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authorErik Schilling <ablu.erikschilling@googlemail.com>2013-04-28 11:52:08 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2013-05-02 21:45:54 +0200
commit0261eb73e5588f5732aef5df753311d488c45d06 (patch)
treed641b0cad81ea58b8d8680b002197a4f592ef4a9
parent23ccc8080a5283adce9f06909fc89b63d0e25452 (diff)
downloadmanaserv-0261eb73e5588f5732aef5df753311d488c45d06.tar.gz
manaserv-0261eb73e5588f5732aef5df753311d488c45d06.tar.xz
manaserv-0261eb73e5588f5732aef5df753311d488c45d06.zip
Fixed a bunch of cppcheck warnings
-rw-r--r--src/account-server/account.h3
-rw-r--r--src/account-server/accounthandler.cpp7
-rw-r--r--src/account-server/serverhandler.cpp23
-rw-r--r--src/account-server/storage.cpp6
-rw-r--r--src/chat-server/chatclient.h9
-rw-r--r--src/chat-server/guild.cpp5
-rw-r--r--src/chat-server/guildmanager.cpp5
-rw-r--r--src/chat-server/post.cpp2
-rw-r--r--src/common/permissionmanager.cpp16
-rw-r--r--src/dal/sqlitedataprovider.cpp1
-rw-r--r--src/game-server/attribute.cpp2
-rw-r--r--src/game-server/attribute.h2
-rw-r--r--src/game-server/being.cpp15
-rw-r--r--src/game-server/commandhandler.cpp23
-rw-r--r--src/game-server/spawnareacomponent.cpp2
-rw-r--r--src/game-server/state.cpp2
-rw-r--r--src/net/netcomputer.cpp2
-rw-r--r--src/net/netcomputer.h2
-rw-r--r--src/scripting/luascript.cpp8
-rw-r--r--src/scripting/luautil.h6
-rw-r--r--src/utils/logger.cpp30
21 files changed, 78 insertions, 93 deletions
diff --git a/src/account-server/account.h b/src/account-server/account.h
index 0ee8476..a359c11 100644
--- a/src/account-server/account.h
+++ b/src/account-server/account.h
@@ -36,6 +36,9 @@ class Account
public:
Account(int id = -1)
: mID(id)
+ , mLevel(0)
+ , mRegistrationDate(0)
+ , mLastLogin(0)
{}
~Account();
diff --git a/src/account-server/accounthandler.cpp b/src/account-server/accounthandler.cpp
index b9397fe..a9905f7 100644
--- a/src/account-server/accounthandler.cpp
+++ b/src/account-server/accounthandler.cpp
@@ -382,10 +382,9 @@ void AccountHandler::handleLoginMessage(AccountClient &client, MessageIn &msg)
// Check if the account exists
Account *acc = 0;
- std::list<Account*>::iterator ita;
- for ( ita = mPendingAccounts.begin() ; ita != mPendingAccounts.end(); ita++ )
- if ((*ita)->getName() == username)
- acc = *ita;
+ for (Account *account : mPendingAccounts)
+ if (account->getName() == username)
+ acc = account;
mPendingAccounts.remove(acc);
if (!acc || sha256(acc->getPassword() + acc->getRandomSalt()) != password)
diff --git a/src/account-server/serverhandler.cpp b/src/account-server/serverhandler.cpp
index dbf74d0..1ba3c03 100644
--- a/src/account-server/serverhandler.cpp
+++ b/src/account-server/serverhandler.cpp
@@ -213,12 +213,11 @@ void ServerHandler::processMessage(NetComputer *comp, MessageIn &msg)
// transmit global world state variables
std::map<std::string, std::string> variables;
variables = storage->getAllWorldStateVars(Storage::WorldMap);
- for (std::map<std::string, std::string>::iterator i = variables.begin();
- i != variables.end();
- i++)
+
+ for (auto &variableIt : variables)
{
- outMsg.writeString(i->first);
- outMsg.writeString(i->second);
+ outMsg.writeString(variableIt.first);
+ outMsg.writeString(variableIt.second);
}
comp->send(outMsg);
@@ -256,12 +255,10 @@ void ServerHandler::processMessage(NetComputer *comp, MessageIn &msg)
