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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-11-14 13:18:14 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-11-14 13:18:14 +0100
commit196c1c0bffa8bb594ff0a7442748030f47cc9c58 (patch)
treeb60b3e3eff38907e2d8a94ce6aa7e63cd1a741c8 /gameserver.cbp
parent23a94e7b154726599b9112b91ebedb32af9ff22c (diff)
downloadmanaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.gz
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Renamed .hpp files into .h for consistency.
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.
Diffstat (limited to 'gameserver.cbp')
-rw-r--r--gameserver.cbp110
1 files changed, 55 insertions, 55 deletions
diff --git a/gameserver.cbp b/gameserver.cbp
index 965ab7a..3d3e537 100644
--- a/gameserver.cbp
+++ b/gameserver.cbp
@@ -81,101 +81,101 @@
<Unit filename="libs\enet\include\enet\win32.h" />
<Unit filename="libs\enet\win32.c" />
<Unit filename="src\common\configuration.cpp" />
- <Unit filename="src\common\configuration.hpp" />
- <Unit filename="src\common\inventorydata.hpp" />
+ <Unit filename="src\common\configuration.h" />
+ <Unit filename="src\common\inventorydata.h" />
<Unit filename="src\common\permissionmanager.cpp" />
- <Unit filename="src\common\permissionmanager.hpp" />
+ <Unit filename="src\common\permissionmanager.h" />
<Unit filename="src\common\resourcemanager.cpp" />
- <Unit filename="src\common\resourcemanager.hpp" />
- <Unit filename="src\common\transaction.hpp" />
+ <Unit filename="src\common\resourcemanager.h" />
+ <Unit filename="src\common\transaction.h" />
<Unit filename="src\defines.h" />
<Unit filename="src\game-server\accountconnection.cpp" />
- <Unit filename="src\game-server\accountconnection.hpp" />
+ <Unit filename="src\game-server\accountconnection.h" />
<Unit filename="src\game-server\actor.cpp" />
- <Unit filename="src\game-server\actor.hpp" />
+ <Unit filename="src\game-server\actor.h" />
<Unit filename="src\game-server\attribute.cpp" />
- <Unit filename="src\game-server\attribute.hpp" />
+ <Unit filename="src\game-server\attribute.h" />
<Unit filename="src\game-server\attributemanager.cpp" />
- <Unit filename="src\game-server\attributemanager.hpp" />
+ <Unit filename="src\game-server\attributemanager.h" />
<Unit filename="src\game-server\autoattack.cpp" />
- <Unit filename="src\game-server\autoattack.hpp" />
+ <Unit filename="src\game-server\autoattack.h" />
<Unit filename="src\game-server\being.cpp" />
- <Unit filename="src\game-server\being.hpp" />
+ <Unit filename="src\game-server\being.h" />
<Unit filename="src\game-server\buysell.cpp" />
- <Unit filename="src\game-server\buysell.hpp" />
+ <Unit filename="src\game-server\buysell.h" />
<Unit filename="src\game-server\character.cpp" />
- <Unit filename="src\game-server\character.hpp" />
+ <Unit filename="src\game-server\character.h" />
<Unit filename="src\game-server\collisiondetection.cpp" />
- <Unit filename="src\game-server\collisiondetection.hpp" />
+ <Unit filename="src\game-server\collisiondetection.h" />
<Unit filename="src\game-server\commandhandler.cpp" />
- <Unit filename="src\game-server\commandhandler.hpp" />
+ <Unit filename="src\game-server\commandhandler.h" />
<Unit filename="src\game-server\effect.cpp" />
- <Unit filename="src\game-server\effect.hpp" />
- <Unit filename="src\game-server\eventlistener.hpp" />
+ <Unit filename="src\game-server\effect.h" />
+ <Unit filename="src\game-server\eventlistener.h" />
<Unit filename="src\game-server\gamehandler.cpp" />
- <Unit filename="src\game-server\gamehandler.hpp" />
+ <Unit filename="src\game-server\gamehandler.h" />
<Unit filename="src\game-server\inventory.cpp" />
- <Unit filename="src\game-server\inventory.hpp" />
+ <Unit filename="src\game-server\inventory.h" />
<Unit filename="src\game-server\item.cpp" />
- <Unit filename="src\game-server\item.hpp" />
+ <Unit filename="src\game-server\item.h" />
<Unit filename="src\game-server\itemmanager.cpp" />
- <Unit filename="src\game-server\itemmanager.hpp" />
+ <Unit filename="src\game-server\itemmanager.h" />
<Unit filename="src\game-server\main-game.cpp" />
<Unit filename="src\game-server\map.cpp" />
- <Unit filename="src\game-server\map.hpp" />
+ <Unit filename="src\game-server\map.h" />
<Unit filename="src\game-server\mapcomposite.cpp" />
- <Unit filename="src\game-server\mapcomposite.hpp" />
+ <Unit filename="src\game-server\mapcomposite.h" />
<Unit filename="src\game-server\mapmanager.cpp" />
- <Unit filename="src\game-server\mapmanager.hpp" />
+ <Unit filename="src\game-server\mapmanager.h" />
<Unit filename="src\game-server\mapreader.cpp" />
- <Unit filename="src\game-server\mapreader.hpp" />
+ <Unit filename="src\game-server\mapreader.h" />
