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<?xml version="1.0" encoding="utf-8"?>
<!-- Notes:
  The id and name parameters must be unique.
  The capacity parameter indicates the 'size' of the slot.
  The visible parameter indicates whether the item is visible
  on the map character. Hence, whether the server should send appearance
  updates when making changes on it.
-->
<equip-slots>
    <slot id="1" name="Hand" capacity="2" visible="true" weapon="true">
        <box x="8" y="123" background="equip-box-hands.png" />
        <box x="129" y="123" background="equip-box-shield.png" />
    </slot>
    <slot id="2" name="Torso" capacity="1" visible="true">
        <box x="50" y="40" background="equip-box-chest.png" />
    </slot>
    <slot id="3" name="Arms" capacity="1">
        <box x="8" y="78" background="equip-box-hands.png" />
    </slot>
    <slot id="4" name="Head" capacity="1" visible="true">
        <box x="70" y="0" background="equip-box-head.png" />
    </slot>
    <slot id="5" name="Legs" capacity="1" visible="true">
        <box x="50" y="208" background="equip-box-legs.png" />
    </slot>
    <slot id="6" name="Ring" capacity="1">
        <box x="129" y="78" background="equip-box-ring.png" />
    </slot>
    <slot id="7" name="Necklace" capacity="1">
        <box x="90" y="40" background="equip-box-neck.png" />
    </slot>
    <slot id="8" name="Feet" capacity="1" visible="true">
        <box x="90" y="208" background="equip-box-feet.png" />
    </slot>
    <slot id="9" name="Ammo" capacity="1" ammo="true">
        <box x="8" y="168" background="equip-box-ammo.png" />
    </slot>
</equip-slots>