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authorErik Schilling <ablu.erikschilling@googlemail.com>2012-07-16 19:54:43 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2012-07-17 21:58:40 +0200
commitfc8e16e33bc34bda74559d021f5c1855a789a2b2 (patch)
tree6d1ec98d2619b1026024698ab408a3a7d1d55b2c /src/common
parent55e227f90e86a960e111a286bd70d49578eb838b (diff)
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Added lua bind to send text effect particle to clients
Change is tested. Reviewed-by: bjorn.
Diffstat (limited to 'src/common')
-rw-r--r--src/common/manaserv_protocol.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/manaserv_protocol.h b/src/common/manaserv_protocol.h
index 9feedfd..4bac083 100644
--- a/src/common/manaserv_protocol.h
+++ b/src/common/manaserv_protocol.h
@@ -185,6 +185,7 @@ enum {
GPMSG_BEINGS_DAMAGE = 0x0310, // { W being id, W amount }*
GPMSG_CREATE_EFFECT_POS = 0x0320, // W effect id, W*2 position
GPMSG_CREATE_EFFECT_BEING = 0x0321, // W effect id, W BeingID
+ GPMSG_CREATE_TEXT_PARTICLE = 0x0322, // S text
GPMSG_SHAKE = 0x0330, // W intensityX, W intensityY, [W decay_times_10000, [W duration]]
// Guild