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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-03-17 21:11:41 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-03-25 20:32:36 +0100
commit8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6 (patch)
treee77633d3d4e2c2538a1044589b5cc927cfa4e125 /src/CMakeLists.txt
parent626e4c98353f2111ae21123756396fc845447b57 (diff)
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Changed SpawnArea and TriggerArea to components of Entity
Well, first visible change is that everything just gets longer to read. Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r--src/CMakeLists.txt9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 629df5e..17a2789 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -215,6 +215,7 @@ SET(SRCS_MANASERVGAME
game-server/command.cpp
game-server/commandhandler.cpp
game-server/commandhandler.h
+ game-server/component.h
game-server/effect.h
game-server/effect.cpp
game-server/emotemanager.h
@@ -248,8 +249,8 @@ SET(SRCS_MANASERVGAME
game-server/quest.cpp
game-server/skillmanager.h
game-server/skillmanager.cpp
- game-server/spawnarea.h
- game-server/spawnarea.cpp
+ game-server/spawnareacomponent.h
+ game-server/spawnareacomponent.cpp
game-server/specialmanager.cpp
game-server/specialmanager.h
game-server/state.h
@@ -262,8 +263,8 @@ SET(SRCS_MANASERVGAME
game-server/timeout.cpp
game-server/trade.h
game-server/trade.cpp
- game-server/trigger.h
- game-server/trigger.cpp
+ game-server/triggerareacomponent.h
+ game-server/triggerareacomponent.cpp
scripting/script.h
scripting/script.cpp
scripting/scriptmanager.h