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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-03-17 21:11:41 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2013-03-25 20:32:36 +0100 |
commit | 8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6 (patch) | |
tree | e77633d3d4e2c2538a1044589b5cc927cfa4e125 /gameserver.cbp | |
parent | 626e4c98353f2111ae21123756396fc845447b57 (diff) | |
download | manaserv-8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6.tar.gz manaserv-8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6.tar.xz manaserv-8ebd7ef2c200009e6d22b2cfaa3dd0d849155db6.zip |
Changed SpawnArea and TriggerArea to components of Entity
Well, first visible change is that everything just gets longer to read.
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'gameserver.cbp')
-rw-r--r-- | gameserver.cbp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/gameserver.cbp b/gameserver.cbp index ff1e9ed..acb8f3c 100644 --- a/gameserver.cbp +++ b/gameserver.cbp @@ -169,8 +169,8 @@ <Unit filename="src/game-server/quest.h" /> <Unit filename="src/game-server/skillmanager.cpp" /> <Unit filename="src/game-server/skillmanager.h" /> - <Unit filename="src/game-server/spawnarea.cpp" /> - <Unit filename="src/game-server/spawnarea.h" /> + <Unit filename="src/game-server/spawnareacomponent.cpp" /> + <Unit filename="src/game-server/spawnareacomponent.h" /> <Unit filename="src/game-server/specialmanager.cpp" /> <Unit filename="src/game-server/specialmanager.h" /> <Unit filename="src/game-server/state.cpp" /> @@ -183,8 +183,8 @@ <Unit filename="src/game-server/timeout.h" /> <Unit filename="src/game-server/trade.cpp" /> <Unit filename="src/game-server/trade.h" /> - <Unit filename="src/game-server/trigger.cpp" /> - <Unit filename="src/game-server/trigger.h" /> + <Unit filename="src/game-server/triggerareacomponent.cpp" /> + <Unit filename="src/game-server/triggerareacomponent.h" /> <Unit filename="src/manaserv-game.rc"> <Option compilerVar="WINDRES" /> </Unit> |