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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_fr>2010-05-29 20:06:31 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_fr>2010-05-29 20:16:11 +0200
commit0c56831afead73852958a818d154957930ddbecd (patch)
treec7bb58cc4cce68f9abbff37aa9cdbd2453b714ec /docs
parent5bbdd448ac02f1860d4714224fb5a2fe5e897687 (diff)
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Made the logLevel be taken from configuration for both servers.
The new parameters in the manaserv.xml file can be used to do so: log_accountServerLogLevel log_gameServerLogLevel Also, updated the sample manaserv.xml accordingly. Reviewed-by: Thorbjorn.
Diffstat (limited to 'docs')
-rw-r--r--docs/manaserv.xml12
1 files changed, 12 insertions, 0 deletions
diff --git a/docs/manaserv.xml b/docs/manaserv.xml
index 0be0d94..f487432 100644
--- a/docs/manaserv.xml
+++ b/docs/manaserv.xml
@@ -55,6 +55,18 @@
<!-- end of database configuration *************************************** -->
<!--
+ Log levels configuration.
+ Available values are:
+ 0. Fatal Errors only.
+ 1. All Errors.
+ 2. Plus warnings.
+ 3. Plus standard information.
+ 4. Plus debugging information.
+ -->
+ <option name="log_gameServerLogLevel" value="2"/>
+ <option name="log_accountServerLogLevel" value="2"/>
+
+ <!--
New player starting location. The map should be defined in data/maps.xml.
-->
<option name="char_startMap" value="1"/>