/* * The Mana Server * Copyright (C) 2004-2010 The Mana World Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #ifndef RESOURCE_MANAGER_H #define RESOURCE_MANAGER_H #include namespace ResourceManager { // A structure retaining the path and file names separately. struct splittedPath { std::string path; std::string file; }; /** * Searches for zip files and adds them to PhysFS search path. */ void initialize(); /** * Checks whether the given file or directory exists in the search path */ bool exists(const std::string &path, bool lookInSearchPath = true); /** * Returns the real file-system path of the resource with the given * resource path, or an empty string when no such resource exists. */ std::string resolve(const std::string &path); /** * Allocates data into a buffer pointer for raw data loading. The * returned data is expected to be freed using free(). * * @param fileName The name of the file to be loaded. * @param fileSize The size of the file that was loaded. * * @return An allocated byte array containing the data that was loaded, * or nullptr on failure. * @note The array contains an extra \0 character at position fileSize. */ char *loadFile(const std::string &fileName, int &fileSize); /** * Returns the filePath sub-part corresponding to the filename only. * @return splittedPath: the file path ending with '/' or '\' * and the file name alone. */ splittedPath splitFileNameAndPath(const std::string &fullFilePath); std::string joinPaths(const std::string& path1, const std::string& path2); std::string cleanPath(const std::string& path); } #endif