/* * Copyright 2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SIGEN_AUDIO #define SIGEN_AUDIO // Qt includes #include #include // Phonon includes #include #include class Audio : public QObject { Q_OBJECT public: inline Audio() : m_output(Phonon::MusicCategory), m_started(false) { } inline ~Audio() { clear(); } void playSFX(const QString& url); void playMusic(const QString& url); void prune(); void clear(); inline double volume() { return m_output.volume(); } inline void setVolume(const double volume) { m_output.setVolume(volume); } private slots: inline void loopMusic() { m_music.enqueue(m_musicUrl); } private: inline void start() { if (!m_started) connect(&m_music, SIGNAL(aboutToFinish()), this, SLOT(loopMusic())); } QList m_curPlay; Phonon::MediaObject m_music; QString m_musicUrl; Phonon::AudioOutput m_output; bool m_started; }; #endif