x301 0x303 0x305 0x307
-32k | 0x310 0x313 0x316 0x319
-64k | 0x311 0x314 0x317 0x31A
-16M | 0x312 0x315 0x318 0x31B
-
-To enable one of those modes you have to specify "vga=ask" in the
-lilo.conf file and rerun LILO. Then you can type in the desired
-mode at the "vga=ask" prompt. For example if you like to use
-1024x768x256 colors you have to say "305" at this prompt.
-
-If this does not work, this might be because your BIOS does not support
-linear framebuffers or because it does not support this mode at all.
-Even if your board does, it might be the BIOS which does not. VESA BIOS
-Extensions v2.0 are required, 1.2 is NOT sufficient. You will get a
-"bad mode number" message if something goes wrong.
-
-1. Note: LILO cannot handle hex, for booting directly with
- "vga=mode-number" you have to transform the numbers to decimal.
-2. Note: Some newer versions of LILO appear to work with those hex values,
- if you set the 0x in front of the numbers.
-
-X11
-===
-
-XF68_FBDev should work just fine, but it is non-accelerated. Running
-another (accelerated) X-Server like XF86_SVGA might or might not work.
-It depends on X-Server and graphics board.
-
-The X-Server must restore the video mode correctly, else you end up
-with a broken console (and vesafb cannot do anything about this).
-
-
-Refresh rates
-=============
-
-There is no way to change the vesafb video mode and/or timings after
-booting linux. If you are not happy with the 60 Hz refresh rate, you
-have these options:
-
- * configure and load the DOS-Tools for the graphics board (if
- available) and boot linux with loadlin.
- * use a native driver (matroxfb/atyfb) instead if vesafb. If none
- is available, write a new one!
- * VBE 3.0 might work too. I have neither a gfx board with VBE 3.0
- support nor the specs, so I have not checked this yet.
-
-
-Configuration
-=============
-
-The VESA BIOS provides protected mode interface for changing
-some parameters. vesafb can use it for palette changes and
-to pan the display. It is turned off by default because it
-seems not to work with some BIOS versions, but there are options
-to turn it on.
-
-You can pass options to vesafb using "video=vesafb:option" on
-the kernel command line. Multiple options should be separated
-by comma, like this: "video=vesafb:ypan,invers"
-
-Accepted options:
-
-invers no comment...
-
-ypan enable display panning using the VESA protected mode
- interface. The visible screen is just a window of the
- video memory, console scrolling is done by changing the
- start of the window.
- pro: * scrolling (fullscreen) is fast, because there is
- no need to copy around data.
- * You'll get scrollback (the Shift-PgUp thing),
- the video memory can be used as scrollback buffer
- kontra: * scrolling only parts of the screen causes some
- ugly flicker effects (boot logo flickers for
- example).
-
-ywrap Same as ypan, but assumes your gfx board can wrap-around
- the video memory (i.e. starts reading from top if it
- reaches the end of video memory). Faster than ypan.
-
-redraw scroll by redrawing the affected part of the screen, this
- is the safe (and slow) default.
-
-
-vgapal Use the standard vga registers for palette changes.
- This is the default.
-pmipal Use the protected mode interface for palette changes.
-
-mtrr:n setup memory type range registers for the vesafb framebuffer
- where n:
- 0 - disabled (equivalent to nomtrr) (default)
- 1 - uncachable
- 2 - write-back
- 3 - write-combining
- 4 - write-through
-
- If you see the following in dmesg, choose the type that matches the
- old one. In this example, use "mtrr:2".
-...
-mtrr: type mismatch for e0000000,8000000 old: write-back new: write-combining
-...
-
-nomtrr disable mtrr
-
-vremap:n
- remap 'n' MiB of video RAM. If 0 or not specified, remap memory
- according to video mode. (2.5.66 patch/idea by Antonino Daplas
- reversed to give override possibility (allocate more fb memory
- than the kernel would) to 2.4 by tmb@iki.fi)
-
-vtotal:n
- if the video BIOS of your card incorrectly determines the total
- amount of video RAM, use this option to override the BIOS (in MiB).
-
-Have fun!
-
- Gerd
-
---
-Gerd Knorr <kraxel@goldbach.in-berlin.de>
-
-Minor (mostly typo) changes
-by Nico Schmoigl <schmoigl@rumms.uni-mannheim.de>
diff --git a/Documentation/fb/viafb.modes b/Documentation/fb/viafb.modes
deleted file mode 100644
index 02e5b487f00..00000000000
--- a/Documentation/fb/viafb.modes
+++ /dev/null
@@ -1,870 +0,0 @@
-#
-#
-# These data are based on the CRTC parameters in
-#
-# VIA Integration Graphics Chip
-# (C) 2004 VIA Technologies Inc.