// Map vars number
outMsg.writeInt16(variables.size());
- for (std::map<std::string, std::string>::iterator i = variables.begin();
- i != variables.end();
- i++)
+ for (auto &variableIt : variables)
{
- outMsg.writeString(i->first);
- outMsg.writeString(i->second);
+ outMsg.writeString(variableIt.first);
+ outMsg.writeString(variableIt.second);
}
// Persistent Floor Items
@@ -393,14 +390,12 @@ void ServerHandler::processMessage(NetComputer *comp, MessageIn &msg)
// save the new value to the database
storage->setWorldStateVar(name, value, Storage::WorldMap);
// relay the new value to all gameservers
- for (ServerHandler::NetComputers::iterator i = clients.begin();
- i != clients.end();
- i++)
+ for (NetComputer *netComputer : clients)
{
MessageOut varUpdateMessage(AGMSG_SET_VAR_WORLD);
varUpdateMessage.writeString(name);
varUpdateMessage.writeString(value);
- (*i)->send(varUpdateMessage);
+ netComputer->send(varUpdateMessage);
}
} break;
diff --git a/src/account-server/storage.cpp b/src/account-server/storage.cpp
index dd8cf9a..72f4fc0 100644
--- a/src/account-server/storage.cpp
+++ b/src/account-server/storage.cpp
@@ -288,7 +288,7 @@ void Storage::fixCharactersSlot(int accountId)
}
}
- if (slotsToUpdate.size() > 0)
+ if (!slotsToUpdate.empty())
{
dal::PerformTransaction transaction(mDb);
@@ -776,7 +776,7 @@ bool Storage::updateCharacter(CharacterData *character)
{
std::map<int, int>::const_iterator kill_it;
for (kill_it = character->getKillCountBegin();
- kill_it != character->getKillCountEnd(); kill_it++)
+ kill_it != character->getKillCountEnd(); ++kill_it)
{
updateKillCount(character->getDatabaseID(),
kill_it->first, kill_it->second);
@@ -912,7 +912,7 @@ bool Storage::updateCharacter(CharacterData *character)
{
std::map<int, Status>::const_iterator status_it;
for (status_it = character->getStatusEffectBegin();
- status_it != character->getStatusEffectEnd(); status_it++)
+ status_it != character->getStatusEffectEnd(); ++status_it)
{
insertStatusEffect(character->getDatabaseID(),
status_it->first, status_it->second.time);
diff --git a/src/chat-server/chatclient.h b/src/chat-server/chatclient.h
index 7e8c4e2..79de000 100644
--- a/src/chat-server/chatclient.h
+++ b/src/chat-server/chatclient.h
@@ -38,10 +38,11 @@ class Party;
class ChatClient : public NetComputer
{
public:
- ChatClient(ENetPeer *peer):
- NetComputer(peer),
- party(0),
- accountLevel(0)
+ ChatClient(ENetPeer *peer)
+ : NetComputer(peer)
+ , characterId(0)
+ , party(0)
+ , accountLevel(0)
{
}
diff --git a/src/chat-server/guild.cpp b/src/chat-server/guild.cpp
index 47ace46..e86130d 100644
--- a/src/chat-server/guild.cpp
+++ b/src/chat-server/guild.cpp
@@ -26,8 +26,9 @@
#include <algorithm>
-Guild::Guild(const std::string &name) :
- mName(name)
+Guild::Guild(const std::string &name)
+ : mId(0)
+ , mName(name)
{
}
diff --git a/src/chat-server/guildmanager.cpp b/src/chat-server/guildmanager.cpp
index 39b0bdb..b7f945d 100644
--- a/src/chat-server/guildmanager.cpp
+++ b/src/chat-server/guildmanager.cpp
@@ -29,10 +29,9 @@
using namespace ManaServ;
-GuildManager::GuildManager()
+GuildManager::GuildManager():
+ mGuilds(storage->getGuildList())
{
- // Load stored guilds from db
- mGuilds = storage->getGuildList();
}
GuildManager::~GuildManager()
diff --git a/src/chat-server/post.cpp b/src/chat-server/post.cpp
index 9da0753..e624889 100644
