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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-03-17 21:11:41 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-03-25 20:32:36 +0100
commit8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6 (patch)
treee77633d3d4e2c2538a1044589b5cc927cfa4e125 /gameserver.cbp
parent626e4c98353f2111ae21123756396fc845447b57 (diff)
downloadmanaserv-8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6.tar.gz
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Changed SpawnArea and TriggerArea to components of Entity
Well, first visible change is that everything just gets longer to read. Reviewed-by: Yohann Ferreira
Diffstat (limited to 'gameserver.cbp')
-rw-r--r--gameserver.cbp8
1 files changed, 4 insertions, 4 deletions
diff --git a/gameserver.cbp b/gameserver.cbp
index ff1e9ed..acb8f3c 100644
--- a/gameserver.cbp
+++ b/gameserver.cbp
@@ -169,8 +169,8 @@
<Unit filename="src/game-server/quest.h" />
<Unit filename="src/game-server/skillmanager.cpp" />
<Unit filename="src/game-server/skillmanager.h" />
- <Unit filename="src/game-server/spawnarea.cpp" />
- <Unit filename="src/game-server/spawnarea.h" />
+ <Unit filename="src/game-server/spawnareacomponent.cpp" />
+ <Unit filename="src/game-server/spawnareacomponent.h" />
<Unit filename="src/game-server/specialmanager.cpp" />
<Unit filename="src/game-server/specialmanager.h" />
<Unit filename="src/game-server/state.cpp" />
@@ -183,8 +183,8 @@
<Unit filename="src/game-server/timeout.h" />
<Unit filename="src/game-server/trade.cpp" />
<Unit filename="src/game-server/trade.h" />
- <Unit filename="src/game-server/trigger.cpp" />
- <Unit filename="src/game-server/trigger.h" />
+ <Unit filename="src/game-server/triggerareacomponent.cpp" />
+ <Unit filename="src/game-server/triggerareacomponent.h" />
<Unit filename="src/manaserv-game.rc">
<Option compilerVar="WINDRES" />
</Unit>