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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-11-14 13:18:14 +0100 |
commit | 196c1c0bffa8bb594ff0a7442748030f47cc9c58 (patch) | |
tree | b60b3e3eff38907e2d8a94ce6aa7e63cd1a741c8 /gameserver.cbp | |
parent | 23a94e7b154726599b9112b91ebedb32af9ff22c (diff) | |
download | manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.gz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.tar.xz manaserv-196c1c0bffa8bb594ff0a7442748030f47cc9c58.zip |
Renamed .hpp files into .h for consistency.
Also added an header to the autoattack.{h,cpp} files.
Big but trivial fix.
Diffstat (limited to 'gameserver.cbp')
-rw-r--r-- | gameserver.cbp | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/gameserver.cbp b/gameserver.cbp index 965ab7a..3d3e537 100644 --- a/gameserver.cbp +++ b/gameserver.cbp @@ -81,101 +81,101 @@ <Unit filename="libs\enet\include\enet\win32.h" /> <Unit filename="libs\enet\win32.c" /> <Unit filename="src\common\configuration.cpp" /> - <Unit filename="src\common\configuration.hpp" /> - <Unit filename="src\common\inventorydata.hpp" /> + <Unit filename="src\common\configuration.h" /> + <Unit filename="src\common\inventorydata.h" /> <Unit filename="src\common\permissionmanager.cpp" /> - <Unit filename="src\common\permissionmanager.hpp" /> + <Unit filename="src\common\permissionmanager.h" /> <Unit filename="src\common\resourcemanager.cpp" /> - <Unit filename="src\common\resourcemanager.hpp" /> - <Unit filename="src\common\transaction.hpp" /> + <Unit filename="src\common\resourcemanager.h" /> + <Unit filename="src\common\transaction.h" /> <Unit filename="src\defines.h" /> <Unit filename="src\game-server\accountconnection.cpp" /> - <Unit filename="src\game-server\accountconnection.hpp" /> + <Unit filename="src\game-server\accountconnection.h" /> <Unit filename="src\game-server\actor.cpp" /> - <Unit filename="src\game-server\actor.hpp" /> + <Unit filename="src\game-server\actor.h" /> <Unit filename="src\game-server\attribute.cpp" /> - <Unit filename="src\game-server\attribute.hpp" /> + <Unit filename="src\game-server\attribute.h" /> <Unit filename="src\game-server\attributemanager.cpp" /> - <Unit filename="src\game-server\attributemanager.hpp" /> + <Unit filename="src\game-server\attributemanager.h" /> <Unit filename="src\game-server\autoattack.cpp" /> - <Unit filename="src\game-server\autoattack.hpp" /> + <Unit filename="src\game-server\autoattack.h" /> <Unit filename="src\game-server\being.cpp" /> - <Unit filename="src\game-server\being.hpp" /> + <Unit filename="src\game-server\being.h" /> <Unit filename="src\game-server\buysell.cpp" /> - <Unit filename="src\game-server\buysell.hpp" /> + <Unit filename="src\game-server\buysell.h" /> <Unit filename="src\game-server\character.cpp" /> - <Unit filename="src\game-server\character.hpp" /> + <Unit filename="src\game-server\character.h" /> <Unit filename="src\game-server\collisiondetection.cpp" /> - <Unit filename="src\game-server\collisiondetection.hpp" /> + <Unit filename="src\game-server\collisiondetection.h" /> <Unit filename="src\game-server\commandhandler.cpp" /> - <Unit filename="src\game-server\commandhandler.hpp" /> + <Unit filename="src\game-server\commandhandler.h" /> <Unit filename="src\game-server\effect.cpp" /> - <Unit filename="src\game-server\effect.hpp" /> - <Unit filename="src\game-server\eventlistener.hpp" /> + <Unit filename="src\game-server\effect.h" /> + <Unit filename="src\game-server\eventlistener.h" /> <Unit filename="src\game-server\gamehandler.cpp" /> - <Unit filename="src\game-server\gamehandler.hpp" /> + <Unit filename="src\game-server\gamehandler.h" /> <Unit filename="src\game-server\inventory.cpp" /> - <Unit filename="src\game-server\inventory.hpp" /> + <Unit filename="src\game-server\inventory.h" /> <Unit filename="src\game-server\item.cpp" /> - <Unit filename="src\game-server\item.hpp" /> + <Unit filename="src\game-server\item.h" /> <Unit filename="src\game-server\itemmanager.cpp" /> - <Unit filename="src\game-server\itemmanager.hpp" /> + <Unit filename="src\game-server\itemmanager.h" /> <Unit filename="src\game-server\main-game.cpp" /> <Unit filename="src\game-server\map.cpp" /> - <Unit filename="src\game-server\map.hpp" /> + <Unit filename="src\game-server\map.h" /> <Unit filename="src\game-server\mapcomposite.cpp" /> - <Unit filename="src\game-server\mapcomposite.hpp" /> + <Unit filename="src\game-server\mapcomposite.h" /> <Unit filename="src\game-server\mapmanager.cpp" /> - <Unit filename="src\game-server\mapmanager.hpp" /> + <Unit filename="src\game-server\mapmanager.h" /> <Unit filename="src\game-server\mapreader.cpp" /> - <Unit filename="src\game-server\mapreader.hpp" /> + <Unit filename="src\game-server\mapreader.h" /> <Unit