diff options
author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-09-07 23:14:34 +0200 |
---|---|---|
committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-09-07 23:14:34 +0200 |
commit | de803e103f5317856d4eadf15661ef7516cfc72a (patch) | |
tree | bd9aeacc7699ae6cf861aeeef8fb37a2a45dd92d /docs/manaserv.xml.example | |
parent | 3d7347011cc6b33ad2c2ceb939f27200a2cae4a6 (diff) | |
download | manaserv-de803e103f5317856d4eadf15661ef7516cfc72a.tar.gz manaserv-de803e103f5317856d4eadf15661ef7516cfc72a.tar.xz manaserv-de803e103f5317856d4eadf15661ef7516cfc72a.zip |
Added config options to set stats and log files and paths.
Also turned the absence of an inter-server password into a fatal
error while documenting it in the manaserv.xml example file.
Reviewed-by: Jaxad0127.
Diffstat (limited to 'docs/manaserv.xml.example')
-rw-r--r-- | docs/manaserv.xml.example | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/docs/manaserv.xml.example b/docs/manaserv.xml.example index a04b57e..8d9a3b5 100644 --- a/docs/manaserv.xml.example +++ b/docs/manaserv.xml.example @@ -54,6 +54,16 @@ <!-- end of database configuration *************************************** --> + <!-- Paths to data files --> + <option name="serverPath" value="." /> + <option name="clientDataPath" value="example/clientdata" /> + <option name="serverDataPath" value="example/serverdata" /> + + <!-- Log output configuration --> + <option name="log_statisticsFile" value="./manaserv.stats"/> + <option name="log_accountServerFile" value="./manaserv-account.log"/> + <option name="log_gameServerFile" value="./manaserv-game.log"/> + <!-- Log levels configuration. Available values are: @@ -74,6 +84,14 @@ <option name="char_startY" value="840"/> <!-- + ATTENTION: This is a very important option! + the net password is used to let the servers (game and account) speak to each + other in a crypted way. + This option is REQUIRED FOR THE SERVERS TO START. + --> + <option name="net_password" value="changeMe"/> + + <!-- The game server uses this address to connect to the account server. Clients will also need to be able to connect to the account server. --> @@ -85,11 +103,6 @@ <option name="net_gameServerAddress" value="localhost"/> <option name="net_gameServerPort" value="9604"/> - <!-- Paths to data files --> - <option name="serverPath" value="." /> - <option name="clientDataPath" value="example/clientdata" /> - <option name="serverDataPath" value="example/serverdata" /> - <!-- Gameplay-related config option --> <option name="visualRange" value="448"/> <option name="respawnMap" value="4"/> |