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-rw-r--r--src/common/manaserv_protocol.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/common/manaserv_protocol.h b/src/common/manaserv_protocol.h
index 73837b1..4e58413 100644
--- a/src/common/manaserv_protocol.h
+++ b/src/common/manaserv_protocol.h
@@ -145,8 +145,6 @@ enum {
GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }*
GPMSG_BEING_ABILITY_POINT = 0x0282, // W being id, B abilityId, W*2 point
GPMSG_BEING_ABILITY_BEING = 0x0283, // W being id, B abilityId, W target being id
- PGMSG_ATTACK = 0x0290, // W being id
- GPMSG_BEING_ATTACK = 0x0291, // W being id, B direction, B attack Id
PGMSG_USE_ABILITY_ON_BEING = 0x0292, // B abilityID, W being id
GPMSG_ABILITY_STATUS = 0x0293, // { B abilityID, D current, D max, D recharge }
PGMSG_USE_ABILITY_ON_POINT = 0x0294, // B abilityID, W*2 position
@@ -425,27 +423,12 @@ enum BeingAction
{
STAND,
WALK,
- ATTACK,
SIT,
DEAD,
HURT
};
/**
- * Moves enum for beings and actors for others players attack types.
- * WARNING: Has to be in sync with the same enum in the Being class
- * of the client!
- */
-enum AttackType
-{
- HIT = 0x00,
- CRITICAL = 0x0a,
- MULTI = 0x08,
- REFLECT = 0x04,
- FLEE = 0x0b
-};
-
-/**
* Beings and actors directions
* WARNING: Has to be in sync with the same enum in the Being class
* of the client!