-#
-
-#
-# 640x480, 60 Hz, Non-Interlaced (25.175 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 640 480
-# Scan Frequency 31.469 kHz 59.94 Hz
-# Sync Width 3.813 us 0.064 ms
-# 12 chars 2 lines
-# Front Porch 0.636 us 0.318 ms
-# 2 chars 10 lines
-# Back Porch 1.907 us 1.048 ms
-# 6 chars 33 lines
-# Active Time 25.422 us 15.253 ms
-# 80 chars 480 lines
-# Blank Time 6.356 us 1.430 ms
-# 20 chars 45 lines
-# Polarity negative negative
-#
-
-mode "640x480-60"
-# D: 25.175 MHz, H: 31.469 kHz, V: 59.94 Hz
- geometry 640 480 640 480 32
- timings 39722 48 16 33 10 96 2 endmode mode "480x640-60"
-# D: 24.823 MHz, H: 39.780 kHz, V: 60.00 Hz
- geometry 480 640 480 640 32 timings 39722 72 24 19 1 48 3 endmode
-#
-# 640x480, 75 Hz, Non-Interlaced (31.50 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 640 480
-# Scan Frequency 37.500 kHz 75.00 Hz
-# Sync Width 2.032 us 0.080 ms
-# 8 chars 3 lines
-# Front Porch 0.508 us 0.027 ms
-# 2 chars 1 lines
-# Back Porch 3.810 us 0.427 ms
-# 15 chars 16 lines
-# Active Time 20.317 us 12.800 ms
-# 80 chars 480 lines
-# Blank Time 6.349 us 0.533 ms
-# 25 chars 20 lines
-# Polarity negative negative
-#
- mode "640x480-75"
-# D: 31.50 MHz, H: 37.500 kHz, V: 75.00 Hz
- geometry 640 480 640 480 32 timings 31747 120 16 16 1 64 3 endmode
-#
-# 640x480, 85 Hz, Non-Interlaced (36.000 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 640 480
-# Scan Frequency 43.269 kHz 85.00 Hz
-# Sync Width 1.556 us 0.069 ms
-# 7 chars 3 lines
-# Front Porch 1.556 us 0.023 ms
-# 7 chars 1 lines
-# Back Porch 2.222 us 0.578 ms
-# 10 chars 25 lines
-# Active Time 17.778 us 11.093 ms
-# 80 chars 480 lines
-# Blank Time 5.333 us 0.670 ms
-# 24 chars 29 lines
-# Polarity negative negative
-#
- mode "640x480-85"
-# D: 36.000 MHz, H: 43.269 kHz, V: 85.00 Hz
- geometry 640 480 640 480 32 timings 27777 80 56 25 1 56 3 endmode
-#
-# 640x480, 100 Hz, Non-Interlaced (43.163 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 640 480
-# Scan Frequency 50.900 kHz 100.00 Hz
-# Sync Width 1.483 us 0.058 ms
-# 8 chars 3 lines
-# Front Porch 0.927 us 0.019 ms
-# 5 chars 1 lines
-# Back Porch 2.409 us 0.475 ms
-# 13 chars 25 lines
-# Active Time 14.827 us 9.430 ms
-# 80 chars 480 lines
-# Blank Time 4.819 us 0.570 ms
-# 26 chars 29 lines
-# Polarity positive positive
-#
- mode "640x480-100"
-# D: 43.163 MHz, H: 50.900 kHz, V: 100.00 Hz
- geometry 640 480 640 480 32 timings 23168 104 40 25 1 64 3 endmode
-#
-# 640x480, 120 Hz, Non-Interlaced (52.406 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 640 480
-# Scan Frequency 61.800 kHz 120.00 Hz
-# Sync Width 1.221 us 0.048 ms
-# 8 chars 3 lines
-# Front Porch 0.763 us 0.016 ms
-# 5 chars 1 lines
-# Back Porch 1.984 us 0.496 ms
-# 13 chars 31 lines
-# Active Time 12.212 us 7.767 ms
-# 80 chars 480 lines
-# Blank Time 3.969 us 0.566 ms
-# 26 chars 35 lines
-# Polarity positive positive
-#
- mode "640x480-120"
-# D: 52.406 MHz, H: 61.800 kHz, V: 120.00 Hz
- geometry 640 480 640 480 32 timings 19081 104 40 31 1 64 3 endmode
-#
-# 720x480, 60 Hz, Non-Interlaced (26.880 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 720 480
-# Scan Frequency 30.000 kHz 60.241 Hz
-# Sync Width 2.679 us 0.099 ms
-# 9 chars 3 lines
-# Front Porch 0.595 us 0.033 ms
-# 2 chars 1 lines
-# Back Porch 3.274 us 0.462 ms
-# 11 chars 14 lines
-# Active Time 26.786 us 16.000 ms
-# 90 chars 480 lines
-# Blank Time 6.548 us 0.600 ms
-# 22 chars 18 lines
-# Polarity positive positive
-#
- mode "720x480-60"
-# D: 26.880 MHz, H: 30.000 kHz, V: 60.24 Hz
- geometry 720 480 720 480 32 timings 37202 88 16 14 1 72 3 endmode
-#
-# 800x480, 60 Hz, Non-Interlaced (29.581 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 800 480
-# Scan Frequency 29.892 kHz 60.00 Hz
-# Sync Width 2.704 us 100.604 us
-# 10 chars 3 lines
-# Front Porch 0.541 us 33.535 us
-# 2 chars 1 lines
-# Back Porch 3.245 us 435.949 us
-# 12 chars 13 lines
-# Active Time 27.044 us 16.097 ms
-# 100 chars 480 lines
-# Blank Time 6.491 us 0.570 ms
-# 24 chars 17 lines
-# Polarity positive positive
-#
- mode "800x480-60"
-# D: 29.500 MHz, H: 29.738 kHz, V: 60.00 Hz
- geometry 800 480 800 480 32 timings 33805 96 24 10 3 72 7 endmode
-#
-# 720x576, 60 Hz, Non-Interlaced (32.668 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 720 576
-# Scan Frequency 35.820 kHz 60.00 Hz
-# Sync Width 2.204 us 0.083 ms
-# 9 chars 3 lines
-# Front Porch 0.735 us 0.027 ms
-# 3 chars 1 lines
-# Back Porch 2.939 us 0.459 ms
-# 12 chars 17 lines
-# Active Time 22.040 us 16.080 ms
-# 90 chars 476 lines
-# Blank Time 5.877 us 0.586 ms
-# 24 chars 21 lines
-# Polarity positive positive
-#
- mode "720x576-60"
-# D: 32.668 MHz, H: 35.820 kHz, V: 60.00 Hz
- geometry 720 576 720 576 32 timings 30611 96 24 17 1 72 3 endmode
-#
-# 800x600, 60 Hz, Non-Interlaced (40.00 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 800 600
-# Scan Frequency 37.879 kHz 60.32 Hz
-# Sync Width 3.200 us 0.106 ms
-# 16 chars 4 lines
