/* * The Mana Server * Copyright (C) 2004-2010 The Mana World Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #include "common/resourcemanager.h" #include "common/configuration.h" #include "utils/logger.h" #include #include #include #include #ifdef _WIN32 #include #include #else #include #include #endif #include #ifndef PKG_DATADIR #define PKG_DATADIR "." #endif void ResourceManager::initialize() { PHYSFS_permitSymbolicLinks(1); const std::string worldDataPath = Configuration::getValue("worldDataPath", "example"); // world first to allow overriding of server's libraries PHYSFS_addToSearchPath(worldDataPath.c_str(), 1); PHYSFS_addToSearchPath(".", 1); PHYSFS_addToSearchPath(PKG_DATADIR, 1); } /** * This function tries to check if a file exists based on the existence of * stats about it. Because simply trying to open it and check for failure is a * bad thing, as you don't know if you weren't able to open it because it * doesn't exist or because you don't have the right to. */ static bool fileExists(const std::string &filename) { struct stat buffer; // When stat is succesful, the file exists return stat(filename.c_str(), &buffer) == 0; } bool ResourceManager::exists(const std::string &path, bool lookInSearchPath) { if (!lookInSearchPath) return fileExists(path); return PHYSFS_exists(path.c_str()); } std::string ResourceManager::resolve(const std::string &path) { const char *realDir = PHYSFS_getRealDir(path.c_str()); if (realDir) return std::string(realDir) + "/" + path; return std::string(); } char *ResourceManager::loadFile(const std::string &fileName, int &fileSize) { // Attempt to open the specified file using PhysicsFS PHYSFS_file *file = PHYSFS_openRead(fileName.c_str()); // If the handler is an invalid pointer indicate failure if (file == nullptr) { LOG_WARN("Failed to load '" << fileName << "': " << PHYSFS_getLastError()); return nullptr; } // Get the size of the file fileSize = PHYSFS_fileLength(file); // Allocate memory and load the file char *buffer = (char *) malloc(fileSize + 1); if (PHYSFS_read(file, buffer, 1, fileSize) != fileSize) { free(buffer); LOG_WARN("Failed to load '" << fileName << "': " << PHYSFS_getLastError()); return nullptr; } // Close the file and let the user deallocate the memory PHYSFS_close(file); // Add a trailing null character, so that the file can be used as a string buffer[fileSize] = 0; return buffer; } ResourceManager::splittedPath ResourceManager::splitFileNameAndPath( const std::string &fullFilePath) { // We'll reversed-search for '/' or'\' and extract the substrings // corresponding to the filename and the path separately. size_t slashPos = fullFilePath.find_last_of("/\\"); ResourceManager::splittedPath splittedFilePath; // Note the last slash is kept in the path name. splittedFilePath.path = fullFilePath.substr(0, slashPos + 1); splittedFilePath.file = fullFilePath.substr(slashPos + 1); return splittedFilePath; } /** * Join two path elements into one. * * This function helps build relative paths. * * Examples: * * /foo + bar = /foo/bar * /foo/ + bar = /foo/bar * /foo + /bar = /bar * * This will work for PhysFS paths. Windows style paths (prefixed with drive letters) won't work. * * @return Joined paths or path2 if path2 was an absolute path. */ std::string ResourceManager::joinPaths(const std::string& path1, const std::string& path2) { if (path2.empty()) return path1; if (path1.empty()) return path2; // check if path2 is an absolute path that cannot be joined if (path2[0] == '/' || path2[0] == '\\') return path2; char p1end = path1[path1.size()-1]; if (p1end == '/' || p1end == '\\') { return path1 + path2; } else { return path1 + "/" + path2; } } /** * Removes relative elements from the path. */ std::string ResourceManager::cleanPath(const std::string& path) { size_t prev, cur; std::string part, result; std::vector pathStack; prev = 0; while (true) { cur = path.find_first_of("/\\", prev); if (cur == std::string::npos) { // FIXME add everything from prev to the end pathStack.push_back(path.substr(prev)); break; } part = path.substr(prev, cur - prev); if (part == "..") { // go back one level if (!pathStack.empty()) { pathStack.pop_back(); } } else if (part == ".") { // do nothing } else if (part == "") { if (pathStack.empty() && cur == 0) { // handle first empty match before the root slash pathStack.push_back(std::string()); } else { // empty match in the middle of the path should be ignored } } else { // normal path element pathStack.push_back(part); } cur++; prev = cur; } // join the pathStack into a normal path unsigned int i = 0; for (i = 0; i < pathStack.size(); i++) { result += pathStack[i]; if (i < pathStack.size() - 1) { result += "/"; } } return result; }