--- a/src/chat-server/post.cpp
+++ b/src/chat-server/post.cpp
@@ -24,7 +24,7 @@
#include "../common/configuration.h"
Letter::Letter(unsigned type, CharacterData *sender, CharacterData *receiver)
- : mId(0), mType(type), mSender(sender), mReceiver(receiver)
+ : mId(0), mType(type), mExpiry(0), mSender(sender), mReceiver(receiver)
{
}
diff --git a/src/common/permissionmanager.cpp b/src/common/permissionmanager.cpp
index b1c93c1..bd1767a 100644
--- a/src/common/permissionmanager.cpp
+++ b/src/common/permissionmanager.cpp
@@ -143,16 +143,15 @@ unsigned char PermissionManager::getMaskFromAlias(const std::string &alias)
std::list<std::string> PermissionManager::getPermissionList(const Entity* character)
{
std::list<std::string> result;
- std::map<std::string, unsigned char>::iterator i;
unsigned char mask = character->getComponent<CharacterComponent>()
->getAccountLevel();
- for (i = permissions.begin(); i != permissions.end(); i++)
+ for (auto &permissionIt : permissions)
{
- if (i->second & mask)
+ if (permissionIt.second & mask)
{
- result.push_back(i->first);
+ result.push_back(permissionIt.first);
}
}
@@ -162,17 +161,14 @@ std::list<std::string> PermissionManager::getPermissionList(const Entity* charac
std::list<std::string> PermissionManager::getClassList(const Entity* character)
{
std::list<std::string> result;
- std::map<std::string, unsigned char>::iterator i;
unsigned char mask = character->getComponent<CharacterComponent>()
->getAccountLevel();
- for (i = aliases.begin(); i != aliases.end(); i++)
+ for (auto &aliasIt : aliases)
{
- if (i->second & mask)
- {
- result.push_back(i->first);
- }
+ if (aliasIt.second & mask)
+ result.push_back(aliasIt.first);
}
return result;
diff --git a/src/dal/sqlitedataprovider.cpp b/src/dal/sqlitedataprovider.cpp
index e267e38..2a08e9b 100644
--- a/src/dal/sqlitedataprovider.cpp
+++ b/src/dal/sqlitedataprovider.cpp
@@ -43,6 +43,7 @@ const std::string SqLiteDataProvider::CFGPARAM_SQLITE_DB_DEF = "mana.db";
SqLiteDataProvider::SqLiteDataProvider()
throw()
: mDb(0)
+ , mStmt(0)
{
}
diff --git a/src/game-server/attribute.cpp b/src/game-server/attribute.cpp
index 71e5d94..f898b6e 100644
--- a/src/game-server/attribute.cpp
+++ b/src/game-server/attribute.cpp
@@ -394,7 +394,7 @@ void AttributeModifiersEffect::clearMods(double baseValue)
mMod = mEffectType == Additive ? 0 : 1;
}
-double Attribute::checkBounds(double baseValue)
+double Attribute::checkBounds(double baseValue) const
{
LOG_DEBUG("Checking bounds for value: " << baseValue);
if (baseValue > mMaxValue)
diff --git a/src/game-server/attribute.h b/src/game-server/attribute.h
index 736e54a..2ac1378 100644
--- a/src/game-server/attribute.h
+++ b/src/game-server/attribute.h
@@ -195,7 +195,7 @@ class Attribute
* Checks the min and max permitted values for the given base value
* and return the adjusted value.
*/
- double checkBounds(double baseValue);
+ double checkBounds(double baseValue) const;
double mBase; // The attribute base value
double mMinValue; // The min authorized base and derived attribute value
diff --git a/src/game-server/being.cpp b/src/game-server/being.cpp
index 4ddec98..f3d4530 100644
--- a/src/game-server/being.cpp
+++ b/src/game-server/being.cpp
@@ -234,12 +234,11 @@ void BeingComponent::move(Entity &entity)
* class has been used, because that seems to be the most logical
* place extra functionality will be added.