-# Front Porch 1.000 us 0.026 ms
-# 5 chars 1 lines
-# Back Porch 2.200 us 0.607 ms
-# 11 chars 23 lines
-# Active Time 20.000 us 15.840 ms
-# 100 chars 600 lines
-# Blank Time 6.400 us 0.739 ms
-# 32 chars 28 lines
-# Polarity positive positive
-#
- mode "800x600-60"
-# D: 40.00 MHz, H: 37.879 kHz, V: 60.32 Hz
- geometry 800 600 800 600 32
- timings 25000 88 40 23 1 128 4 hsync high vsync high endmode
-#
-# 800x600, 75 Hz, Non-Interlaced (49.50 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 800 600
-# Scan Frequency 46.875 kHz 75.00 Hz
-# Sync Width 1.616 us 0.064 ms
-# 10 chars 3 lines
-# Front Porch 0.323 us 0.021 ms
-# 2 chars 1 lines
-# Back Porch 3.232 us 0.448 ms
-# 20 chars 21 lines
-# Active Time 16.162 us 12.800 ms
-# 100 chars 600 lines
-# Blank Time 5.172 us 0.533 ms
-# 32 chars 25 lines
-# Polarity positive positive
-#
- mode "800x600-75"
-# D: 49.50 MHz, H: 46.875 kHz, V: 75.00 Hz
- geometry 800 600 800 600 32
- timings 20203 160 16 21 1 80 3 hsync high vsync high endmode
-#
-# 800x600, 85 Hz, Non-Interlaced (56.25 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 800 600
-# Scan Frequency 53.674 kHz 85.061 Hz
-# Sync Width 1.138 us 0.056 ms
-# 8 chars 3 lines
-# Front Porch 0.569 us 0.019 ms
-# 4 chars 1 lines
-# Back Porch 2.702 us 0.503 ms
-# 19 chars 27 lines
-# Active Time 14.222 us 11.179 ms
-# 100 chars 600 lines
-# Blank Time 4.409 us 0.578 ms
-# 31 chars 31 lines
-# Polarity positive positive
-#
- mode "800x600-85"
-# D: 56.25 MHz, H: 53.674 kHz, V: 85.061 Hz
- geometry 800 600 800 600 32
- timings 17777 152 32 27 1 64 3 hsync high vsync high endmode
-#
-# 800x600, 100 Hz, Non-Interlaced (67.50 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 800 600
-# Scan Frequency 62.500 kHz 100.00 Hz
-# Sync Width 0.948 us 0.064 ms
-# 8 chars 4 lines
-# Front Porch 0.000 us 0.112 ms
-# 0 chars 7 lines
-# Back Porch 3.200 us 0.224 ms
-# 27 chars 14 lines
-# Active Time 11.852 us 9.600 ms
-# 100 chars 600 lines
-# Blank Time 4.148 us 0.400 ms
-# 35 chars 25 lines
-# Polarity positive positive
-#
- mode "800x600-100"
-# D: 67.50 MHz, H: 62.500 kHz, V: 100.00 Hz
- geometry 800 600 800 600 32
- timings 14667 216 0 14 7 64 4 hsync high vsync high endmode
-#
-# 800x600, 120 Hz, Non-Interlaced (83.950 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 800 600
-# Scan Frequency 77.160 kHz 120.00 Hz
-# Sync Width 1.048 us 0.039 ms
-# 11 chars 3 lines
-# Front Porch 0.667 us 0.013 ms
-# 7 chars 1 lines
-# Back Porch 1.715 us 0.507 ms
-# 18 chars 39 lines
-# Active Time 9.529 us 7.776 ms
-# 100 chars 600 lines
-# Blank Time 3.431 us 0.557 ms
-# 36 chars 43 lines
-# Polarity positive positive
-#
- mode "800x600-120"
-# D: 83.950 MHz, H: 77.160 kHz, V: 120.00 Hz
- geometry 800 600 800 600 32
- timings 11912 144 56 39 1 88 3 hsync high vsync high endmode
-#
-# 848x480, 60 Hz, Non-Interlaced (31.490 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 848 480
-# Scan Frequency 29.820 kHz 60.00 Hz
-# Sync Width 2.795 us 0.099 ms
-# 11 chars 3 lines
-# Front Porch 0.508 us 0.033 ms
-# 2 chars 1 lines
-# Back Porch 3.303 us 0.429 ms
-# 13 chars 13 lines
-# Active Time 26.929 us 16.097 ms
-# 106 chars 480 lines
-# Blank Time 6.605 us 0.570 ms
-# 26 chars 17 lines
-# Polarity positive positive
-#
- mode "848x480-60"
-# D: 31.500 MHz, H: 29.830 kHz, V: 60.00 Hz
- geometry 848 480 848 480 32
- timings 31746 104 24 12 3 80 5 hsync high vsync high endmode
-#
-# 856x480, 60 Hz, Non-Interlaced (31.728 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 856 480
-# Scan Frequency 29.820 kHz 60.00 Hz
-# Sync Width 2.774 us 0.099 ms
-# 11 chars 3 lines
-# Front Porch 0.504 us 0.033 ms
-# 2 chars 1 lines
-# Back Porch 3.728 us 0.429 ms
-# 13 chars 13 lines
-# Active Time 26.979 us 16.097 ms
-# 107 chars 480 lines
-# Blank Time 6.556 us 0.570 ms
-# 26 chars 17 lines
-# Polarity positive positive
-#
- mode "856x480-60"
-# D: 31.728 MHz, H: 29.820 kHz, V: 60.00 Hz
- geometry 856 480 856 480 32
- timings 31518 104 16 13 1 88 3
- hsync high vsync high endmode mode "960x600-60"
-# D: 45.250 MHz, H: 37.212 kHz, V: 60.00 Hz
- geometry 960 600 960 600 32 timings 22099 128 32 15 3 96 6 endmode
-#
-# 1000x600, 60 Hz, Non-Interlaced (48.068 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1000 600
-# Scan Frequency 37.320 kHz 60.00 Hz
-# Sync Width 2.164 us 0.080 ms
-# 13 chars 3 lines
-# Front Porch 0.832 us 0.027 ms
-# 5 chars 1 lines
-# Back Porch 2.996 us 0.483 ms
-# 18 chars 18 lines
-# Active Time 20.804 us 16.077 ms
-# 125 chars 600 lines
-# Blank Time 5.991 us 0.589 ms
-# 36 chars 22 lines
-# Polarity negative positive
-#
- mode "1000x600-60"
-# D: 48.068 MHz, H: 37.320 kHz, V: 60.00 Hz
- geometry 1000 600 1000 600 32
- timings 20834 144 40 18 1 104 3 endmode mode "1024x576-60"
-# D: 46.996 MHz, H: 35.820 kHz, V: 60.00 Hz
- geometry 1024 576 1024 576 32
- timings 21278 144 40 17 1 104 3 endmode mode "1024x600-60"
-# D: 48.964 MHz, H: 37.320 kHz, V: 60.00 Hz
- geometry 1024 600 1024 600 32