filename="src\game-server\monster.cpp" /> - <Unit filename="src\game-server\monster.hpp" /> + <Unit filename="src\game-server\monster.h" /> <Unit filename="src\game-server\monstermanager.cpp" /> - <Unit filename="src\game-server\monstermanager.hpp" /> + <Unit filename="src\game-server\monstermanager.h" /> <Unit filename="src\game-server\npc.cpp" /> - <Unit filename="src\game-server\npc.hpp" /> - <Unit filename="src\game-server\postman.hpp" /> + <Unit filename="src\game-server\npc.h" /> + <Unit filename="src\game-server\postman.h" /> <Unit filename="src\game-server\quest.cpp" /> - <Unit filename="src\game-server\quest.hpp" /> + <Unit filename="src\game-server\quest.h" /> <Unit filename="src\game-server\skillmanager.cpp" /> - <Unit filename="src\game-server\skillmanager.hpp" /> + <Unit filename="src\game-server\skillmanager.h" /> <Unit filename="src\game-server\spawnarea.cpp" /> - <Unit filename="src\game-server\spawnarea.hpp" /> + <Unit filename="src\game-server\spawnarea.h" /> <Unit filename="src\game-server\state.cpp" /> - <Unit filename="src\game-server\state.hpp" /> + <Unit filename="src\game-server\state.h" /> <Unit filename="src\game-server\statuseffect.cpp" /> - <Unit filename="src\game-server\statuseffect.hpp" /> + <Unit filename="src\game-server\statuseffect.h" /> <Unit filename="src\game-server\statusmanager.cpp" /> - <Unit filename="src\game-server\statusmanager.hpp" /> + <Unit filename="src\game-server\statusmanager.h" /> <Unit filename="src\game-server\thing.cpp" /> - <Unit filename="src\game-server\thing.hpp" /> + <Unit filename="src\game-server\thing.h" /> <Unit filename="src\game-server\trade.cpp" /> - <Unit filename="src\game-server\trade.hpp" /> + <Unit filename="src\game-server\trade.h" /> <Unit filename="src\game-server\trigger.cpp" /> - <Unit filename="src\game-server\trigger.hpp" /> + <Unit filename="src\game-server\trigger.h" /> <Unit filename="src\net\bandwidth.cpp" /> - <Unit filename="src\net\bandwidth.hpp" /> + <Unit filename="src\net\bandwidth.h" /> <Unit filename="src\net\connection.cpp" /> - <Unit filename="src\net\connection.hpp" /> + <Unit filename="src\net\connection.h" /> <Unit filename="src\net\connectionhandler.cpp" /> - <Unit filename="src\net\connectionhandler.hpp" /> + <Unit filename="src\net\connectionhandler.h" /> <Unit filename="src\net\messagein.cpp" /> - <Unit filename="src\net\messagein.hpp" /> + <Unit filename="src\net\messagein.h" /> <Unit filename="src\net\messageout.cpp" /> - <Unit filename="src\net\messageout.hpp" /> + <Unit filename="src\net\messageout.h" /> <Unit filename="src\net\netcomputer.cpp" /> - <Unit filename="src\net\netcomputer.hpp" /> + <Unit filename="src\net\netcomputer.h" /> <Unit filename="src\point.h" /> <Unit filename="src\protocol.h" /> <Unit filename="src\scripting\lua.cpp" /> <Unit filename="src\scripting\luascript.cpp" /> - <Unit filename="src\scripting\luascript.hpp" /> + <Unit filename="src\scripting\luascript.h" /> <Unit filename="src\scripting\luautil.cpp" /> - <Unit filename="src\scripting\luautil.hpp" /> + <Unit filename="src\scripting\luautil.h" /> <Unit filename="src\scripting\script.cpp" /> - <Unit filename="src\scripting\script.hpp" /> - <Unit filename="src\serialize\characterdata.hpp" /> + <Unit filename="src\scripting\script.h" /> + <Unit filename="src\serialize\characterdata.h" /> <Unit filename="src\utils\base64.cpp" /> <Unit filename="src\utils\base64.h" /> <Unit filename="src\utils\logger.cpp" /> @@ -183,23 +183,23 @@ <Unit filename="src\utils\mathutils.cpp" /> <Unit filename="src\utils\mathutils.h" /> <Unit filename="src\utils\processorutils.cpp" /> - <Unit filename="src\utils\processorutils.hpp" /> + <Unit filename="src\utils\processorutils.h" /> <Unit filename="src\utils\string.cpp" /> - <Unit filename="src\utils\string.hpp" /> + <Unit filename="src\utils\string.h" /> <Unit filename="src\utils\stringfilter.cpp" /> <Unit filename="src\utils\stringfilter.h" /> <Unit filename="src\utils\speedconv.cpp" /> - <Unit filename="src\utils\speedconv.hpp" /> + <Unit filename="src\utils\speedconv.h" /> <Unit filename="src\utils\timer.cpp" /> <Unit filename="src\utils\timer.h" /> <Unit filename="src\utils\tokencollector.cpp" /> - <Unit filename="src\utils\tokencollector.hpp" /> + <Unit filename="src\utils\tokencollector.h" /> <Unit filename="src\utils\tokendispenser.cpp" /> - <Unit filename="src\utils\tokendispenser.hpp" /> + <Unit filename="src\utils\tokendispenser.h" /> <Unit filename="src\utils\xml.cpp" /> - <Unit filename="src\utils\xml.hpp" /> + <Unit filename="src\utils\xml.h" /> <Unit filename="src\utils\zlib.cpp" /> - <Unit filename="src\utils\zlib.hpp" /> + <Unit filename="src\utils\zlib.h" /> <Extensions> <code_completion /> <debugger /> |