*/
- for (Path::iterator pathIterator = mPath.begin();
- pathIterator != mPath.end(); pathIterator++)
+ for (Point &point : mPath)
{
const unsigned char walkmask =
entity.getComponent<ActorComponent>()->getWalkMask();
- if (!map->getWalk(pathIterator->x, pathIterator->y, walkmask))
+ if (!map->getWalk(point.x, point.y, walkmask))
{
mPath.clear();
break;
@@ -498,12 +497,10 @@ void BeingComponent::removeStatusEffect(int id)
bool BeingComponent::hasStatusEffect(int id) const
{
- StatusEffects::const_iterator it = mStatus.begin();
- while (it != mStatus.end())
+ for (auto &statusIt : mStatus)
{
- if (it->second.status->getId() == id)
+ if (statusIt.second.status->getId() == id)
return true;
- it++;
}
return false;
}
@@ -566,12 +563,12 @@ void BeingComponent::update(Entity &entity)
if (it->second.time <= 0 || mAction == DEAD)
{
StatusEffects::iterator removeIt = it;
- it++; // bring this iterator to the safety of the next element
+ ++it; // bring this iterator to the safety of the next element
mStatus.erase(removeIt);
}
else
{
- it++;
+ ++it;
}
}
diff --git a/src/game-server/commandhandler.cpp b/src/game-server/commandhandler.cpp
index dcdd8c6..4c210bf 100644
--- a/src/game-server/commandhandler.cpp
+++ b/src/game-server/commandhandler.cpp
@@ -198,13 +198,11 @@ static std::string playerRights(Entity *ch)
std::stringstream str;
str << (unsigned)ch->getComponent<CharacterComponent>()->getAccountLevel();
str << " ( ";
- std::list<std::string> classes =
- PermissionManager::getClassList(ch);
- for (std::list<std::string>::iterator i = classes.begin();
- i != classes.end();
- i++)
+ std::list<std::string> classes = PermissionManager::getClassList(ch);
+
+ for (std::string &permission : classes)
{
- str << (*i) << " ";
+ str << permission << " ";
}
str << ")";
return str.str();
@@ -257,7 +255,7 @@ static std::string getArgument(std::string &args)
}
else
{
- argument = args.substr(0);
+ argument = args;
args = std::string();
}
return argument;
@@ -269,12 +267,10 @@ static void handleHelp(Entity *player, std::string &args)
{
// short list of all commands
say("=Available Commands=", player);
- std::list<std::string> commands = PermissionManager::getPermissionList(player);
- for (std::list<std::string>::iterator i = commands.begin();
- i != commands.end();
- i++)
+ for (std::string &command :
+ PermissionManager::getPermissionList(player))
{
- say((*i), player);
+ say(command, player);
}
} else {
// don't show help for commands the player may not use
@@ -909,7 +905,7 @@ static void handleBan(Entity *player, std::string &args)
// feedback for command user
std::string otherName = other->getComponent<BeingComponent>()->getName();
std::string msg = "You've banned " + otherName + " for " + utils::toString(length) + " minutes";
- say(msg.c_str(), player);
+ say(msg, player);
// log transaction
msg = "User banned " + otherName + " for " + utils::toString(length) + " minutes";
accountHandler->sendTransaction(characterComponent->getDatabaseID(),
@@ -1423,7 +1419,6 @@ static void handleCraft(Entity *player, std::string &args)
std::stringstream errMsg;
std::list<InventoryItem> recipe;
Inventory playerInventory(player);
- std::map<int, int> totalAmountOfItem;
while (true)
{
diff --git a/src/game-server/spawnareacomponent.cpp b/src/game-server/spawnareacomponent.cpp
index 54cb017..33bd5ac 100644
--- a/src/game-server/spawnareacomponent.cpp
+++ b/src/game-server/spawnareacomponent.cpp
@@ -58,7 +58,6 @@ void SpawnAreaComponent::update(Entity &entity)
}
// Find a free spawn location. Give up after 10 tries
- int triesLeft = 10;
Point position;
const int x = mZone.x;
const int y = mZone.y;
@@ -81,6 +80,7 @@ void SpawnAreaComponent::update(Entity &entity)
if (being)
{
+ int triesLeft = 10;
do
{
position = Point(x + rand() % width, y + rand() % height);
diff --git a/src/game-server/state.cpp b/src/game-server/state.cpp
index db224b8..0b97ec0 100644
--- a/src/game-server/state.cpp
+++ b/src/game-server/state.cpp
@@ -110,7 +110,7 @@ static void serializeLooks(Entity *ch, MessageOut &msg)
}
}
- if (lookChanges.size() > 0)
+ if (!lookChanges.empty())
{
// Number of look changes to send
msg.writeInt8(lookChanges.size());
diff --git a/src/net/netcomputer.cpp b/src/net/netcomputer.cpp
index 8834f4a..5d86f13 100644
--- a/src/net/netcomputer.cpp
+++ b/src/net/netcomputer.cpp
@@ -34,7 +34,7 @@ NetComputer::NetComputer(ENetPeer *peer):
{
}
-bool NetComputer::isConnected()
+bool NetComputer::isConnected() const
{
return (mPeer->state == ENET_PEER_STATE_CONNECTED);
}
diff --git a/src/net/netcomputer.h b/src/net/netcomputer.h
index 0984034..228b30e 100644
--- a/src/net/netcomputer.h
+++ b/src/net/netcomputer.h
@@ -40,7 +40,7 @@ class NetComputer
/**
* Returns <code>true</code> if this computer is connected.