- timings 20461 144 40 18 1 104 3 endmode mode "1088x612-60"
-# D: 52.952 MHz, H: 38.040 kHz, V: 60.00 Hz
- geometry 1088 612 1088 612 32 timings 18877 152 48 16 3 104 5 endmode
-#
-# 1024x512, 60 Hz, Non-Interlaced (41.291 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1024 512
-# Scan Frequency 31.860 kHz 60.00 Hz
-# Sync Width 2.519 us 0.094 ms
-# 13 chars 3 lines
-# Front Porch 0.775 us 0.031 ms
-# 4 chars 1 lines
-# Back Porch 3.294 us 0.465 ms
-# 17 chars 15 lines
-# Active Time 24.800 us 16.070 ms
-# 128 chars 512 lines
-# Blank Time 6.587 us 0.596 ms
-# 34 chars 19 lines
-# Polarity positive positive
-#
- mode "1024x512-60"
-# D: 41.291 MHz, H: 31.860 kHz, V: 60.00 Hz
- geometry 1024 512 1024 512 32
- timings 24218 126 32 15 1 104 3 hsync high vsync high endmode
-#
-# 1024x600, 60 Hz, Non-Interlaced (48.875 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1024 768
-# Scan Frequency 37.252 kHz 60.00 Hz
-# Sync Width 2.128 us 80.532us
-# 13 chars 3 lines
-# Front Porch 0.818 us 26.844 us
-# 5 chars 1 lines
-# Back Porch 2.946 us 483.192 us
-# 18 chars 18 lines
-# Active Time 20.951 us 16.697 ms
-# 128 chars 622 lines
-# Blank Time 5.893 us 0.591 ms
-# 36 chars 22 lines
-# Polarity negative positive
-#
-#mode "1024x600-60"
-# # D: 48.875 MHz, H: 37.252 kHz, V: 60.00 Hz
-# geometry 1024 600 1024 600 32
-# timings 20460 144 40 18 1 104 3
-# endmode
-#
-# 1024x768, 60 Hz, Non-Interlaced (65.00 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1024 768
-# Scan Frequency 48.363 kHz 60.00 Hz
-# Sync Width 2.092 us 0.124 ms
-# 17 chars 6 lines
-# Front Porch 0.369 us 0.062 ms
-# 3 chars 3 lines
-# Back Porch 2.462 us 0.601 ms
-# 20 chars 29 lines
-# Active Time 15.754 us 15.880 ms
-# 128 chars 768 lines
-# Blank Time 4.923 us 0.786 ms
-# 40 chars 38 lines
-# Polarity negative negative
-#
- mode "1024x768-60"
-# D: 65.00 MHz, H: 48.363 kHz, V: 60.00 Hz
- geometry 1024 768 1024 768 32 timings 15385 160 24 29 3 136 6 endmode
-#
-# 1024x768, 75 Hz, Non-Interlaced (78.75 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1024 768
-# Scan Frequency 60.023 kHz 75.03 Hz
-# Sync Width 1.219 us 0.050 ms
-# 12 chars 3 lines
-# Front Porch 0.203 us 0.017 ms
-# 2 chars 1 lines
-# Back Porch 2.235 us 0.466 ms
-# 22 chars 28 lines
-# Active Time 13.003 us 12.795 ms
-# 128 chars 768 lines
-# Blank Time 3.657 us 0.533 ms
-# 36 chars 32 lines
-# Polarity positive positive
-#
- mode "1024x768-75"
-# D: 78.75 MHz, H: 60.023 kHz, V: 75.03 Hz
- geometry 1024 768 1024 768 32
- timings 12699 176 16 28 1 96 3 hsync high vsync high endmode
-#
-# 1024x768, 85 Hz, Non-Interlaced (94.50 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1024 768
-# Scan Frequency 68.677 kHz 85.00 Hz
-# Sync Width 1.016 us 0.044 ms
-# 12 chars 3 lines
-# Front Porch 0.508 us 0.015 ms
-# 6 chars 1 lines
-# Back Porch 2.201 us 0.524 ms
-# 26 chars 36 lines
-# Active Time 10.836 us 11.183 ms
-# 128 chars 768 lines
-# Blank Time 3.725 us 0.582 ms
-# 44 chars 40 lines
-# Polarity positive positive
-#
- mode "1024x768-85"
-# D: 94.50 MHz, H: 68.677 kHz, V: 85.00 Hz
- geometry 1024 768 1024 768 32
- timings 10582 208 48 36 1 96 3 hsync high vsync high endmode
-#
-# 1024x768, 100 Hz, Non-Interlaced (110.0 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1024 768
-# Scan Frequency 79.023 kHz 99.78 Hz
-# Sync Width 0.800 us 0.101 ms
-# 11 chars 8 lines
-# Front Porch 0.000 us 0.000 ms
-# 0 chars 0 lines
-# Back Porch 2.545 us 0.202 ms
-# 35 chars 16 lines
-# Active Time 9.309 us 9.719 ms
-# 128 chars 768 lines
-# Blank Time 3.345 us 0.304 ms
-# 46 chars 24 lines
-# Polarity negative negative
-#
- mode "1024x768-100"
-# D: 113.3 MHz, H: 79.023 kHz, V: 99.78 Hz
- geometry 1024 768 1024 768 32
- timings 8825 280 0 16 0 88 8 endmode mode "1152x720-60"
-# D: 66.750 MHz, H: 44.859 kHz, V: 60.00 Hz
- geometry 1152 720 1152 720 32 timings 14981 168 56 19 3 112 6 endmode
-#
-# 1152x864, 75 Hz, Non-Interlaced (110.0 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1152 864
-# Scan Frequency 75.137 kHz 74.99 Hz
-# Sync Width 1.309 us 0.106 ms
-# 18 chars 8 lines
-# Front Porch 0.245 us 0.599 ms
-# 3 chars 45 lines
-# Back Porch 1.282 us 1.132 ms
-# 18 chars 85 lines
-# Active Time 10.473 us 11.499 ms
-# 144 chars 864 lines
-# Blank Time 2.836 us 1.837 ms
-# 39 chars 138 lines
-# Polarity positive positive
-#
- mode "1152x864-75"
-# D: 110.0 MHz, H: 75.137 kHz, V: 74.99 Hz
- geometry 1152 864 1152 864 32
- timings 9259 144 24 85 45 144 8
- hsync high vsync high endmode mode "1200x720-60"
-# D: 70.184 MHz, H: 44.760 kHz, V: 60.00 Hz
- geometry 1200 720 1200 720 32
- timings 14253 184 28 22 1 128 3 endmode mode "1280x600-60"
-# D: 61.503 MHz, H: 37.320 kHz, V: 60.00 Hz
- geometry 1280 600 1280 600 32
- timings 16260 184 28 18 1 128 3 endmode mode "1280x720-50"
-# D: 60.466 MHz, H: 37.050 kHz, V: 50.00 Hz
- geometry 1280 720 1280 720 32
- timings 16538 176 48 17 1 128 3 endmode mode "1280x768-50"
