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<?xml version="1.0"?>
<!-- 
	An example configuration file for ~/.manaserv.xml
	
	Documentation: http://doc.manasource.org/manaserv.xml

	Developers:	If you add any new parameters read from this configuration file
	don't forget to update the wiki documentation!
-->
<configuration>
 
<!-- Database configuration ***************************************************
 Uncomment one of the following parts according to the database backend you 
 would like to use.
-->
 
<!--
	SQLite specific configuration.

	sqlite_database:	name and path to the sqlite database file
						optional, default="mana.db"
-->
<!-- <option name="sqlite_database" value="mana.db"/> -->


<!--
	mySQL specific configuration.

	mysql_hostname:		ip or hostname of the database server
						optional, default="localhost"
	mysql_port:			the port where the mysql server listens to
						optional, default=3306
	mysql_database:		name of the installed database
						optional, default="mana"
	mysql_username:		name of the user to connect to the database server
						optional, default="mana"
	mysql_password:		password to use whith the mysql_username
						optional, default="mana"
-->
<!--
<option name="mysql_hostname" value="localhost"/> 
<option name="mysql_port" value="3306"/>
<option name="mysql_database" value="mana"/>
<option name="mysql_username" value="mana"/>
<option name="mysql_password" value="mana"/>
-->


<!-- 
	PostgreSQL specific configuration. 

	TODO!
-->

<!-- end of database configuration *************************************** -->

 <!--
 New player starting location. The map should be defined in data/maps.xml.
 -->
 <option name="char_startMap" value="1"/>
 <option name="char_startX" value="720"/>
 <option name="char_startY" value="840"/>

 <!--
 The game server uses this address to connect to the account server. Clients
 will also need to be able to connect to the account server.
 -->
 <option name="net_accountServerAddress" value="localhost"/>
 <option name="net_accountServerPort" value="9601"/>
 <!--
 The clients use this address to connect to a game server on this machine.
 -->
 <option name="net_gameServerAddress" value="localhost"/>
 <option name="net_gameServerPort" value="9604"/>
 
 <!-- Gameplay-related config option-->
 <option name="visualRange" value="448"/>
 <option name="respawnMap" value="4"/>
 <option name="respawnX" value="1000"/>
 <option name="respawnY" value="1000"/>
 <option name="defaultPvp" value="free" />
 <option name="floorItemDecayTime" value="60" />
 
 <!-- Network-related config options-->
 <option name="net_maxClients" value="1000"/>
 <!-- Account-creation-related config options-->
 <option name="account_allowRegister" value="1" />
 <option name="account_denyRegisterReason" value="The server administrator has disabled automatic registration!" />
 <option name="account_minEmailLength" value="7" />
 <option name="account_maxEmailLength" value="128" />
 <option name="account_minNameLength" value="4" />
 <option name="account_maxNameLength" value="16" />
 <option name="account_minPasswordLength" value="6" />
 <option name="account_maxPasswordLength" value="25" />
 <!-- Character-creation-related config options -->
 <option name="char_numHairStyles" value="17" />
 <option name="char_numHairColors" value="9" />
 <option name="char_numGenders" value="2" />
 <option name="char_minNameLength" value="4" />
 <option name="char_maxNameLength" value="25" />
 <option name="char_maxCharacters" value="3" />
 <option name="char_startingPoints" value="60" />
 <!-- Chat-related config options -->
 <option name="chat_maxChannelNameLength" value="15" />
   <!-- I noticed the following configuration-like enumeration values which are never checked:
        //chat-related
         MAX_PUBLIC_CHANNELS_RANGE  = 1000,
        MAX_PRIVATE_CHANNELS_RANGE = 10000,
        MAX_CHANNEL_ANNOUNCEMENT   = 150,
        MAX_CHANNEL_PASSWORD       = 12,
    -->

 <!-- Mail-system related-->
 <option name="mail_maxAttachments" value="3" />
 <option name="mail_maxLetters" value="10" />
 
 
 
</configuration>