*/
- bool isConnected();
+ bool isConnected() const;
/**
* Disconnects the computer from the server, after sending a message.
diff --git a/src/scripting/luascript.cpp b/src/scripting/luascript.cpp
index 2b9644d..1617f74 100644
--- a/src/scripting/luascript.cpp
+++ b/src/scripting/luascript.cpp
@@ -101,14 +101,12 @@ void LuaScript::push(const std::list<InventoryItem> &itemList)
lua_createtable(mCurrentState, itemList.size(), 0);
int itemTable = lua_gettop(mCurrentState);
- for (std::list<InventoryItem>::const_iterator i = itemList.begin();
- i != itemList.end();
- i++)
+ for (const InventoryItem &inventoryItem : itemList)
{
// create the item structure
std::map<std::string, int> item;
- item["id"] = i->itemId;
- item["amount"] = i->amount;
+ item["id"] = inventoryItem.itemId;
+ item["amount"] = inventoryItem.amount;
pushSTLContainer<std::string, int>(mCurrentState, item);
lua_rawseti(mCurrentState, itemTable, ++position);
}
diff --git a/src/scripting/luautil.h b/src/scripting/luautil.h
index 8bcc2a3..26ed33c 100644
--- a/src/scripting/luautil.h
+++ b/src/scripting/luautil.h
@@ -230,7 +230,7 @@ void pushSTLContainer(lua_State *s, const std::list<T> &container)
{
push(s, *i);
lua_rawseti(s, table, key);
- i++;
+ ++i;
}
}
@@ -264,7 +264,7 @@ void pushSTLContainer(lua_State *s, const std::map<Tkey, Tval> &container)
push(s, i->first);
push(s, i->second);
lua_settable(s, table);
- i++;
+ ++i;
}
}
@@ -282,7 +282,7 @@ void pushSTLContainer(lua_State *s, const std::set<T> &container)
{
push(s, *i);
lua_rawseti(s, table, key);
- i++;
+ ++i;
}
}
diff --git a/src/utils/logger.cpp b/src/utils/logger.cpp
index 8a07057..50b0d4c 100644
--- a/src/utils/logger.cpp
+++ b/src/utils/logger.cpp
@@ -138,23 +138,23 @@ void Logger::setLogFile(const std::string &logFile, bool append)
void Logger::output(const std::string &msg, Level atVerbosity)
{
- static const char *prefixes[] =
- {
-#ifdef T_COL_LOG
- "[\033[45mFTL\033[0m]",
- "[\033[41mERR\033[0m]",
- "[\033[43mWRN\033[0m]",
-#else
- "[FTL]",
- "[ERR]",
- "[WRN]",
-#endif
- "[INF]",
- "[DBG]"
- };
-
if (mVerbosity >= atVerbosity)
{
+ static const char *prefixes[] =
+ {
+ #ifdef T_COL_LOG
+ "[\033[45mFTL\033[0m]",
+ "[\033[41mERR\033[0m]",
+ "[\033[43mWRN\033[0m]",
+ #else
+ "[FTL]",
+ "[ERR]",
+ "[WRN]",
+ #endif
+ "[INF]",
+ "[DBG]"
+ };
+
bool open = mLogFile.is_open();
if (open)