-# D: 65.178 MHz, H: 39.550 kHz, V: 50.00 Hz
- geometry 1280 768 1280 768 32 timings 15342 184 28 19 1 128 3 endmode
-#
-# 1280x768, 60 Hz, Non-Interlaced (80.136 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1280 768
-# Scan Frequency 47.700 kHz 60.00 Hz
-# Sync Width 1.697 us 0.063 ms
-# 17 chars 3 lines
-# Front Porch 0.799 us 0.021 ms
-# 8 chars 1 lines
-# Back Porch 2.496 us 0.483 ms
-# 25 chars 23 lines
-# Active Time 15.973 us 16.101 ms
-# 160 chars 768 lines
-# Blank Time 4.992 us 0.566 ms
-# 50 chars 27 lines
-# Polarity positive positive
-#
- mode "1280x768-60"
-# D: 80.13 MHz, H: 47.700 kHz, V: 60.00 Hz
- geometry 1280 768 1280 768 32
- timings 12480 200 48 23 1 126 3 hsync high vsync high endmode
-#
-# 1280x800, 60 Hz, Non-Interlaced (83.375 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1280 800
-# Scan Frequency 49.628 kHz 60.00 Hz
-# Sync Width 1.631 us 60.450 us
-# 17 chars 3 lines
-# Front Porch 0.768 us 20.15 us
-# 8 chars 1 lines
-# Back Porch 2.399 us 0.483 ms
-# 25 chars 24 lines
-# Active Time 15.352 us 16.120 ms
-# 160 chars 800 lines
-# Blank Time 4.798 us 0.564 ms
-# 50 chars 28 lines
-# Polarity negtive positive
-#
- mode "1280x800-60"
-# D: 83.500 MHz, H: 49.702 kHz, V: 60.00 Hz
- geometry 1280 800 1280 800 32 timings 11994 200 72 22 3 128 6 endmode
-#
-# 1280x960, 60 Hz, Non-Interlaced (108.00 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1280 960
-# Scan Frequency 60.000 kHz 60.00 Hz
-# Sync Width 1.037 us 0.050 ms
-# 14 chars 3 lines
-# Front Porch 0.889 us 0.017 ms
-# 12 chars 1 lines
-# Back Porch 2.889 us 0.600 ms
-# 39 chars 36 lines
-# Active Time 11.852 us 16.000 ms
-# 160 chars 960 lines
-# Blank Time 4.815 us 0.667 ms
-# 65 chars 40 lines
-# Polarity positive positive
-#
- mode "1280x960-60"
-# D: 108.00 MHz, H: 60.000 kHz, V: 60.00 Hz
- geometry 1280 960 1280 960 32
- timings 9259 312 96 36 1 112 3 hsync high vsync high endmode
-#
-# 1280x1024, 60 Hz, Non-Interlaced (108.00 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1280 1024
-# Scan Frequency 63.981 kHz 60.02 Hz
-# Sync Width 1.037 us 0.047 ms
-# 14 chars 3 lines
-# Front Porch 0.444 us 0.015 ms
-# 6 chars 1 lines
-# Back Porch 2.297 us 0.594 ms
-# 31 chars 38 lines
-# Active Time 11.852 us 16.005 ms
-# 160 chars 1024 lines
-# Blank Time 3.778 us 0.656 ms
-# 51 chars 42 lines
-# Polarity positive positive
-#
- mode "1280x1024-60"
-# D: 108.00 MHz, H: 63.981 kHz, V: 60.02 Hz
- geometry 1280 1024 1280 1024 32
- timings 9260 248 48 38 1 112 3 hsync high vsync high endmode
-#
-# 1280x1024, 75 Hz, Non-Interlaced (135.00 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1280 1024
-# Scan Frequency 79.976 kHz 75.02 Hz
-# Sync Width 1.067 us 0.038 ms
-# 18 chars 3 lines
-# Front Porch 0.119 us 0.012 ms
-# 2 chars 1 lines
-# Back Porch 1.837 us 0.475 ms
-# 31 chars 38 lines
-# Active Time 9.481 us 12.804 ms
-# 160 chars 1024 lines
-# Blank Time 3.022 us 0.525 ms
-# 51 chars 42 lines
-# Polarity positive positive
-#
- mode "1280x1024-75"
-# D: 135.00 MHz, H: 79.976 kHz, V: 75.02 Hz
- geometry 1280 1024 1280 1024 32
- timings 7408 248 16 38 1 144 3 hsync high vsync high endmode
-#
-# 1280x1024, 85 Hz, Non-Interlaced (157.50 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1280 1024
-# Scan Frequency 91.146 kHz 85.02 Hz
-# Sync Width 1.016 us 0.033 ms
-# 20 chars 3 lines
-# Front Porch 0.406 us 0.011 ms
-# 8 chars 1 lines
-# Back Porch 1.422 us 0.483 ms
-# 28 chars 44 lines
-# Active Time 8.127 us 11.235 ms
-# 160 chars 1024 lines
-# Blank Time 2.844 us 0.527 ms
-# 56 chars 48 lines
-# Polarity positive positive
-#
- mode "1280x1024-85"
-# D: 157.50 MHz, H: 91.146 kHz, V: 85.02 Hz
- geometry 1280 1024 1280 1024 32
- timings 6349 224 64 44 1 160 3
- hsync high vsync high endmode mode "1440x900-60"
-# D: 106.500 MHz, H: 55.935 kHz, V: 60.00 Hz
- geometry 1440 900 1440 900 32
- timings 9390 232 80 25 3 152 6
- hsync high vsync high endmode mode "1440x900-75"
-# D: 136.750 MHz, H: 70.635 kHz, V: 75.00 Hz
- geometry 1440 900 1440 900 32
- timings 7315 248 96 33 3 152 6 hsync high vsync high endmode
-#
-# 1440x1050, 60 Hz, Non-Interlaced (125.10 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1440 1050
-# Scan Frequency 65.220 kHz 60.00 Hz
-# Sync Width 1.204 us 0.046 ms
-# 19 chars 3 lines
-# Front Porch 0.760 us 0.015 ms
-# 12 chars 1 lines
-# Back Porch 1.964 us 0.495 ms
-# 31 chars 33 lines
-# Active Time 11.405 us 16.099 ms
-# 180 chars 1050 lines
-# Blank Time 3.928 us 0.567 ms
-# 62 chars 37 lines
-# Polarity positive positive
-#
- mode "1440x1050-60"
-# D: 125.10 MHz, H: 65.220 kHz, V: 60.00 Hz
- geometry 1440 1050 1440 1050 32
- timings 7993 248 96 33 1 152 3
- hsync high vsync high endmode mode "1600x900-60"
-# D: 118.250 MHz, H: 55.990 kHz, V: 60.00 Hz
- geometry 1600 900 1600 900 32
- timings 8415 256 88 26 3 168 5 endmode mode "1600x1024-60"
-# D: 136.358 MHz, H: 63.600 kHz, V: 60.00 Hz
- geometry 1600 1024 1600 1024 32 timings 7315 272 104 32 1 168 3 endmode
-#
