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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-02-25 21:18:46 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-02-25 22:14:44 +0100
commit3629aebb96959afc56cf04d1f2fc4a9f03e94183 (patch)
tree888f44e806a98b050cad38727b4afb0b73e75824 /example/maps
parentef18650cacc0ce7ef71885bf6d23e1adeb4d7e19 (diff)
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Merged the example client and server data
It's easier to just talk about world data and to modify it as a whole. If there is really a need to separate it, a project can still choose to do that (and in whatever suitable way). There is no need to enforce this separation or to do it in our example. Reviewed-by: Erik Schilling
Diffstat (limited to 'example/maps')
-rw-r--r--example/maps/desert.tmx31
1 files changed, 31 insertions, 0 deletions
diff --git a/example/maps/desert.tmx b/example/maps/desert.tmx
new file mode 100644
index 0000000..f07aaeb
--- /dev/null
+++ b/example/maps/desert.tmx
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="40" height="40" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="Desert" tilewidth="32" tileheight="32" spacing="1" margin="1">
+ <image source="../tilesets/tmw_desert_spacing.png" width="265" height="199"/>
+ </tileset>
+ <tileset firstgid="49" name="Collision" tilewidth="32" tileheight="32">
+ <image source="../tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <layer name="Ground" width="40" height="40">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA+2Y2Q6CMBBFqzy4Ja6Ja1QUF9yA//86x0gDmTTQVjqOhocTwZT0eGeECRshxMYhfWAADB3vY0Ok8Nsy8PqV/E7AFJgBcwY+KhpAE/By37mq8QJYGrACOkAX6BFksQP2BgQO/cICvwNwBY5f9CvKL9DMk8LvxNAvQV7Y7y7e/f8g9sM9h8/L8sJ9WYWf6n8QovzkcZkfzrWq/M7oXPqY5ue6vtgTc0nrp8utAr9WSltkz6IiPM11kvWHfgORzRfytxbR01ynus7Gbyay+WIEjEuYaK5TXeey96jxhXrO4eTpE/rYzGYUXlH6qXPvzD9/gor210XH7+WUpGsp/WKGfrivufnZ1Dc/X1D5xQZ+OEtu+alqzdmPMj+b2YzS71/wGTj8Cjgrbu8G6xrX1HzGE2RW0EoAGQAA
+ </data>
+ </layer>
+ <layer name="Fringe" width="40" height="40">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA+3BAQ0AAADCoPdPbQ8HFAAAAAAAwJcBSxPzAQAZAAA=
+ </data>
+ </layer>
+ <layer name="Collision" width="40" height="40">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA+3XSw6AMAgEUM7E/Q/n3ojFT2CYztvVmHRA0kazfXnymVyb2qupuZnoG/wDsY9uuLnu1h2iO8gX71SK+tad6wwtj+wDbfaiMxgpJ+o9UYmt/o56nuxZle/tPmzz8BVzP5hrE0yauTzE/8WMKTlFuh1VDf7QABkAAA==
+ </data>
+ </layer>
+ <objectgroup name="Objects" width="40" height="40">
+ <object name="Main script" type="SCRIPT" x="16" y="25" width="167" height="10">
+ <properties>
+ <property name="FILENAME" value="scripts/maps/desert.lua"/>
+ </properties>
+ </object>
+ </objectgroup>
+</map>