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-rw-r--r--CMake/Modules/FindSqlite3.cmake49
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diff --git a/CMake/Modules/FindSqlite3.cmake b/CMake/Modules/FindSqlite3.cmake
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+# Find Sqlite 3 libraries
+# SQLITE3_INCLUDE_DIR - Where to find Sqlite 3 header files (directory)
+# SQLITE3_LIBRARIES - Sqlite 3 libraries
+# SQLITE3_LIBRARY_RELEASE - Where the release library is
+# SQLITE3_LIBRARY_DEBUG - Where the debug library is
+# SQLITE3_FOUND - Set to TRUE if we found everything (library, includes and executable)
+
+IF( SQLITE3_INCLUDE_DIR AND SQLITE3_LIBRARY_RELEASE AND SQLITE3_LIBRARY_DEBUG )
+ SET(Sqlite3_FIND_QUIETLY TRUE)
+ENDIF()
+
+FIND_PATH( SQLITE3_INCLUDE_DIR sqlite3.h )
+
+FIND_LIBRARY(SQLITE3_LIBRARY_RELEASE NAMES sqlite3 )
+
+FIND_LIBRARY(SQLITE3_LIBRARY_DEBUG NAMES sqlite3 sqlite3d HINTS /usr/lib/debug/usr/lib/ )
+
+IF( SQLITE3_LIBRARY_RELEASE OR SQLITE3_LIBRARY_DEBUG AND SQLITE3_INCLUDE_DIR )
+ SET( SQLITE3_FOUND TRUE )
+ENDIF( SQLITE3_LIBRARY_RELEASE OR SQLITE3_LIBRARY_DEBUG AND SQLITE3_INCLUDE_DIR )
+
+IF( SQLITE3_LIBRARY_DEBUG AND SQLITE3_LIBRARY_RELEASE )
+ # if the generator supports configuration types then set
+ # optimized and debug libraries, or if the CMAKE_BUILD_TYPE has a value
+ IF( CMAKE_CONFIGURATION_TYPES OR CMAKE_BUILD_TYPE )
+ SET( SQLITE3_LIBRARIES optimized ${SQLITE3_LIBRARY_RELEASE} debug ${SQLITE3_LIBRARY_DEBUG} )
+ ELSE()
+ # if there are no configuration types and CMAKE_BUILD_TYPE has no value
+ # then just use the release libraries
+ SET( SQLITE3_LIBRARIES ${SQLITE3_LIBRARY_RELEASE} )
+ ENDIF()
+ELSEIF()
+ SET( SQLITE3_LIBRARIES ${SQLITE3_LIBRARY_RELEASE} )
+ELSE()
+ SET( SQLITE3_LIBRARIES ${SQLITE3_LIBRARY_DEBUG} )
+ENDIF()
+
+IF( SQLITE3_FOUND )
+ IF( NOT Sqlite3_FIND_QUIETLY )
+ MESSAGE( STATUS "Found Sqlite3 header file in ${SQLITE3_INCLUDE_DIR}")
+ MESSAGE( STATUS "Found Sqlite3 libraries: ${SQLITE3_LIBRARIES}")
+ ENDIF()
+ELSE()
+ IF( Sqlite3_FIND_REQUIRED)
+ MESSAGE( FATAL_ERROR "Could not find Sqlite3" )
+ ELSE()
+ MESSAGE( STATUS "Optional package Sqlite3 was not found" )
+ ENDIF()
+ENDIF(SQLITE3_FOUND)