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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-03-17 21:11:41 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2013-03-25 20:32:36 +0100 |
commit | 8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6 (patch) | |
tree | e77633d3d4e2c2538a1044589b5cc927cfa4e125 /src/CMakeLists.txt | |
parent | 626e4c98353f2111ae21123756396fc845447b57 (diff) | |
download | manaserv-8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6.tar.gz manaserv-8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6.tar.xz manaserv-8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6.zip |
Changed SpawnArea and TriggerArea to components of Entity
Well, first visible change is that everything just gets longer to read.
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r-- | src/CMakeLists.txt | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 629df5e..17a2789 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -215,6 +215,7 @@ SET(SRCS_MANASERVGAME game-server/command.cpp game-server/commandhandler.cpp game-server/commandhandler.h + game-server/component.h game-server/effect.h game-server/effect.cpp game-server/emotemanager.h @@ -248,8 +249,8 @@ SET(SRCS_MANASERVGAME game-server/quest.cpp game-server/skillmanager.h game-server/skillmanager.cpp - game-server/spawnarea.h - game-server/spawnarea.cpp + game-server/spawnareacomponent.h + game-server/spawnareacomponent.cpp game-server/specialmanager.cpp game-server/specialmanager.h game-server/state.h @@ -262,8 +263,8 @@ SET(SRCS_MANASERVGAME game-server/timeout.cpp game-server/trade.h game-server/trade.cpp - game-server/trigger.h - game-server/trigger.cpp + game-server/triggerareacomponent.h + game-server/triggerareacomponent.cpp scripting/script.h scripting/script.cpp scripting/scriptmanager.h |