-# 1600x1200, 60 Hz, Non-Interlaced (156.00 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1600 1200
-# Scan Frequency 76.200 kHz 60.00 Hz
-# Sync Width 1.026 us 0.105 ms
-# 20 chars 8 lines
-# Front Porch 0.205 us 0.131 ms
-# 4 chars 10 lines
-# Back Porch 1.636 us 0.682 ms
-# 32 chars 52 lines
-# Active Time 10.256 us 15.748 ms
-# 200 chars 1200 lines
-# Blank Time 2.872 us 0.866 ms
-# 56 chars 66 lines
-# Polarity negative negative
-#
- mode "1600x1200-60"
-# D: 156.00 MHz, H: 76.200 kHz, V: 60.00 Hz
- geometry 1600 1200 1600 1200 32 timings 6172 256 32 52 10 160 8 endmode
-#
-# 1600x1200, 75 Hz, Non-Interlaced (202.50 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1600 1200
-# Scan Frequency 93.750 kHz 75.00 Hz
-# Sync Width 0.948 us 0.032 ms
-# 24 chars 3 lines
-# Front Porch 0.316 us 0.011 ms
-# 8 chars 1 lines
-# Back Porch 1.501 us 0.491 ms
-# 38 chars 46 lines
-# Active Time 7.901 us 12.800 ms
-# 200 chars 1200 lines
-# Blank Time 2.765 us 0.533 ms
-# 70 chars 50 lines
-# Polarity positive positive
-#
- mode "1600x1200-75"
-# D: 202.50 MHz, H: 93.750 kHz, V: 75.00 Hz
- geometry 1600 1200 1600 1200 32
- timings 4938 304 64 46 1 192 3
- hsync high vsync high endmode mode "1680x1050-60"
-# D: 146.250 MHz, H: 65.290 kHz, V: 59.954 Hz
- geometry 1680 1050 1680 1050 32
- timings 6814 280 104 30 3 176 6
- hsync high vsync high endmode mode "1680x1050-75"
-# D: 187.000 MHz, H: 82.306 kHz, V: 74.892 Hz
- geometry 1680 1050 1680 1050 32
- timings 5348 296 120 40 3 176 6
- hsync high vsync high endmode mode "1792x1344-60"
-# D: 202.975 MHz, H: 83.460 kHz, V: 60.00 Hz
- geometry 1792 1344 1792 1344 32
- timings 4902 320 128 43 1 192 3
- hsync high vsync high endmode mode "1856x1392-60"
-# D: 218.571 MHz, H: 86.460 kHz, V: 60.00 Hz
- geometry 1856 1392 1856 1392 32
- timings 4577 336 136 45 1 200 3
- hsync high vsync high endmode mode "1920x1200-60"
-# D: 193.250 MHz, H: 74.556 kHz, V: 60.00 Hz
- geometry 1920 1200 1920 1200 32
- timings 5173 336 136 36 3 200 6
- hsync high vsync high endmode mode "1920x1440-60"
-# D: 234.000 MHz, H:90.000 kHz, V: 60.00 Hz
- geometry 1920 1440 1920 1440 32
- timings 4274 344 128 56 1 208 3
- hsync high vsync high endmode mode "1920x1440-75"
-# D: 297.000 MHz, H:112.500 kHz, V: 75.00 Hz
- geometry 1920 1440 1920 1440 32
- timings 3367 352 144 56 1 224 3
- hsync high vsync high endmode mode "2048x1536-60"
-# D: 267.250 MHz, H: 95.446 kHz, V: 60.00 Hz
- geometry 2048 1536 2048 1536 32
- timings 3742 376 152 49 3 224 4 hsync high vsync high endmode
-#
-# 1280x720, 60 Hz, Non-Interlaced (74.481 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1280 720
-# Scan Frequency 44.760 kHz 60.00 Hz
-# Sync Width 1.826 us 67.024 ms
-# 17 chars 3 lines
-# Front Porch 0.752 us 22.341 ms
-# 7 chars 1 lines
-# Back Porch 2.578 us 491.510 ms
-# 24 chars 22 lines
-# Active Time 17.186 us 16.086 ms
-# 160 chars 720 lines
-# Blank Time 5.156 us 0.581 ms
-# 48 chars 26 lines
-# Polarity negative negative
-#
- mode "1280x720-60"
-# D: 74.481 MHz, H: 44.760 kHz, V: 60.00 Hz
- geometry 1280 720 1280 720 32 timings 13426 192 64 22 1 136 3 endmode
-#
-# 1920x1080, 60 Hz, Non-Interlaced (172.798 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1920 1080
-# Scan Frequency 67.080 kHz 60.00 Hz
-# Sync Width 1.204 us 44.723 ms
-# 26 chars 3 lines
-# Front Porch 0.694 us 14.908 ms
-# 15 chars 1 lines
-# Back Porch 1.898 us 506.857 ms
-# 41 chars 34 lines
-# Active Time 11.111 us 16.100 ms
-# 240 chars 1080 lines
-# Blank Time 3.796 us 0.566 ms
-# 82 chars 38 lines
-# Polarity negative negative
-#
- mode "1920x1080-60"
-# D: 74.481 MHz, H: 67.080 kHz, V: 60.00 Hz
- geometry 1920 1080 1920 1080 32 timings 5787 328 120 34 1 208 3 endmode
-#
-# 1400x1050, 60 Hz, Non-Interlaced (122.61 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1400 1050
-# Scan Frequency 65.218 kHz 59.99 Hz
-# Sync Width 1.037 us 0.047 ms
-# 19 chars 3 lines
-# Front Porch 0.444 us 0.015 ms
-# 11 chars 1 lines
-# Back Porch 1.185 us 0.188 ms
-# 30 chars 33 lines
-# Active Time 12.963 us 16.411 ms
-# 175 chars 1050 lines
-# Blank Time 2.667 us 0.250 ms
-# 60 chars 37 lines
-# Polarity negative positive
-#
- mode "1400x1050-60"
-# D: 122.750 MHz, H: 65.317 kHz, V: 59.99 Hz
- geometry 1400 1050 1408 1050 32
- timings 8214 232 88 32 3 144 4 endmode mode "1400x1050-75"
-# D: 156.000 MHz, H: 82.278 kHz, V: 74.867 Hz
- geometry 1400 1050 1408 1050 32 timings 6410 248 104 42 3 144 4 endmode
-#
-# 1366x768, 60 Hz, Non-Interlaced (85.86 MHz dotclock)
-#
-# Horizontal Vertical
-# Resolution 1366 768
-# Scan Frequency 47.700 kHz 60.00 Hz
-# Sync Width 1.677 us 0.063 ms
-# 18 chars 3 lines
-# Front Porch 0.839 us 0.021 ms
-# 9 chars 1 lines
-# Back Porch 2.516 us 0.482 ms
-# 27 chars 23 lines
-# Active Time 15.933 us 16.101 ms
-# 171 chars 768 lines
-# Blank Time 5.031 us 0.566 ms
-# 54 chars 27 lines
-# Polarity negative positive
-#
- mode "1360x768-60"
-# D: 84.750 MHz, H: 47.720 kHz, V: 60.00 Hz