<Unit filename="src\game-server\monster.cpp" />
- <Unit filename="src\game-server\monster.hpp" />
+ <Unit filename="src\game-server\monster.h" />
<Unit filename="src\game-server\monstermanager.cpp" />
- <Unit filename="src\game-server\monstermanager.hpp" />
+ <Unit filename="src\game-server\monstermanager.h" />
<Unit filename="src\game-server\npc.cpp" />
- <Unit filename="src\game-server\npc.hpp" />
- <Unit filename="src\game-server\postman.hpp" />
+ <Unit filename="src\game-server\npc.h" />
+ <Unit filename="src\game-server\postman.h" />
<Unit filename="src\game-server\quest.cpp" />
- <Unit filename="src\game-server\quest.hpp" />
+ <Unit filename="src\game-server\quest.h" />
<Unit filename="src\game-server\skillmanager.cpp" />
- <Unit filename="src\game-server\skillmanager.hpp" />
+ <Unit filename="src\game-server\skillmanager.h" />
<Unit filename="src\game-server\spawnarea.cpp" />
- <Unit filename="src\game-server\spawnarea.hpp" />
+ <Unit filename="src\game-server\spawnarea.h" />
<Unit filename="src\game-server\state.cpp" />
- <Unit filename="src\game-server\state.hpp" />
+ <Unit filename="src\game-server\state.h" />
<Unit filename="src\game-server\statuseffect.cpp" />
- <Unit filename="src\game-server\statuseffect.hpp" />
+ <Unit filename="src\game-server\statuseffect.h" />
<Unit filename="src\game-server\statusmanager.cpp" />
- <Unit filename="src\game-server\statusmanager.hpp" />
+ <Unit filename="src\game-server\statusmanager.h" />
<Unit filename="src\game-server\thing.cpp" />
- <Unit filename="src\game-server\thing.hpp" />
+ <Unit filename="src\game-server\thing.h" />
<Unit filename="src\game-server\trade.cpp" />
- <Unit filename="src\game-server\trade.hpp" />
+ <Unit filename="src\game-server\trade.h" />
<Unit filename="src\game-server\trigger.cpp" />
- <Unit filename="src\game-server\trigger.hpp" />
+ <Unit filename="src\game-server\trigger.h" />
<Unit filename="src\net\bandwidth.cpp" />
- <Unit filename="src\net\bandwidth.hpp" />
+ <Unit filename="src\net\bandwidth.h" />
<Unit filename="src\net\connection.cpp" />
- <Unit filename="src\net\connection.hpp" />
+ <Unit filename="src\net\connection.h" />
<Unit filename="src\net\connectionhandler.cpp" />
- <Unit filename="src\net\connectionhandler.hpp" />
+ <Unit filename="src\net\connectionhandler.h" />
<Unit filename="src\net\messagein.cpp" />
- <Unit filename="src\net\messagein.hpp" />
+ <Unit filename="src\net\messagein.h" />
<Unit filename="src\net\messageout.cpp" />
- <Unit filename="src\net\messageout.hpp" />
+ <Unit filename="src\net\messageout.h" />
<Unit filename="src\net\netcomputer.cpp" />
- <Unit filename="src\net\netcomputer.hpp" />
+ <Unit filename="src\net\netcomputer.h" />
<Unit filename="src\point.h" />
<Unit filename="src\protocol.h" />
<Unit filename="src\scripting\lua.cpp" />
<Unit filename="src\scripting\luascript.cpp" />
- <Unit filename="src\scripting\luascript.hpp" />
+ <Unit filename="src\scripting\luascript.h" />
<Unit filename="src\scripting\luautil.cpp" />
- <Unit filename="src\scripting\luautil.hpp" />
+ <Unit filename="src\scripting\luautil.h" />
<Unit filename="src\scripting\script.cpp" />
- <Unit filename="src\scripting\script.hpp" />
- <Unit filename="src\serialize\characterdata.hpp" />
+ <Unit filename="src\scripting\script.h" />
+ <Unit filename="src\serialize\characterdata.h" />
<Unit filename="src\utils\base64.cpp" />
<Unit filename="src\utils\base64.h" />
<Unit filename="src\utils\logger.cpp" />
@@ -183,23 +183,23 @@
<Unit filename="src\utils\mathutils.cpp" />
<Unit filename="src\utils\mathutils.h" />
<Unit filename="src\utils\processorutils.cpp" />
- <Unit filename="src\utils\processorutils.hpp" />
+ <Unit filename="src\utils\processorutils.h" />
<Unit filename="src\utils\string.cpp" />
- <Unit filename="src\utils\string.hpp" />
+ <Unit filename="src\utils\string.h" />
<Unit filename="src\utils\stringfilter.cpp" />
<Unit filename="src\utils\stringfilter.h" />
<Unit filename="src\utils\speedconv.cpp" />
- <Unit filename="src\utils\speedconv.hpp" />
+ <Unit filename="src\utils\speedconv.h" />
<Unit filename="src\utils\timer.cpp" />
<Unit filename="src\utils\timer.h" />
<Unit filename="src\utils\tokencollector.cpp" />
- <Unit filename="src\utils\tokencollector.hpp" />
+ <Unit filename="src\utils\tokencollector.h" />
<Unit filename="src\utils\tokendispenser.cpp" />
- <Unit filename="src\utils\tokendispenser.hpp" />
+ <Unit filename="src\utils\tokendispenser.h" />
<Unit filename="src\utils\xml.cpp" />
- <Unit filename="src\utils\xml.hpp" />
+ <Unit filename="src\utils\xml.h" />
<Unit filename="src\utils\zlib.cpp" />
- <Unit filename="src\utils\zlib.hpp" />
+ <Unit filename="src\utils\zlib.h" />
<Extensions>
<code_completion />
<debugger />