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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-24 17:48:49 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-24 17:51:48 +0200
commit5a401a833d9807a257331f49a8a8ba9768a12655 (patch)
tree309a789d760cfa5ab3dd71c3758f63d722e5c97a /docs
parent454c2e4345c74afa8ee80dc95228d9563cbe5314 (diff)
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Updated the keys in the example configuration file
These settings grew a net_ prefix.
Diffstat (limited to 'docs')
-rw-r--r--docs/tmwserv.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/tmwserv.xml b/docs/tmwserv.xml
index 0e917aa..40576e4 100644
--- a/docs/tmwserv.xml
+++ b/docs/tmwserv.xml
@@ -63,12 +63,12 @@
The game server uses this address to connect to the account server. Clients
will also need to be able to connect to the account server.
-->
- <option name="accountServerAddress" value="localhost"/>
- <option name="accountServerPort" value="9601"/>
+ <option name="net_accountServerAddress" value="localhost"/>
+ <option name="net_accountServerPort" value="9601"/>
<!--
The clients use this address to connect to a game server on this machine.
-->
- <option name="gameServerAddress" value="localhost"/>
- <option name="gameServerPort" value="9604"/>
+ <option name="net_gameServerAddress" value="localhost"/>
+ <option name="net_gameServerPort" value="9604"/>
</configuration>