- geometry 1360 768 1360 768 32
- timings 11799 208 72 22 3 136 5 endmode mode "1366x768-60"
-# D: 85.86 MHz, H: 47.700 kHz, V: 60.00 Hz
- geometry 1366 768 1366 768 32
- timings 11647 216 72 23 1 144 3 endmode mode "1366x768-50"
-# D: 69,924 MHz, H: 39.550 kHz, V: 50.00 Hz
- geometry 1366 768 1366 768 32 timings 14301 200 56 19 1 144 3 endmode
diff --git a/Documentation/fb/viafb.txt b/Documentation/fb/viafb.txt
deleted file mode 100644
index 444e34b52ae..00000000000
--- a/Documentation/fb/viafb.txt
+++ /dev/null
@@ -1,252 +0,0 @@
-
- VIA Integration Graphic Chip Console Framebuffer Driver
-
-[Platform]
------------------------
- The console framebuffer driver is for graphics chips of
- VIA UniChrome Family(CLE266, PM800 / CN400 / CN300,
- P4M800CE / P4M800Pro / CN700 / VN800,
- CX700 / VX700, K8M890, P4M890,
- CN896 / P4M900, VX800, VX855)
-
-[Driver features]
-------------------------
- Device: CRT, LCD, DVI
-
- Support viafb_mode:
- CRT:
- 640x480(60, 75, 85, 100, 120 Hz), 720x480(60 Hz),
- 720x576(60 Hz), 800x600(60, 75, 85, 100, 120 Hz),
- 848x480(60 Hz), 856x480(60 Hz), 1024x512(60 Hz),
- 1024x768(60, 75, 85, 100 Hz), 1152x864(75 Hz),
- 1280x768(60 Hz), 1280x960(60 Hz), 1280x1024(60, 75, 85 Hz),
- 1440x1050(60 Hz), 1600x1200(60, 75 Hz), 1280x720(60 Hz),
- 1920x1080(60 Hz), 1400x1050(60 Hz), 800x480(60 Hz)
-
- color depth: 8 bpp, 16 bpp, 32 bpp supports.
-
- Support 2D hardware accelerator.
-
-[Using the viafb module]
--- -- --------------------
- Start viafb with default settings:
- #modprobe viafb
-
- Start viafb with with user options:
- #modprobe viafb viafb_mode=800x600 viafb_bpp=16 viafb_refresh=60
- viafb_active_dev=CRT+DVI viafb_dvi_port=DVP1
- viafb_mode1=1024x768 viafb_bpp=16 viafb_refresh1=60
- viafb_SAMM_ON=1
-
- viafb_mode:
- 640x480 (default)
- 720x480
- 800x600
- 1024x768
- ......
-
- viafb_bpp:
- 8, 16, 32 (default:32)
-
- viafb_refresh:
- 60, 75, 85, 100, 120 (default:60)
-
- viafb_lcd_dsp_method:
- 0 : expansion (default)
- 1 : centering
-
- viafb_lcd_mode:
- 0 : LCD panel with LSB data format input (default)
- 1 : LCD panel with MSB data format input
-
- viafb_lcd_panel_id:
- 0 : Resolution: 640x480, Channel: single, Dithering: Enable
- 1 : Resolution: 800x600, Channel: single, Dithering: Enable
- 2 : Resolution: 1024x768, Channel: single, Dithering: Enable (default)
- 3 : Resolution: 1280x768, Channel: single, Dithering: Enable
- 4 : Resolution: 1280x1024, Channel: dual, Dithering: Enable
- 5 : Resolution: 1400x1050, Channel: dual, Dithering: Enable
- 6 : Resolution: 1600x1200, Channel: dual, Dithering: Enable
-
- 8 : Resolution: 800x480, Channel: single, Dithering: Enable
- 9 : Resolution: 1024x768, Channel: dual, Dithering: Enable
- 10: Resolution: 1024x768, Channel: single, Dithering: Disable
- 11: Resolution: 1024x768, Channel: dual, Dithering: Disable
- 12: Resolution: 1280x768, Channel: single, Dithering: Disable
- 13: Resolution: 1280x1024, Channel: dual, Dithering: Disable
- 14: Resolution: 1400x1050, Channel: dual, Dithering: Disable
- 15: Resolution: 1600x1200, Channel: dual, Dithering: Disable
- 16: Resolution: 1366x768, Channel: single, Dithering: Disable
- 17: Resolution: 1024x600, Channel: single, Dithering: Enable
- 18: Resolution: 1280x768, Channel: dual, Dithering: Enable
- 19: Resolution: 1280x800, Channel: single, Dithering: Enable
-
- viafb_accel:
- 0 : No 2D Hardware Acceleration
- 1 : 2D Hardware Acceleration (default)
-
- viafb_SAMM_ON:
- 0 : viafb_SAMM_ON disable (default)
- 1 : viafb_SAMM_ON enable
-
- viafb_mode1: (secondary display device)
- 640x480 (default)
- 720x480
- 800x600
- 1024x768
- ... ...
-
- viafb_bpp1: (secondary display device)
- 8, 16, 32 (default:32)
-
- viafb_refresh1: (secondary display device)
- 60, 75, 85, 100, 120 (default:60)
-
- viafb_active_dev:
- This option is used to specify active devices.(CRT, DVI, CRT+LCD...)
- DVI stands for DVI or HDMI, E.g., If you want to enable HDMI,
- set viafb_active_dev=DVI. In SAMM case, the previous of
- viafb_active_dev is primary device, and the following is
- secondary device.
-
- For example:
- To enable one device, such as DVI only, we can use:
- modprobe viafb viafb_active_dev=DVI
- To enable two devices, such as CRT+DVI:
- modprobe viafb viafb_active_dev=CRT+DVI;
-
- For DuoView case, we can use:
- modprobe viafb viafb_active_dev=CRT+DVI
- OR
- modprobe viafb viafb_active_dev=DVI+CRT...
-
- For SAMM case:
- If CRT is primary and DVI is secondary, we should use:
- modprobe viafb viafb_active_dev=CRT+DVI viafb_SAMM_ON=1...
- If DVI is primary and CRT is secondary, we should use:
- modprobe viafb viafb_active_dev=DVI+CRT viafb_SAMM_ON=1...
-
- viafb_display_hardware_layout:
- This option is used to specify display hardware layout for CX700 chip.
- 1 : LCD only
- 2 : DVI only
- 3 : LCD+DVI (default)
- 4 : LCD1+LCD2 (internal + internal)
- 16: LCD1+ExternalLCD2 (internal + external)
-
- viafb_second_size:
- This option is used to set second device memory size(MB) in SAMM case.
