/* * The Mana Server * Copyright (C) 2007-2010 The Mana World Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #include "account-server/character.h" #include "account-server/account.h" CharacterData::CharacterData(const std::string &name, int id): mName(name), mDatabaseID(id), mCharacterSlot(0), mAccountID(-1), mAccount(nullptr), mMapId(0), mGender(0), mHairStyle(0), mHairColor(0), mLevel(0), mCharacterPoints(0), mCorrectionPoints(0), mAccountLevel(0) { } void CharacterData::setAccount(Account *acc) { mAccount = acc; mAccountID = acc->getID(); mAccountLevel = acc->getLevel(); } void CharacterData::giveAbility(int id, int currentMana) { if (mAbilities.find(id) == mAbilities.end()) { mAbilities[id] = AbilityValue(currentMana); } }