- The minimal size is 16.
-
- viafb_platform_epia_dvi:
- This option is used to enable DVI on EPIA - M
- 0 : No DVI on EPIA - M (default)
- 1 : DVI on EPIA - M
-
- viafb_bus_width:
- When using 24 - Bit Bus Width Digital Interface,
- this option should be set.
- 12: 12-Bit LVDS or 12-Bit TMDS (default)
- 24: 24-Bit LVDS or 24-Bit TMDS
-
- viafb_device_lcd_dualedge:
- When using Dual Edge Panel, this option should be set.
- 0 : No Dual Edge Panel (default)
- 1 : Dual Edge Panel
-
- viafb_lcd_port:
- This option is used to specify LCD output port,
- available values are "DVP0" "DVP1" "DFP_HIGHLOW" "DFP_HIGH" "DFP_LOW".
- for external LCD + external DVI on CX700(External LCD is on DVP0),
- we should use:
- modprobe viafb viafb_lcd_port=DVP0...
-
-Notes:
- 1. CRT may not display properly for DuoView CRT & DVI display at
- the "640x480" PAL mode with DVI overscan enabled.
- 2. SAMM stands for single adapter multi monitors. It is different from
- multi-head since SAMM support multi monitor at driver layers, thus fbcon
- layer doesn't even know about it; SAMM's second screen doesn't have a
- device node file, thus a user mode application can't access it directly.
- When SAMM is enabled, viafb_mode and viafb_mode1, viafb_bpp and
- viafb_bpp1, viafb_refresh and viafb_refresh1 can be different.
- 3. When console is depending on viafbinfo1, dynamically change resolution
- and bpp, need to call VIAFB specified ioctl interface VIAFB_SET_DEVICE
- instead of calling common ioctl function FBIOPUT_VSCREENINFO since
- viafb doesn't support multi-head well, or it will cause screen crush.
-
-
-[Configure viafb with "fbset" tool]
------------------------------------
- "fbset" is an inbox utility of Linux.
- 1. Inquire current viafb information, type,
- # fbset -i
-
- 2. Set various resolutions and viafb_refresh rates,
- # fbset <resolution-vertical_sync>
-
- example,
- # fbset "1024x768-75"
- or
- # fbset -g 1024 768 1024 768 32
- Check the file "/etc/fb.modes" to find display modes available.
-
- 3. Set the color depth,
- # fbset -depth <value>
-
- example,
- # fbset -depth 16
-
-
-[Configure viafb via /proc]
----------------------------
- The following files exist in /proc/viafb
-
- supported_output_devices
-
- This read-only file contains a full ',' separated list containing all
- output devices that could be available on your platform. It is likely
- that not all of those have a connector on your hardware but it should
- provide a good starting point to figure out which of those names match
- a real connector.
- Example:
- # cat /proc/viafb/supported_output_devices
-
- iga1/output_devices
- iga2/output_devices
-
- These two files are readable and writable. iga1 and iga2 are the two
- independent units that produce the screen image. Those images can be
- forwarded to one or more output devices. Reading those files is a way
- to query which output devices are currently used by an iga.
- Example:
- # cat /proc/viafb/iga1/output_devices
- If there are no output devices printed the output of this iga is lost.
- This can happen for example if only one (the other) iga is used.
- Writing to these files allows adjusting the output devices during
- runtime. One can add new devices, remove existing ones or switch
- between igas. Essentially you can write a ',' separated list of device
- names (or a single one) in the same format as the output to those
- files. You can add a '+' or '-' as a prefix allowing simple addition
- and removal of devices. So a prefix '+' adds the devices from your list
- to the already existing ones, '-' removes the listed devices from the
- existing ones and if no prefix is given it replaces all existing ones
- with the listed ones. If you remove devices they are expected to turn
- off. If you add devices that are already part of the other iga they are
- removed there and added to the new one.
- Examples:
- Add CRT as output device to iga1
- # echo +CRT > /proc/viafb/iga1/output_devices
-
- Remove (turn off) DVP1 and LVDS1 as output devices of iga2
- # echo -DVP1,LVDS1 > /proc/viafb/iga2/output_devices
-
- Replace all iga1 output devices by CRT
- # echo CRT > /proc/viafb/iga1/output_devices
-
-
-[Bootup with viafb]:
---------------------
- Add the following line to your grub.conf:
- append = "video=viafb:viafb_mode=1024x768,viafb_bpp=32,viafb_refresh=85"
-
diff --git a/Documentation/fb/vt8623fb.txt b/Documentation/fb/vt8623fb.txt
deleted file mode 100644
index f654576c56b..00000000000
--- a/Documentation/fb/vt8623fb.txt
+++ /dev/null
@@ -1,64 +0,0 @@
-
- vt8623fb - fbdev driver for graphics core in VIA VT8623 chipset
- ===============================================================
-
-
-Supported Hardware
-==================
-
- VIA VT8623 [CLE266] chipset and its graphics core
- (known as CastleRock or Unichrome)
-
-I tested vt8623fb on VIA EPIA ML-6000
-
-
-Supported Features
-==================
-
- * 4 bpp pseudocolor modes (with 18bit palette, two variants)
- * 8 bpp pseudocolor mode (with 18bit palette)
- * 16 bpp truecolor mode (RGB 565)
- * 32 bpp truecolor mode (RGB 888)
- * text mode (activated by bpp = 0)
- * doublescan mode variant (not available in text mode)
- * panning in both directions
- * suspend/resume support
- * DPMS support
-
-Text mode is supported even in higher resolutions, but there is limitation to
-lower pixclocks (maximum about 100 MHz). This limitation is not enforced by
-driver. Text mode supports 8bit wide fonts only (hardware limitation) and
-16bit tall fonts (driver limitation).
-
-There are two 4 bpp modes. First mode (selected if nonstd == 0) is mode with
-packed pixels, high nibble first. Second mode (selected if nonstd == 1) is mode
-with interleaved planes (1 byte interleave), MSB first. Both modes support
-8bit wide fonts only (driver limitation).
-
-Suspend/resume works on systems that initialize video card during resume and
-if device is active (for example used by fbcon).
-
-
-Missing Features
-================
-(alias TODO list)
-
- * secondary (not initialized by BIOS) device support
- * MMIO support
- * interlaced mode variant
- * support for fontwidths != 8 in 4 bpp modes
- * support for fontheight != 16 in text mode
- * hardware cursor
- * video overlay support
- * vsync synchronization
- * acceleration support (8514-like 2D, busmaster transfers)
-
-
-Known bugs
-==========
-
- * cursor disable in text mode doesn't work
-
-
---
-Ondrej Zajicek <santiago@crfreenet.org>